Player Matchup

Khepri
Khepri
MrKoaliti
Khepri
Level 4
God Stats
24W - 25L
1,500 SR
Queue Stats
131W - 132L
1,500 Elo+
Solo
Anubis
Anubis
MustyBallz31
Anubis
Level 21
God Stats
9W - 5L
1,467 SR
Queue Stats
39W - 33L
1,271 Elo+
Party 1
Thor
Thor
Zeus2k21
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
freesmalln
Skadi
Level 15
God Stats
16W - 12L
1,440 SR
Queue Stats
25W - 23L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
themasterlego
Sun Wukong
Level 27
God Stats
3W - 0L
1,586 SR
Queue Stats
4W - 5L
1,455 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,405 Elo+

VS

Team Averages
Level 19
1,447 SR
1,310 Elo+
King Arthur
King Arthur
Dethex6
King Arthur
Level 25
God Stats
16W - 16L
1,789 SR
Queue Stats
43W - 58L
1,286 Elo+
Solo
Ares
Ares
IzmondTheThief
Ares
Level 17
God Stats
0W - 6L
1,038 SR
Queue Stats
14W - 20L
1,296 Elo+
Solo
Hel
Hel
Santiago0416
Hel
Level 27
God Stats
21W - 21L
1,665 SR
Queue Stats
83W - 100L
1,356 Elo+
Solo
Zeus
Zeus
Soundwave20
Zeus
Level 12
God Stats
4W - 6L
1,413 SR
Queue Stats
27W - 39L
1,297 Elo+
Solo
Tsukuyomi
Tsukuyomi
agaviria
Tsukuyomi
Level 16
God Stats
1W - 3L
1,330 SR
Queue Stats
24W - 29L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MrKoaliti
Khepri
12
4 / 5 / 7
7,692
452
3,920
10,390
13,478
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
18
21 / 4 / 1
11,622
684
24,184
10,777
4,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
4
1 / 1 / 1
5,452
321
254
1,020
294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
13
6 / 2 / 8
8,654
509
11,596
9,697
3,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
themasterlego
Sun Wukong
16
4 / 1 / 1
9,401
553
11,132
8,999
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dethex6
King Arthur
14
1 / 2 / 0
8,015
471
3,952
14,517
6,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 8 / 3
7,657
450
6,263
19,292
16,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 12 / 0
8,808
518
5,256
12,561
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 9 / 2
8,234
484
11,118
12,982
4,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
agaviria
Tsukuyomi
15
1 / 5 / 3
8,602
506
2,878
13,963
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
36
Kills
13
13
Deaths
36
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dethex6
King Arthur
1
2
0
0.5
L
2
8
3
0.44
W
Khepri
MrKoaliti
Khepri
4
5
7
1.5
W
Anubis
21
4
1
5.38
L
4
12
0
0.33
L
5
9
2
0.67
W
Thor
1
1
1
1.5
L
Tsukuyomi
agaviria
Tsukuyomi
1
5
3
0.5
W
Skadi
6
2
8
5
W
Sun Wukong
themasterlego
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,086
Damage
29,467
40,883
Taken
73,315
30,910
Mitigated
33,760
6,801
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dethex6
King Arthur
3,952
568
202
4,818
14,517
6,293
124
2,047
11,231
0
39,251
L
6,263
580
0
470
19,292
16,791
360
6,823
12,379
21,651
0
W
Khepri
MrKoaliti
Khepri
3,920
947
0
0
10,390
13,478
668
8,206
2,149
9,824
0
W
Anubis
24,184
1,501
0
2,027
10,777
4,819
640
5,405
4,851
78,189
0
L
5,256
841
179
1,374
12,561
1,637
700
11,257
1,304
23,577
0
L
11,118
3,402
260
3,103
12,982
4,161
578
4,080
8,902
46,015
0
W
Thor
254
105
0
130
1,020
294
0
658
362
0
3,097
L
Tsukuyomi
agaviria
Tsukuyomi
2,878
1,003
0
4,469
13,963
4,878
714
3,897
9,841
0
59,944
W
Skadi
11,596
7,041
0
999
9,697
3,410
1,622
7,025
2,672
0
47,593
W
Sun Wukong
themasterlego
Sun Wukong
11,132
1,918
0
3,645
8,999
8,909
194
787
8,212
0
52,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
41,316
338
Minions Killed
334
0
Camps Cleared
0
1,248,317
Distance Traveled
1,461,872
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,015
471
75
4
0
322,748
0
L
Ares
7,657
450
28
2
0
300,913
0
W
Khepri
7,692
452
12
1
0
302,627
0
W
Anubis
11,622
684
126
7
0
280,478
0
L
Hel
8,808
518
43
3
0
271,872
0
L
Zeus
8,234
484
74
4
0
280,385
0
W
Thor
5,452
321
8
0
0
61,334
1
L
Tsukuyomi
8,602
506
114
7
0
285,954
0
W
Skadi
8,654
509
84
5
0
300,822
1
W
Sun Wukong
9,401
553
108
6
0
303,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role