Player Matchup

Sylvanus
Sylvanus
Adiatom
Sylvanus
Level 20
God Stats
5W - 5L
1,304 SR
Queue Stats
42W - 49L
1,478 Elo+
Party 1
Merlin
Merlin
Lunchmom13
Merlin
Level 59
God Stats
11W - 17L
1,353 SR
Queue Stats
228W - 226L
1,481 Elo+
Party 1
Osiris
Osiris
SLUGS101
Osiris
Level 47
God Stats
8W - 2L
1,623 SR
Queue Stats
72W - 75L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Take_Care101
Zhong Kui
Level 73
God Stats
1W - 2L
1,256 SR
Queue Stats
44W - 31L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
TheMadHatter154
Danzaburou
Level 67
God Stats
71W - 87L
1,355 SR
Queue Stats
339W - 415L
1,320 Elo+
Solo
Team Averages
Level 53
1,378 SR
1,435 Elo+

VS

Team Averages
Level 47
1,497 SR
1,480 Elo+
Cerberus
Cerberus
 
Cerberus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Daxzilla
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,521 Elo+
Party 3
Sun Wukong
Sun Wukong
FattedCrowd5
Sun Wukong
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,494 Elo+
Party 3
Cabrakan
Cabrakan
Its Brehhh
Cabrakan
Level 100
God Stats
19W - 14L
1,421 SR
Queue Stats
263W - 237L
1,513 Elo+
Party 2
Ra
Ra
MrBubblezzz432
Ra
Level 26
God Stats
14W - 9L
1,567 SR
Queue Stats
48W - 50L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adiatom
Sylvanus
11
4 / 0 / 5
6,628
510
5,318
4,487
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Lunchmom13
Merlin
12
2 / 4 / 4
7,354
566
6,023
5,619
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
SLUGS101
Osiris
13
9 / 0 / 2
8,310
639
8,237
6,071
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Take_Care101
Zhong Kui
14
5 / 0 / 4
8,350
642
11,325
7,905
5,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
TheMadHatter154
Danzaburou
11
2 / 1 / 4
7,068
544
7,439
7,266
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 5 / 3
5,835
449
3,874
13,813
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Daxzilla
Artemis
10
1 / 3 / 0
5,817
447
3,719
8,756
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
FattedCrowd5
Sun Wukong
10
0 / 6 / 1
5,655
435
2,635
10,883
4,548
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Its Brehhh
Cabrakan
9
1 / 4 / 0
5,693
438
3,477
9,392
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 1
6,886
530
2,239
7,121
2,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
5
5
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
3
0.3
W
Sylvanus
Adiatom
Sylvanus
4
0
5
6.5
L
Artemis
Daxzilla
Artemis
1
3
0
0.33
L
Sun Wukong
FattedCrowd5
Sun Wukong
0
6
1
0.08
L
Cabrakan
Its Brehhh
Cabrakan
1
4
0
0.25
W
Merlin
Lunchmom13
Merlin
2
4
4
1
L
3
4
1
0.88
W
Osiris
SLUGS101
Osiris
9
0
2
10
W
Zhong Kui
Take_Care101
Zhong Kui
5
0
4
7
W
Danzaburou
TheMadHatter154
Danzaburou
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,342
Damage
15,944
31,348
Taken
49,965
16,675
Mitigated
20,484
13,786
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,874
395
0
3,661
13,813
6,941
0
5,653
8,160
18,131
0
W
Sylvanus
Adiatom
Sylvanus
5,318
1,885
270
1,357
4,487
3,378
430
709
3,778
16,847
4,338
L
Artemis
Daxzilla
Artemis
3,719
1,298
0
2,490
8,756
2,395
0
1,358
7,398
0
28,850
L
Sun Wukong
FattedCrowd5
Sun Wukong
2,635
565
0
1,475
10,883
4,548
0
6,691
4,192
0
20,912
L
Cabrakan
Its Brehhh
Cabrakan
3,477
584
0
1,704
9,392
4,521
0
3,087
6,305
29,023
0
W
Merlin
Lunchmom13
Merlin
6,023
57
0
528
5,619
2,133
355
2,750
2,869
44,371
0
L
2,239
210
626
1,376
7,121
2,079
0
5,212
1,909
35,644
0
W
Osiris
SLUGS101
Osiris
8,237
2,872
0
1,767
6,071
3,718
882
2,345
3,726
0
48,504
W
Zhong Kui
Take_Care101
Zhong Kui
11,325
2,034
472
6,208
7,905
5,361
2,273
2,089
5,816
56,022
0
W
Danzaburou
TheMadHatter154
Danzaburou
7,439
3,101
253
2,931
7,266
2,085
935
1,697
5,569
0
37,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
29,886
377
Minions Killed
301
0
Camps Cleared
0
1,169,011
Distance Traveled
1,179,643
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,835
449
39
3
0
253,377
5
W
Sylvanus
6,628
510
40
3
0
241,284
3
L
Artemis
5,817
447
71
5
0
204,587
2
L
Sun Wukong
5,655
435
45
3
0
234,227
2
L
Cabrakan
5,693
438
64
5
0
266,452
3
W
Merlin
7,354
566
89
7
0
203,493
0
L
Ra
6,886
530
82
6
0
221,000
3
W
Osiris
8,310
639
77
6
0
247,954
4
W
Zhong Kui
8,350
642
107
8
0
229,453
2
W
Danzaburou
7,068
544
64
5
0
246,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role