Player Matchup

Vulcan
Vulcan
SuperAlexLeL
Vulcan
Level 110
God Stats
1W - 0L
1,831 SR
Queue Stats
28W - 31L
1,575 Elo+
Party 1
Apollo
Apollo
Tykii--
Apollo
Level 143
God Stats
17W - 11L
1,567 SR
Queue Stats
348W - 376L
1,422 Elo+
Party 1
Cerberus
Cerberus
kiiquio
Cerberus
Level 106
God Stats
2W - 2L
1,378 SR
Queue Stats
5W - 11L
1,250 Elo+
Party 1
Team Averages
Level 120
1,592 SR
1,416 Elo+

VS

Team Averages
Level 34
1,338 SR
1,373 Elo+
Ao Kuang
Ao Kuang
ASingularBee
Ao Kuang
Level 24
God Stats
0W - 4L
1,467 SR
Queue Stats
13W - 26L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
jsonull
Cthulhu
Level 17
God Stats
0W - 4L
1,048 SR
Queue Stats
5W - 12L
1,288 Elo+
Party 2
Ullr
Ullr
la23victima
Ullr
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 228L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
12 / 0 / 7
9,105
911
13,242
6,937
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Tykii--
Apollo
12
8 / 1 / 13
8,497
850
13,087
5,536
1,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
kiiquio
Cerberus
10
2 / 0 / 15
7,278
728
2,452
6,219
3,743
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ASingularBee
Ao Kuang
8
1 / 9 / 0
6,328
633
3,203
9,889
2,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
jsonull
Cthulhu
8
0 / 8 / 1
6,127
613
3,090
13,108
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 6 / 1
5,960
596
2,301
10,213
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
22
Kills
1
1
Deaths
23
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ASingularBee
Ao Kuang
1
9
0
0.11
W
Vulcan
12
0
7
15.5
W
Apollo
Tykii--
Apollo
8
1
13
14.5
L
Cthulhu
jsonull
Cthulhu
0
8
1
0.06
W
Cerberus
kiiquio
Cerberus
2
0
15
9.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,781
Damage
8,594
18,692
Taken
33,210
7,795
Mitigated
15,667
5,534
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ASingularBee
Ao Kuang
3,203
987
45
1,672
9,889
2,968
0
5,283
4,606
8,658
0
W
Vulcan
13,242
5,903
51
1,034
6,937
2,349
600
2,001
4,936
33,242
0
W
Apollo
Tykii--
Apollo
13,087
5,662
0
2,196
5,536
1,703
1,192
2,198
3,338
0
37,934
L
Cthulhu
jsonull
Cthulhu
3,090
569
0
851
13,108
9,392
0
5,759
7,349
9,288
0
W
Cerberus
kiiquio
Cerberus
2,452
455
714
1,539
6,219
3,743
489
2,171
4,048
7,804
0
L
2,301
607
0
374
10,213
3,307
0
5,097
5,116
0
15,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
18,415
102
Minions Killed
62
7
Camps Cleared
2
534,726
Distance Traveled
465,185
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,328
633
11
1
0
144,368
2
W
Vulcan
9,105
911
33
3
3
182,788
2
W
Apollo
8,497
850
58
6
2
170,266
2
L
Cthulhu
6,127
613
10
1
0
121,725
1
W
Cerberus
7,278
728
11
1
2
181,672
3
L
Ullr
5,960
596
41
4
2
199,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role