Player Matchup

Artio
Artio
BADJUJU18
Artio
Level 33
God Stats
7W - 4L
1,611 SR
Queue Stats
102W - 87L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Cpt Gopher3981
Tsukuyomi
Level 48
God Stats
5W - 2L
1,756 SR
Queue Stats
183W - 119L
1,550 Elo+
Party 1
Chronos
Chronos
HolyDemon131
Chronos
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
468W - 465L
1,486 Elo+
Party 3
Kumbhakarna
Kumbhakarna
The_Wiseman_
Kumbhakarna
Level 89
God Stats
7W - 2L
1,938 SR
Queue Stats
249W - 191L
1,618 Elo+
Party 1
Rama
Rama
federalPanda-
Rama
Level 84
God Stats
4W - 1L
1,663 SR
Queue Stats
106W - 81L
1,621 Elo+
Party 1
Team Averages
Level 70
1,694 SR
1,564 Elo+

VS

Team Averages
Level 98
1,468 SR
1,506 Elo+
Artio
Artio
ArcticAggie12
Artio
Level 48
God Stats
0W - 2L
1,299 SR
Queue Stats
186W - 199L
1,485 Elo+
Solo
Ra
Ra
KillAllWorms
Ra
Level 158
God Stats
7W - 5L
1,562 SR
Queue Stats
433W - 418L
1,487 Elo+
Party 2
Olorun
Olorun
SockMoney
Olorun
Level 45
God Stats
2W - 3L
1,559 SR
Queue Stats
85W - 90L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
Zombie Kuudere
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,497 Elo+
Party 2
Bakasura
Bakasura
Zombie Nardere
Bakasura
Level 112
God Stats
3W - 4L
1,422 SR
Queue Stats
94W - 108L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BADJUJU18
Artio
13
3 / 0 / 0
7,519
578
6,465
6,309
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Cpt Gopher3981
Tsukuyomi
15
15 / 1 / 3
9,367
721
14,343
9,565
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
HolyDemon131
Chronos
12
0 / 4 / 9
7,047
542
3,008
7,701
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
The_Wiseman_
Kumbhakarna
10
2 / 1 / 5
6,392
492
3,919
10,276
3,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 2 / 7
6,254
481
3,954
6,206
1,328
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,650
435
2,521
11,585
7,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 6 / 0
7,132
549
7,361
9,369
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
SockMoney
Olorun
11
3 / 4 / 1
6,712
516
9,246
8,789
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 2 / 2
6,072
467
5,138
7,928
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bakasura
11
0 / 5 / 1
6,303
485
2,275
9,306
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
20
Kills
8
8
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Artio
BADJUJU18
Artio
3
0
0
3
W
Tsukuyomi
Cpt Gopher3981
Tsukuyomi
15
1
3
16.5
W
Chronos
HolyDemon131
Chronos
0
4
9
1.13
L
4
6
0
0.67
L
Olorun
SockMoney
Olorun
3
4
1
0.88
W
Kumbhakarna
The_Wiseman_
Kumbhakarna
2
1
5
4.5
L
1
2
2
1
L
Bakasura
0
5
1
0.1
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
26,541
40,057
Taken
46,977
16,526
Mitigated
22,665
15,620
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,521
403
0
3,571
11,585
7,694
0
5,248
5,120
23,508
0
W
Artio
BADJUJU18
Artio
6,465
1,395
120
4,809
6,309
4,811
0
1,586
3,994
32,974
0
W
Tsukuyomi
Cpt Gopher3981
Tsukuyomi
14,343
4,578
0
2,442
9,565
3,888
0
3,538
5,781
0
61,216
W
Chronos
HolyDemon131
Chronos
3,008
1,456
0
2,623
7,701
2,731
0
4,310
3,119
32,025
4,859
L
7,361
1,085
440
2,774
9,369
2,807
147
1,877
7,492
51,158
0
L
Olorun
SockMoney
Olorun
9,246
3,610
205
2,468
8,789
3,137
937
1,901
6,888
41,341
7,161
W
Kumbhakarna
The_Wiseman_
Kumbhakarna
3,919
383
1,280
2,797
10,276
3,768
0
5,038
5,238
14,552
0
L
5,138
687
764
2,505
7,928
6,434
213
1,960
5,968
0
12,084
L
Bakasura
2,275
1,420
0
3,426
9,306
2,593
295
932
8,374
0
28,458
W
3,954
2,834
0
1,549
6,206
1,328
0
2,859
3,347
0
39,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
31,869
353
Minions Killed
334
0
Camps Cleared
0
1,276,531
Distance Traveled
1,226,155
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,650
435
41
3
0
217,511
0
W
Artio
7,519
578
83
6
0
254,618
4
W
Tsukuyomi
9,367
721
101
8
0
297,615
0
W
Chronos
7,047
542
70
5
0
245,010
2
L
Ra
7,132
549
99
8
0
244,693
6
L
Olorun
6,712
516
86
7
0
207,944
2
W
Kumbhakarna
6,392
492
18
1
0
251,753
2
L
Guan Yu
6,072
467
20
2
0
250,383
3
L
Bakasura
6,303
485
88
7
0
305,624
3
W
Rama
6,254
481
81
6
0
227,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role