Player Matchup

Achilles
Achilles
JustFinnaCoom
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,701 Elo+
Party 1
Mulan
Mulan
NickoMode
Mulan
Level 148
God Stats
1W - 1L
1,469 SR
Queue Stats
70W - 58L
1,611 Elo+
Party 1
Merlin
Merlin
TwinkyKiller42
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,594 Elo+
Party 1
Team Averages
Level 128
1,490 SR
1,635 Elo+

VS

Team Averages
Level 13
1,621 SR
1,856 Elo+
Serqet
Serqet
Alotspum
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 5L
1,979 Elo+
Party 2
Sylvanus
Sylvanus
BanjoBoyBiden
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 4L
1,954 Elo+
Party 2
Nu Wa
Nu Wa
NuMetwa
Nu Wa
Level 4
God Stats
4W - 0L
1,864 SR
Queue Stats
15W - 1L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JustFinnaCoom
Achilles
14
5 / 5 / 1
11,217
748
12,007
23,443
30,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
NickoMode
Mulan
14
2 / 9 / 5
10,451
697
14,766
19,143
16,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 9 / 4
8,617
574
13,002
12,689
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alotspum
Serqet
16
9 / 2 / 11
11,658
777
14,288
15,019
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BanjoBoyBiden
Sylvanus
14
5 / 4 / 16
11,077
738
12,110
21,119
24,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
NuMetwa
Nu Wa
17
9 / 1 / 14
11,870
791
20,659
12,691
6,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
23
23
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Serqet
Alotspum
Serqet
9
2
11
7.25
W
Sylvanus
BanjoBoyBiden
Sylvanus
5
4
16
3.25
L
Achilles
JustFinnaCoom
Achilles
5
5
1
1.1
L
Mulan
NickoMode
Mulan
2
9
5
0.5
W
Nu Wa
NuMetwa
Nu Wa
9
1
14
16
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,775
Damage
47,057
55,275
Taken
48,829
50,867
Mitigated
38,430
8,394
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Alotspum
Serqet
14,288
2,958
0
2,333
15,019
7,654
585
3,654
11,365
0
26,397
W
Sylvanus
BanjoBoyBiden
Sylvanus
12,110
2,683
4,322
7,115
21,119
24,145
893
6,581
14,538
23,879
4,862
L
Achilles
JustFinnaCoom
Achilles
12,007
1,999
0
3,525
23,443
30,726
0
13,915
8,460
0
22,016
L
Mulan
NickoMode
Mulan
14,766
4,135
0
4,212
19,143
16,141
0
10,692
8,009
0
39,781
W
Nu Wa
NuMetwa
Nu Wa
20,659
6,805
151
4,355
12,691
6,631
952
3,477
9,214
72,561
0
L
13,002
269
63
594
12,689
4,000
0
7,701
4,110
38,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
34,605
143
Minions Killed
190
4
Camps Cleared
11
752,368
Distance Traveled
841,276
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,658
777
39
3
4
315,728
1
W
Sylvanus
11,077
738
41
3
2
240,969
1
L
Achilles
11,217
748
22
1
0
274,890
1
L
Mulan
10,451
697
63
4
4
247,490
3
W
Nu Wa
11,870
791
110
7
5
284,579
3
L
Merlin
8,617
574
58
4
0
229,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role