Player Matchup

Artemis
Artemis
Boissip
Artemis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 77L
1,560 Elo+
Party 1
Sobek
Sobek
ChapuGuzman
Sobek
Level 28
God Stats
2W - 2L
1,872 SR
Queue Stats
99W - 101L
1,454 Elo+
Party 1
Thanatos
Thanatos
HenyckmaL
Thanatos
Level 28
God Stats
3W - 2L
1,872 SR
Queue Stats
77W - 60L
1,538 Elo+
Party 1
Merlin
Merlin
Masacrista
Merlin
Level 126
God Stats
1W - 2L
1,450 SR
Queue Stats
207W - 175L
1,500 Elo+
Party 1
Mulan
Mulan
budenmanuel
Mulan
Level 18
God Stats
9W - 10L
1,657 SR
Queue Stats
22W - 34L
1,479 Elo+
Party 1
Team Averages
Level 43
1,670 SR
1,506 Elo+

VS

Team Averages
Level 12
1,716 SR
1,536 Elo+
Ymir
Ymir
DariU88
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,296 Elo+
Solo
Hou Yi
Hou Yi
estoydesertado
Hou Yi
Level 12
God Stats
4W - 1L
1,719 SR
Queue Stats
11W - 6L
1,667 Elo+
Solo
Nemesis
Nemesis
fernaaaa
Nemesis
Level 17
God Stats
6W - 2L
1,700 SR
Queue Stats
88W - 40L
1,631 Elo+
Solo
Achilles
Achilles
giSantosOL
Achilles
Level 18
God Stats
3W - 0L
1,816 SR
Queue Stats
23W - 9L
1,600 Elo+
Solo
Baba Yaga
Baba Yaga
snapsnoopXD
Baba Yaga
Level 10
God Stats
6W - 1L
1,846 SR
Queue Stats
11W - 10L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boissip
Artemis
8
0 / 4 / 0
4,560
415
2,847
5,572
1,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,940
449
1,535
8,566
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
HenyckmaL
Thanatos
9
0 / 3 / 0
5,320
484
1,412
6,652
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Masacrista
Merlin
10
1 / 3 / 0
6,090
554
2,502
4,875
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 1
5,727
521
1,950
4,601
2,542
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DariU88
Ymir
9
0 / 0 / 3
5,751
523
2,500
4,714
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 2
6,158
560
5,086
5,607
1,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
fernaaaa
Nemesis
14
8 / 0 / 3
7,731
703
6,419
6,541
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
giSantosOL
Achilles
12
3 / 1 / 1
7,209
655
2,392
5,854
4,087
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
snapsnoopXD
Baba Yaga
11
1 / 0 / 7
6,484
589
3,155
2,770
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
15
15
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Boissip
Artemis
0
4
0
0
L
0
3
0
0
W
Ymir
DariU88
Ymir
0
0
3
1.5
L
Thanatos
HenyckmaL
Thanatos
0
3
0
0
L
Merlin
Masacrista
Merlin
1
3
0
0.33
L
0
2
1
0.25
W
3
0
2
4
W
Nemesis
fernaaaa
Nemesis
8
0
3
9.5
W
Achilles
giSantosOL
Achilles
3
1
1
3.5
W
Baba Yaga
snapsnoopXD
Baba Yaga
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,246
Damage
19,552
30,266
Taken
25,486
11,092
Mitigated
12,521
9,278
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Boissip
Artemis
2,847
1,437
0
500
5,572
1,260
0
334
5,238
0
16,939
L
1,535
254
0
2,373
8,566
4,102
0
2,907
5,569
7,668
0
W
Ymir
DariU88
Ymir
2,500
786
0
2,416
4,714
2,882
87
322
4,392
13,579
0
L
Thanatos
HenyckmaL
Thanatos
1,412
274
0
4,539
6,652
1,773
0
304
6,348
0
32,057
L
Merlin
Masacrista
Merlin
2,502
74
0
1,013
4,875
1,415
212
1,796
2,855
32,725
0
L
1,950
265
0
853
4,601
2,542
0
0
4,601
956
24,643
W
5,086
1,780
0
2,178
5,607
1,438
759
1,297
4,268
0
36,416
W
Nemesis
fernaaaa
Nemesis
6,419
2,747
0
3,423
6,541
3,256
0
741
5,668
0
51,378
W
Achilles
giSantosOL
Achilles
2,392
712
0
1,799
5,854
4,087
570
647
5,039
0
32,980
W
Baba Yaga
snapsnoopXD
Baba Yaga
3,155
51
0
1,898
2,770
858
438
945
1,589
34,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
33,333
283
Minions Killed
360
0
Camps Cleared
0
1,047,534
Distance Traveled
1,101,859
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,560
415
34
3
0
189,486
1
L
Sobek
4,940
449
19
2
0
205,420
1
W
Ymir
5,751
523
17
2
0
213,160
1
L
Thanatos
5,320
484
66
6
0
224,095
2
L
Merlin
6,090
554
85
8
0
206,306
3
L
Mulan
5,727
521
79
7
0
222,227
0
W
Hou Yi
6,158
560
72
7
0
215,105
1
W
Nemesis
7,731
703
103
9
0
271,974
2
W
Achilles
7,209
655
87
8
0
200,545
4
W
Baba Yaga
6,484
589
81
7
0
201,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role