Player Matchup

Ra
Ra
Diamond V
Cabbs21
Ra
Diamond V
Level 147
God Stats
8W - 11L
1,587 SR
Queue Stats
408W - 432L
1,940 MMR
Solo
Nike
Nike
Platinum I
Demise11
Nike
Platinum I
Level 153
God Stats
2W - 1L
1,695 SR
Queue Stats
71W - 53L
1,974 MMR
Solo
Izanami
Izanami
Diamond V
Remic
Izanami
Diamond V
Level 160
God Stats
35W - 12L
1,799 SR
Queue Stats
454W - 463L
2,019 MMR
Solo
Terra
Terra
Platinum II
WasiElBaneado
Terra
Platinum II
Level 125
God Stats
5W - 2L
1,622 SR
Queue Stats
93W - 102L
1,978 MMR
Solo
Kali
Kali
Platinum II
vervvxvvyvvgb
Kali
Platinum II
Level 61
God Stats
3W - 1L
1,295 SR
Queue Stats
108W - 93L
1,996 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,600 SR
1,981 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,687 SR
1,986 MMR
Merlin
Merlin
Platinum IV
SavySavy
Merlin
Platinum IV
Level 126
God Stats
9W - 9L
1,681 SR
Queue Stats
186W - 178L
1,795 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond V
UnderwaterAlien
Erlang Shen
Diamond V
Level 89
God Stats
27W - 19L
1,732 SR
Queue Stats
228W - 218L
2,159 MMR
Party 1
Khepri
Khepri
Platinum II
YodiSenpai
Khepri
Platinum II
Level 103
God Stats
26W - 11L
1,819 SR
Queue Stats
206W - 195L
1,928 MMR
Party 1
Tyr
Tyr
Platinum I
benjama213
Tyr
Platinum I
Level 145
God Stats
3W - 5L
1,467 SR
Queue Stats
144W - 124L
1,971 MMR
Solo
Hou Yi
Hou Yi
Diamond V
yguygcmgh
Hou Yi
Diamond V
Level 115
God Stats
1W - 1L
1,737 SR
Queue Stats
137W - 127L
2,078 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
13,379
637
18,451
14,127
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
19
3 / 0 / 2
12,488
595
7,699
15,387
13,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Remic
Izanami
20
12 / 1 / 7
14,388
685
27,329
15,091
6,886
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 0 / 20
11,973
570
8,819
17,353
23,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 3 / 8
12,965
617
10,035
17,758
8,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArtioOdinGebUllrOlorun

VS

Bans
SolJanusTiamatAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SavySavy
Merlin
17
2 / 6 / 2
10,957
522
12,692
10,536
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
UnderwaterAlien
Erlang Shen
15
1 / 6 / 2
9,447
450
8,202
15,700
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
YodiSenpai
Khepri
12
2 / 7 / 1
8,738
416
3,124
19,883
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 2 / 1
10,828
516
14,162
22,893
24,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
yguygcmgh
Hou Yi
16
0 / 8 / 2
9,924
473
6,916
19,572
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
29
Kills
6
6
Deaths
29
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Nike
3
0
2
4
W
Izanami
Remic
Izanami
12
1
7
15.5
L
Merlin
SavySavy
Merlin
2
6
2
0.5
L
Erlang Shen
UnderwaterAlien
Erlang Shen
1
6
2
0.33
W
3
0
20
13
L
Khepri
YodiSenpai
Khepri
2
7
1
0.36
L
1
2
1
0.75
W
6
3
8
3.33
L
Hou Yi
yguygcmgh
Hou Yi
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,333
Damage
45,096
79,716
Taken
88,584
59,441
Mitigated
58,468
34,855
Healing
23,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,451
770
3,689
6,988
14,127
7,688
1,086
4,793
9,334
122,999
0
W
Nike
7,699
1,247
0
750
15,387
13,577
1,654
2,038
13,349
8,186
77,415
W
Izanami
Remic
Izanami
27,329
20,213
0
7,370
15,091
6,886
7,600
3,954
11,137
0
144,619
L
Merlin
SavySavy
Merlin
12,692
911
0
772
10,536
4,199
0
5,870
4,666
90,615
0
L
Erlang Shen
UnderwaterAlien
Erlang Shen
8,202
3,030
0
4,457
15,700
8,591
0
6,429
9,271
0
74,600
W
8,819
696
2,825
3,779
17,353
23,114
179
5,546
11,807
25,462
0
L
Khepri
YodiSenpai
Khepri
3,124
599
622
2,733
19,883
16,925
0
5,256
14,627
12,187
0
L
14,162
640
0
8,843
22,893
24,584
116
8,326
14,567
13,945
68,193
W
10,035
4,331
0
9,454
17,758
8,176
14
3,263
14,495
0
82,207
L
Hou Yi
yguygcmgh
Hou Yi
6,916
3,677
0
5,919
19,572
4,169
2,667
3,161
16,411
0
73,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,193
Gold Earned
49,894
749
Minions Killed
637
0
Camps Cleared
0
2,272,573
Distance Traveled
1,952,104
39
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,379
637
200
10
0
466,813
10
W
Nike
12,488
595
176
8
0
463,842
10
W
Izanami
14,388
685
199
9
0
399,034
8
L
Merlin
10,957
522
175
8
0
350,019
7
L
Erlang Shen
9,447
450
117
6
0
421,147
5
W
Terra
11,973
570
25
1
0
476,329
5
L
Khepri
8,738
416
13
1
0
384,961
7
L
Tyr
10,828
516
175
8
0
457,439
3
W
Kali
12,965
617
149
7
0
466,555
6
L
Hou Yi
9,924
473
157
7
0
338,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role