Player Matchup

Kali
Kali
Silver II
ByJuanito
Kali
Silver II
Level 105
God Stats
15W - 9L
1,720 SR
Queue Stats
108W - 120L
1,012 MMR
Party 2
Yemoja
Yemoja
Silver I
OS Megalodon
Yemoja
Silver I
Level 132
God Stats
1W - 3L
1,432 SR
Queue Stats
308W - 323L
1,072 MMR
Solo
Apollo
Apollo
Silver I
X187FAC
Apollo
Silver I
Level 160
God Stats
10W - 13L
1,546 SR
Queue Stats
177W - 176L
1,136 MMR
Solo
Nu Wa
Nu Wa
Gold IV
YISUXD
Nu Wa
Gold IV
Level 110
God Stats
7W - 4L
1,708 SR
Queue Stats
177W - 181L
1,396 MMR
Party 2
Bellona
Bellona
Gold V
entraced
Bellona
Gold V
Level 109
God Stats
11W - 9L
1,586 SR
Queue Stats
323W - 339L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,598 SR
1,184 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,552 SR
1,188 MMR
Baron Samedi
Baron Samedi
Bronze III
MxB Solder
Baron Samedi
Bronze III
Level 84
God Stats
1W - 1L
1,448 SR
Queue Stats
12W - 28L
1,275 MMR
Solo
Geb
Geb
Silver III
isuk8ro
Geb
Silver III
Level 113
God Stats
4W - 5L
1,737 SR
Queue Stats
211W - 230L
986 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
leonelcaterbon
Cu Chulainn
Gold V
Level 73
God Stats
3W - 4L
1,542 SR
Queue Stats
91W - 98L
1,300 MMR
Solo
Hachiman
Hachiman
Silver I
oBkStrafes
Hachiman
Silver I
Level 86
God Stats
26W - 21L
1,626 SR
Queue Stats
65W - 72L
1,323 MMR
Party 1
Loki
Loki
Silver II
polloprohd
Loki
Silver II
Level 95
God Stats
5W - 9L
1,409 SR
Queue Stats
223W - 228L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
3 / 7 / 13
15,274
463
15,849
33,366
17,000
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
15
2 / 5 / 3
11,781
357
8,318
13,907
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
X187FAC
Apollo
20
1 / 12 / 4
14,000
424
15,912
32,524
12,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
YISUXD
Nu Wa
20
8 / 3 / 8
15,990
485
38,825
16,424
7,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
entraced
Bellona
20
10 / 7 / 7
16,710
506
23,007
35,859
47,340
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SolArtioArachneMorgan Le FayAthena

VS

Bans
GilgameshAresSkadiHeimdallrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MxB Solder
Baron Samedi
20
4 / 5 / 15
15,723
476
23,261
25,652
12,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
20
7 / 3 / 15
15,933
483
14,805
39,076
62,032
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
leonelcaterbon
Cu Chulainn
20
5 / 8 / 16
16,909
512
26,780
42,603
53,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
oBkStrafes
Hachiman
20
13 / 2 / 8
18,280
554
24,360
25,814
9,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 11
16,425
498
12,763
32,166
13,302
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
24
Kills
34
34
Deaths
24
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kali
3
7
13
1.36
W
Baron Samedi
MxB Solder
Baron Samedi
4
5
15
2.3
L
Yemoja
2
5
3
0.7
L
Apollo
X187FAC
Apollo
1
12
4
0.25
L
Nu Wa
YISUXD
Nu Wa
8
3
8
4
L
Bellona
entraced
Bellona
10
7
7
1.93
W
Geb
7
3
15
4.83
W
Cu Chulainn
leonelcaterbon
Cu Chulainn
5
8
16
1.63
W
Hachiman
oBkStrafes
Hachiman
13
2
8
8.5
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,911
Damage
101,969
132,080
Taken
165,311
100,405
Mitigated
150,944
27,977
Healing
61,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
15,849
6,653
0
8,160
33,366
17,000
559
11,909
21,457
0
123,161
W
Baron Samedi
MxB Solder
Baron Samedi
23,261
1,103
4,750
12,779
25,652
12,065
2,038
12,412
12,898
108,295
0
L
Yemoja
8,318
1,719
2,625
2,745
13,907
15,957
0
5,697
8,210
27,633
0
L
Apollo
X187FAC
Apollo
15,912
7,723
0
5,040
32,524
12,745
2,206
11,980
20,544
0
133,496
L
Nu Wa
YISUXD
Nu Wa
38,825
7,750
190
3,292
16,424
7,363
27
6,727
9,537
127,826
0
L
Bellona
entraced
Bellona
23,007
6,661
0
5,925
35,859
47,340
0
11,349
24,510
21,094
91,613
W
Geb
14,805
2,146
1,482
9,619
39,076
62,032
1,029
10,904
27,657
51,950
0
W
Cu Chulainn
leonelcaterbon
Cu Chulainn
26,780
3,890
0
8,369
42,603
53,630
1,689
11,335
30,922
24,925
108,666
W
Hachiman
oBkStrafes
Hachiman
24,360
12,032
0
14,513
25,814
9,915
5,247
9,485
16,056
0
151,935
W
12,763
3,917
0
9,924
32,166
13,302
124
12,776
19,042
0
148,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,755
Gold Earned
83,270
713
Minions Killed
717
0
Camps Cleared
0
2,799,099
Distance Traveled
3,097,658
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
15,274
463
147
4
0
697,357
5
W
Baron Samedi
15,723
476
146
4
0
620,867
0
L
Yemoja
11,781
357
36
1
0
376,730
5
L
Apollo
14,000
424
193
6
0
527,698
4
L
Nu Wa
15,990
485
167
5
0
619,948
12
L
Bellona
16,710
506
170
5
0
577,366
2
W
Geb
15,933
483
36
1
0
643,096
5
W
Cu Chulainn
16,909
512
200
6
0
585,032
1
W
Hachiman
18,280
554
172
5
0
620,684
9
W
Loki
16,425
498
163
5
0
627,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role