Player Matchup

Scylla
Scylla
BatJ107
Scylla
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Dracolives
Jormungandr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,557 Elo+
Party 3
Chernobog
Chernobog
FRChronicPumpzYT
Chernobog
Level 5
God Stats
1W - 2L
1,540 SR
Queue Stats
5W - 6L
1,463 Elo+
Party 1
Zeus
Zeus
Hollywood_Cole3
Zeus
Level 28
God Stats
25W - 27L
1,389 SR
Queue Stats
110W - 123L
1,329 Elo+
Party 1
Loki
Loki
NootPingu69
Loki
Level 18
God Stats
1W - 3L
1,250 SR
Queue Stats
11W - 18L
1,323 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,434 Elo+

VS

Team Averages
Level 40
1,563 SR
1,480 Elo+
Fafnir
Fafnir
DesertWolve
Fafnir
Level 106
God Stats
3W - 2L
1,635 SR
Queue Stats
64W - 88L
1,450 Elo+
Party 2
Skadi
Skadi
EXTREMEJOKER57
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,647 Elo+
Party 2
Sol
Sol
TheDmitch
Sol
Level 44
God Stats
9W - 10L
1,509 SR
Queue Stats
82W - 119L
1,418 Elo+
Party 2
Artemis
Artemis
TripTrack
Artemis
Level 27
God Stats
9W - 6L
1,550 SR
Queue Stats
62W - 54L
1,379 Elo+
Solo
Danzaburou
Danzaburou
V3XD32
Danzaburou
Level 15
God Stats
16W - 16L
1,620 SR
Queue Stats
41W - 50L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BatJ107
Scylla
17
4 / 6 / 3
11,821
985
13,668
16,622
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Dracolives
Jormungandr
18
3 / 5 / 9
12,009
1,001
12,952
21,308
19,519
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
18
0 / 8 / 11
10,904
909
8,014
15,847
7,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 3
9,841
820
7,197
16,844
9,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 12 / 5
12,030
1,003
21,102
22,068
7,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
3 / 2 / 23
11,835
986
10,875
15,712
15,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 2 / 15
10,725
894
5,154
4,523
1,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
14 / 3 / 14
13,864
1,155
33,927
19,700
7,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
TripTrack
Artemis
19
3 / 2 / 18
11,412
951
12,348
12,389
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
V3XD32
Danzaburou
19
13 / 3 / 18
13,946
1,162
25,241
14,876
6,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
12
Kills
36
36
Deaths
12
31
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Scylla
BatJ107
Scylla
4
6
3
0.92
W
Fafnir
3
2
23
7.25
L
Jormungandr
Dracolives
Jormungandr
3
5
9
1.5
W
3
2
15
5.25
L
Chernobog
0
8
11
0.69
L
0
5
3
0.3
L
5
12
5
0.63
W
14
3
14
7
W
Artemis
TripTrack
Artemis
3
2
18
6
W
Danzaburou
V3XD32
Danzaburou
13
3
18
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,933
Damage
87,545
92,689
Taken
67,200
49,936
Mitigated
35,574
175
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BatJ107
Scylla
13,668
2,033
0
0
16,622
5,599
0
7,926
8,696
29,146
0
W
Fafnir
10,875
3,412
0
3,474
15,712
15,932
0
6,655
9,057
18,363
0
L
Jormungandr
Dracolives
Jormungandr
12,952
517
0
0
21,308
19,519
0
8,670
12,638
30,413
0
W
5,154
2,223
0
204
4,523
1,575
0
2,153
2,370
0
18,758
L
Chernobog
8,014
4,744
0
0
15,847
7,475
0
8,617
7,230
0
15,017
L
7,197
791
0
80
16,844
9,414
0
9,868
6,976
25,033
0
L
21,102
2,056
0
95
22,068
7,929
0
9,721
12,347
0
37,307
W
33,927
15,295
229
8,365
19,700
7,275
0
10,485
9,112
57,113
0
W
Artemis
TripTrack
Artemis
12,348
6,974
0
3,670
12,389
4,778
0
6,439
5,846
0
33,476
W
Danzaburou
V3XD32
Danzaburou
25,241
16,079
0
4,305
14,876
6,014
0
8,085
6,791
0
48,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,605
Gold Earned
61,782
158
Minions Killed
222
7
Camps Cleared
3
919,091
Distance Traveled
914,732
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,821
985
48
4
2
176,536
0
W
Fafnir
11,835
986
8
1
1
217,510
1
L
Jormungandr
12,009
1,001
41
3
1
183,522
0
W
Skadi
10,725
894
38
3
0
116,175
0
L
Chernobog
10,904
909
12
1
2
183,798
3
L
Zeus
9,841
820
36
3
0
158,671
0
L
Loki
12,030
1,003
21
2
2
216,564
2
W
Sol
13,864
1,155
64
5
1
209,372
0
W
Artemis
11,412
951
58
5
1
182,011
1
W
Danzaburou
13,946
1,162
54
5
0
189,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role