Player Matchup

Khepri
Khepri
BigtimeChaos46
Khepri
Level 9
God Stats
3W - 3L
1,304 SR
Queue Stats
13W - 13L
1,377 Elo+
Party 2
Chaac
Chaac
CaptainCactus7a
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,514 Elo+
Solo
Mulan
Mulan
DipToBlack
Mulan
Level 14
God Stats
5W - 5L
1,414 SR
Queue Stats
13W - 13L
1,386 Elo+
Party 3
Loki
Loki
Gl0nky
Loki
Level 76
God Stats
3W - 1L
1,619 SR
Queue Stats
41W - 41L
1,365 Elo+
Party 2
Izanami
Izanami
possumpendulum
Izanami
Level 29
God Stats
3W - 2L
1,569 SR
Queue Stats
20W - 25L
1,389 Elo+
Party 3
Team Averages
Level 30
1,481 SR
1,406 Elo+

VS

Team Averages
Level 17
1,613 SR
1,387 Elo+
Janus
Janus
DoubleCupTee
Janus
Level 18
God Stats
4W - 2L
1,729 SR
Queue Stats
53W - 58L
1,344 Elo+
Solo
Thanatos
Thanatos
Keironnextdoor
Thanatos
Level 8
God Stats
2W - 2L
1,160 SR
Queue Stats
26W - 31L
1,153 Elo+
Solo
Kukulkan
Kukulkan
KumihoSage
Kukulkan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,347 Elo+
Solo
Chaac
Chaac
SweatOnUHard
Chaac
Level 23
God Stats
19W - 8L
1,799 SR
Queue Stats
163W - 148L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
Z0MBI3_PR0D_M3RK
Cabrakan
Level 22
God Stats
5W - 1L
1,878 SR
Queue Stats
96W - 79L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 25
10,723
1,072
3,728
9,473
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 19
10,169
1,017
9,579
10,106
6,738
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
18
7 / 3 / 24
11,785
1,179
19,158
14,073
13,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
Gl0nky
Loki
18
13 / 3 / 17
12,509
1,251
19,425
8,195
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
15 / 3 / 14
12,290
1,229
28,537
8,638
3,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

266

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
10,241
1,024
10,462
12,183
6,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
15
5 / 10 / 2
9,855
986
6,747
14,747
6,777
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
KumihoSage
Kukulkan
15
1 / 10 / 8
9,476
948
7,241
16,421
7,846
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 3 / 8
9,979
998
12,029
22,852
34,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 12
9,733
973
8,745
22,307
33,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
50
37
Kills
12
12
Deaths
37
99
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
2
25
6.25
W
2
1
19
11.5
W
Mulan
7
3
24
6.33
L
3
7
8
1
W
Loki
Gl0nky
Loki
13
3
17
7.17
L
Thanatos
5
10
2
0.6
L
Kukulkan
KumihoSage
Kukulkan
1
10
8
0.5
L
3
3
8
2.33
L
0
7
12
0.86
W
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,427
Damage
45,224
50,485
Taken
88,510
40,936
Mitigated
89,665
6,532
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,728
676
0
710
9,473
12,407
0
5,109
4,109
12,094
0
W
9,579
3,013
0
3,112
10,106
6,738
0
6,324
3,467
0
31,526
W
Mulan
19,158
3,118
0
1,620
14,073
13,124
0
7,415
6,175
0
28,509
L
10,462
1,350
0
332
12,183
6,675
0
803
11,380
36,094
0
W
Loki
Gl0nky
Loki
19,425
7,748
0
563
8,195
4,922
0
4,680
3,424
0
25,654
L
Thanatos
6,747
1,522
0
2,576
14,747
6,777
0
772
13,975
0
17,013
L
Kukulkan
KumihoSage
Kukulkan
7,241
1,257
0
352
16,421
7,846
0
737
15,684
23,256
0
L
12,029
1,082
0
3,251
22,852
34,432
0
702
22,150
6,172
20,105
L
8,745
884
411
1,186
22,307
33,935
0
714
21,593
14,124
0
W
28,537
16,874
0
527
8,638
3,745
0
5,427
3,080
0
58,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,476
Gold Earned
49,284
165
Minions Killed
154
6
Camps Cleared
3
1,007,199
Distance Traveled
800,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,723
1,072
13
1
1
220,614
0
W
Chaac
10,169
1,017
53
5
2
214,803
0
W
Mulan
11,785
1,179
19
2
0
191,702
0
L
Janus
10,241
1,024
61
6
0
154,733
0
W
Loki
12,509
1,251
13
1
1
180,857
0
L
Thanatos
9,855
986
25
3
0
158,903
0
L
Kukulkan
9,476
948
32
3
2
130,053
0
L
Chaac
9,979
998
23
2
0
193,659
0
L
Cabrakan
9,733
973
13
1
1
163,375
0
W
Izanami
12,290
1,229
67
7
2
199,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role