Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
andrewlyma
Neith
Level 136
God Stats
2W - 1L
1,585 SR
Queue Stats
17W - 28L
1,370 Elo+
Party 1
Ra
Ra
hiakimaru
Ra
Level 23
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 102
1,617 SR
1,457 Elo+

VS

Team Averages
Level 56
1,489 SR
1,333 Elo+
Baron Samedi
Baron Samedi
BogGoblin
Baron Samedi
Level 16
God Stats
0W - 3L
1,260 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 2
Kuzenbo
Kuzenbo
FakePaladin
Kuzenbo
Level 26
God Stats
4W - 3L
1,477 SR
Queue Stats
74W - 148L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hierhael
Tsukuyomi
Level 125
God Stats
2W - 2L
1,730 SR
Queue Stats
200W - 218L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
11 / 4 / 23
22,685
756
23,364
51,989
101,587
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
20
17 / 6 / 15
20,791
693
40,859
32,828
13,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 6 / 22
19,329
644
26,394
27,044
11,672
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BogGoblin
Baron Samedi
18
2 / 16 / 8
16,343
545
17,526
33,590
31,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
FakePaladin
Kuzenbo
20
4 / 5 / 8
18,265
609
25,982
43,618
89,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Hierhael
Tsukuyomi
20
10 / 14 / 6
19,893
663
55,300
37,130
16,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
35
Kills
16
16
Deaths
35
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
11
4
23
5.63
L
Baron Samedi
BogGoblin
Baron Samedi
2
16
8
0.38
L
Kuzenbo
FakePaladin
Kuzenbo
4
5
8
1.6
L
Tsukuyomi
Hierhael
Tsukuyomi
10
14
6
0.93
W
Neith
17
6
15
4.08
W
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,617
Damage
98,808
111,861
Taken
114,338
126,652
Mitigated
137,031
64,617
Healing
19,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
23,364
3,548
8,965
29,425
51,989
101,587
1,279
20,561
31,428
51,774
0
L
Baron Samedi
BogGoblin
Baron Samedi
17,526
2,617
3,742
4,680
33,590
31,411
516
16,436
17,154
59,727
0
L
Kuzenbo
FakePaladin
Kuzenbo
25,982
6,869
0
5,285
43,618
89,316
283
17,214
26,404
68,681
0
L
Tsukuyomi
Hierhael
Tsukuyomi
55,300
9,603
0
6,249
37,130
16,304
1,902
16,591
20,539
0
126,365
W
Neith
40,859
28,271
0
11,958
32,828
13,393
1,674
11,649
21,179
0
129,455
W
26,394
1,257
6,749
7,520
27,044
11,672
1,321
11,681
15,363
102,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,805
Gold Earned
54,501
353
Minions Killed
304
7
Camps Cleared
5
1,292,735
Distance Traveled
1,395,476
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
22,685
756
44
1
2
423,073
3
L
Baron Samedi
16,343
545
84
3
0
366,395
0
L
Kuzenbo
18,265
609
96
3
1
532,555
4
L
Tsukuyomi
19,893
663
124
4
4
496,526
6
W
Neith
20,791
693
127
4
4
428,960
2
W
Ra
19,329
644
182
6
1
440,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role