Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bonstein
Cernunnos
Level 128
God Stats
4W - 6L
1,336 SR
Queue Stats
132W - 147L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Goldenbreath99
Kuzenbo
Level 125
God Stats
21W - 12L
1,567 SR
Queue Stats
274W - 281L
1,480 Elo+
Solo
Sol
Sol
LeoPogU
Sol
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,512 Elo+
Solo
Ravana
Ravana
smolBrainium
Ravana
Level 159
God Stats
2W - 0L
1,677 SR
Queue Stats
166W - 176L
1,531 Elo+
Solo
Team Averages
Level 131
1,516 SR
1,500 Elo+

VS

Team Averages
Level 95
1,556 SR
1,470 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Jimmehhh
Mulan
Level 157
God Stats
10W - 15L
1,474 SR
Queue Stats
844W - 827L
1,554 Elo+
Solo
Neith
Neith
Joaodatina
Neith
Level 18
God Stats
1W - 3L
1,430 SR
Queue Stats
9W - 19L
1,372 Elo+
Party 2
Zhong Kui
Zhong Kui
KingCinek
Zhong Kui
Level 128
God Stats
2W - 1L
1,642 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ares
Ares
peterutoLoL
Ares
Level 45
God Stats
1W - 2L
1,734 SR
Queue Stats
23W - 35L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 4
6,526
593
5,598
7,211
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Bonstein
Cernunnos
9
0 / 1 / 2
5,563
506
2,672
4,253
1,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 3
6,284
571
4,212
6,426
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
12
4 / 0 / 5
7,134
649
3,667
3,403
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
13
7 / 1 / 7
7,523
684
8,429
5,062
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 5 / 1
6,269
570
3,921
8,968
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
Jimmehhh
Mulan
11
1 / 4 / 0
6,201
564
3,338
9,626
4,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
9
0 / 1 / 0
5,201
473
1,998
5,214
1,401
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
KingCinek
Zhong Kui
9
1 / 4 / 1
5,614
510
3,136
6,862
3,122
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
4,872
443
1,586
6,524
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
4
4
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
4
1.5
L
Bakasura
 
Bakasura
2
5
1
0.5
W
Cernunnos
Bonstein
Cernunnos
0
1
2
1
W
3
0
3
4.5
L
Mulan
Jimmehhh
Mulan
1
4
0
0.25
L
Neith
0
1
0
0
L
Zhong Kui
KingCinek
Zhong Kui
1
4
1
0.38
W
Sol
4
0
5
6.5
L
0
1
1
0.5
W
Ravana
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,578
Damage
13,979
26,355
Taken
37,194
12,672
Mitigated
13,320
11,834
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,598
1,525
0
3,671
7,211
2,656
564
858
6,087
0
35,720
L
Bakasura
 
Bakasura
3,921
2,444
0
3,161
8,968
2,371
0
1,412
7,556
0
31,474
W
Cernunnos
Bonstein
Cernunnos
2,672
1,134
0
2,207
4,253
1,149
796
533
3,480
0
27,149
W
4,212
1,165
0
1,370
6,426
5,643
144
1,077
5,258
23,163
0
L
Mulan
Jimmehhh
Mulan
3,338
90
0
3,881
9,626
4,052
346
474
9,152
0
35,368
L
Neith
1,998
943
0
1,685
5,214
1,401
0
1,583
3,631
0
25,772
L
Zhong Kui
KingCinek
Zhong Kui
3,136
213
0
1,288
6,862
3,122
0
2,465
4,397
14,944
0
W
Sol
3,667
1,556
0
2,315
3,403
1,214
993
803
2,574
35,876
4,112
L
1,586
53
792
1,232
6,524
2,374
0
1,574
4,950
6,973
0
W
Ravana
8,429
2,836
0
2,271
5,062
2,010
0
1,335
3,619
0
42,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
28,157
330
Minions Killed
242
0
Camps Cleared
0
1,132,247
Distance Traveled
1,059,888
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,526
593
67
6
0
233,442
2
L
Bakasura
6,269
570
80
7
0
257,419
1
W
Cernunnos
5,563
506
58
5
0
186,128
2
W
Kuzenbo
6,284
571
29
3
0
222,204
3
L
Mulan
6,201
564
74
7
0
223,628
2
L
Neith
5,201
473
59
5
0
194,699
2
L
Zhong Kui
5,614
510
18
2
0
169,722
0
W
Sol
7,134
649
86
8
0
221,138
4
L
Ares
4,872
443
11
1
0
214,420
3
W
Ravana
7,523
684
90
8
0
269,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role