Player Matchup

Geb
Geb
BUSxTIME
Geb
Level 42
God Stats
27W - 18L
1,651 SR
Queue Stats
153W - 187L
1,503 Elo+
Party 4
Skadi
Skadi
D4rkL0rd6
Skadi
Level 8
God Stats
3W - 8L
1,713 SR
Queue Stats
7W - 16L
1,439 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Popsuperdan
Cu Chulainn
Level 10
God Stats
2W - 0L
1,692 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 2
The Morrigan
The Morrigan
TheEcarus
The Morrigan
Level 150
God Stats
1W - 0L
1,683 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 2
Pele
Pele
fathertime1992
Pele
Level 27
God Stats
2W - 1L
1,269 SR
Queue Stats
59W - 55L
1,469 Elo+
Solo
Team Averages
Level 47
1,602 SR
1,474 Elo+

VS

Team Averages
Level 27
1,441 SR
1,258 Elo+
Ah Puch
Ah Puch
Funkadelia
Ah Puch
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 135L
1,382 Elo+
Party 1
Amaterasu
Amaterasu
Marega
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,459 Elo+
Solo
Artemis
Artemis
Triceratopx
Artemis
Level 5
God Stats
0W - 2L
1,209 SR
Queue Stats
0W - 4L
999 Elo+
Party 3
Ymir
Ymir
burgergg
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
999 Elo+
Party 3
Pele
Pele
greending
Pele
Level 8
God Stats
1W - 2L
1,497 SR
Queue Stats
57W - 80L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
7,481
575
4,323
10,291
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
D4rkL0rd6
Skadi
12
4 / 0 / 3
7,438
572
4,159
3,181
1,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Popsuperdan
Cu Chulainn
11
1 / 3 / 2
6,287
484
4,365
8,239
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
TheEcarus
The Morrigan
13
3 / 0 / 1
7,667
590
5,410
4,220
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 2
8,239
634
8,568
10,268
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Funkadelia
Ah Puch
10
2 / 4 / 1
6,470
498
6,737
10,246
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Marega
Amaterasu
11
3 / 3 / 0
6,636
510
5,236
8,838
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Triceratopx
Artemis
8
0 / 4 / 0
5,072
390
2,728
5,404
1,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
0 / 4 / 0
5,036
387
1,047
6,554
3,582
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
12
2 / 4 / 2
6,783
522
4,546
7,592
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
7
7
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Skadi
D4rkL0rd6
Skadi
4
0
3
5.5
L
Ah Puch
Funkadelia
Ah Puch
2
4
1
0.63
L
Amaterasu
Marega
Amaterasu
3
3
0
1
W
Cu Chulainn
Popsuperdan
Cu Chulainn
1
3
2
0.67
W
The Morrigan
TheEcarus
The Morrigan
3
0
1
3.5
L
Artemis
Triceratopx
Artemis
0
4
0
0
L
Ymir
0
4
0
0
W
7
4
2
2
L
Pele
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,825
Damage
20,294
36,199
Taken
38,634
19,735
Mitigated
15,259
9,531
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,323
544
0
2,940
10,291
9,365
539
2,663
7,628
25,316
0
W
Skadi
D4rkL0rd6
Skadi
4,159
1,700
0
700
3,181
1,051
676
453
2,728
0
37,991
L
Ah Puch
Funkadelia
Ah Puch
6,737
455
50
3,599
10,246
3,022
0
3,235
7,011
34,792
0
L
Amaterasu
Marega
Amaterasu
5,236
2,116
0
3,064
8,838
4,936
310
802
7,347
0
27,852
W
Cu Chulainn
Popsuperdan
Cu Chulainn
4,365
1,238
0
694
8,239
4,469
464
0
8,239
341
19,642
W
The Morrigan
TheEcarus
The Morrigan
5,410
1,228
0
836
4,220
1,571
56
2,629
1,591
39,670
5,640
L
Artemis
Triceratopx
Artemis
2,728
1,354
0
950
5,404
1,044
0
1,193
4,211
0
16,518
L
Ymir
1,047
221
0
125
6,554
3,582
0
1,612
4,942
7,899
0
W
8,568
3,210
0
4,361
10,268
3,279
352
2,106
8,162
0
53,620
L
Pele
4,546
1,140
0
2,133
7,592
2,675
0
1,287
6,183
0
42,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
29,997
345
Minions Killed
241
0
Camps Cleared
0
1,248,247
Distance Traveled
1,213,984
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,481
575
29
2
0
259,092
3
W
Skadi
7,438
572
79
6
0
228,362
6
L
Ah Puch
6,470
498
66
5
0
227,213
1
L
Amaterasu
6,636
510
42
3
0
261,670
0
W
Cu Chulainn
6,287
484
37
3
0
243,140
0
W
The Morrigan
7,667
590
101
8
0
257,870
1
L
Artemis
5,072
390
35
3
0
205,693
3
L
Ymir
5,036
387
16
1
0
238,117
3
W
Pele
8,239
634
99
8
0
259,783
5
L
Pele
6,783
522
82
6
0
281,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role