Player Matchup

Cliodhna
Cliodhna
GoatSloot
Cliodhna
Level 13
God Stats
2W - 2L
1,435 SR
Queue Stats
14W - 23L
1,284 Elo+
Party 1
Zeus
Zeus
poohcastillo
Zeus
Level 69
God Stats
3W - 4L
1,626 SR
Queue Stats
50W - 85L
1,249 Elo+
Party 1
Horus
Horus
raynesfinest337
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,379 Elo+
Solo
Team Averages
Level 37
1,521 SR
1,304 Elo+

VS

Team Averages
Level 35
1,409 SR
1,420 Elo+
Ah Puch
Ah Puch
Beenibb
Ah Puch
Level 28
God Stats
7W - 8L
1,308 SR
Queue Stats
165W - 158L
1,442 Elo+
Party 2
Fenrir
Fenrir
FS4MARINE
Fenrir
Level 48
God Stats
7W - 6L
1,574 SR
Queue Stats
133W - 122L
1,435 Elo+
Party 2
Ares
Ares
StonyCandle5432
Ares
Level 29
God Stats
2W - 1L
1,345 SR
Queue Stats
69W - 77L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GoatSloot
Cliodhna
13
1 / 7 / 6
9,572
563
4,352
16,892
6,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 5 / 6
11,589
682
25,727
12,434
4,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 5
10,993
647
10,710
24,349
22,019
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beenibb
Ah Puch
17
6 / 4 / 11
12,321
725
22,288
14,204
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
FS4MARINE
Fenrir
16
7 / 3 / 9
12,299
723
15,553
15,512
12,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 5 / 13
12,795
753
9,777
21,339
20,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
18
18
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Beenibb
Ah Puch
6
4
11
2.88
W
Fenrir
FS4MARINE
Fenrir
7
3
9
3.83
L
Cliodhna
GoatSloot
Cliodhna
1
7
6
0.57
W
5
5
13
2.3
L
6
5
6
1.8
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,789
Damage
47,618
53,675
Taken
51,055
33,473
Mitigated
37,673
14,282
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Beenibb
Ah Puch
22,288
492
0
5,966
14,204
5,154
276
8,900
5,304
72,448
0
W
Fenrir
FS4MARINE
Fenrir
15,553
3,552
533
3,549
15,512
12,165
1,873
6,990
8,522
482
41,682
L
Cliodhna
GoatSloot
Cliodhna
4,352
1,294
0
150
16,892
6,633
0
9,325
7,567
0
23,749
W
9,777
1,015
241
3,252
21,339
20,354
624
11,836
9,503
22,421
0
L
25,727
3,973
0
1,239
12,434
4,821
0
8,499
3,935
55,745
0
L
10,710
5,713
4,681
8,212
24,349
22,019
110
15,356
8,993
3,814
23,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
37,415
170
Minions Killed
175
7
Camps Cleared
7
861,968
Distance Traveled
895,322
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,321
725
109
6
3
322,150
2
W
Fenrir
12,299
723
45
3
2
299,314
2
L
Cliodhna
9,572
563
48
3
0
286,300
1
W
Ares
12,795
753
21
1
2
273,858
3
L
Zeus
11,589
682
72
4
4
279,424
5
L
Horus
10,993
647
50
3
3
296,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role