Player Matchup

Odin
Odin
Amanzo
Odin
Level 29
God Stats
7W - 6L
1,595 SR
Queue Stats
154W - 132L
1,637 Elo+
Party 1
Geb
Geb
BloodIncantation
Geb
Level 29
God Stats
30W - 17L
1,691 SR
Queue Stats
164W - 138L
1,637 Elo+
Party 1
Apollo
Apollo
DaddyMai
Apollo
Level 28
God Stats
1W - 2L
1,584 SR
Queue Stats
38W - 34L
1,618 Elo+
Solo
He Bo
He Bo
IxISpacerIxI
He Bo
Level 27
God Stats
0W - 4L
1,207 SR
Queue Stats
119W - 124L
1,595 Elo+
Solo
Guan Yu
Guan Yu
StickToBots
Guan Yu
Level 13
God Stats
0W - 1L
1,325 SR
Queue Stats
27W - 15L
1,659 Elo+
Solo
Team Averages
Level 25
1,481 SR
1,629 Elo+

VS

Team Averages
Level 21
1,619 SR
1,613 Elo+
Eset
Eset
ElGranJeck
Eset
Level 23
God Stats
1W - 0L
1,821 SR
Queue Stats
43W - 32L
1,541 Elo+
Solo
Persephone
Persephone
OsplashieO
Persephone
Level 29
God Stats
3W - 2L
1,420 SR
Queue Stats
47W - 36L
1,653 Elo+
Solo
Sol
Sol
YungZaka
Sol
Level 17
God Stats
5W - 1L
1,867 SR
Queue Stats
95W - 62L
1,673 Elo+
Solo
Nemesis
Nemesis
bingbingSATAN
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,579 Elo+
Party 2
Cliodhna
Cliodhna
zofiaxp
Cliodhna
Level 23
God Stats
20W - 27L
1,486 SR
Queue Stats
117W - 107L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Amanzo
Odin
12
3 / 3 / 2
7,600
507
4,494
7,937
2,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 4 / 2
6,721
448
3,341
12,162
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
DaddyMai
Apollo
11
2 / 3 / 2
6,986
466
6,538
13,102
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 0
6,962
464
1,319
7,452
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
StickToBots
Guan Yu
15
7 / 1 / 1
9,384
626
8,937
11,743
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
9,427
628
7,318
4,785
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
OsplashieO
Persephone
11
1 / 2 / 7
7,924
528
3,731
7,711
1,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 4
9,200
613
11,526
10,768
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
14
3 / 3 / 7
8,478
565
8,239
10,060
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
zofiaxp
Cliodhna
12
0 / 5 / 0
7,777
518
4,005
9,015
1,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
13
Kills
16
16
Deaths
13
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
Amanzo
Odin
3
3
2
1.33
L
0
4
2
0.25
L
Apollo
DaddyMai
Apollo
2
3
2
1
W
7
1
4
9
L
1
5
0
0.2
W
Persephone
OsplashieO
Persephone
1
2
7
2.25
L
Guan Yu
StickToBots
Guan Yu
7
1
1
7.5
W
5
2
4
3.5
W
Nemesis
3
3
7
2.17
W
Cliodhna
zofiaxp
Cliodhna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
34,819
52,396
Taken
42,339
27,801
Mitigated
12,601
18,816
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Amanzo
Odin
4,494
784
0
2,486
7,937
2,512
0
3,725
4,098
0
38,440
L
3,341
664
0
3,825
12,162
9,562
0
7,139
4,893
26,084
0
L
Apollo
DaddyMai
Apollo
6,538
2,793
0
4,532
13,102
3,554
0
6,576
6,494
0
43,933
W
7,318
498
96
767
4,785
1,534
434
579
4,050
51,221
0
L
1,319
0
0
432
7,452
2,077
0
2,177
5,056
37,684
0
W
Persephone
OsplashieO
Persephone
3,731
1,024
1,027
1,560
7,711
1,460
203
2,280
5,381
26,874
0
L
Guan Yu
StickToBots
Guan Yu
8,937
1,223
0
7,541
11,743
10,096
0
1,340
10,315
12,173
41,041
W
11,526
3,749
0
5,087
10,768
3,494
2,837
1,649
9,079
72,897
9,052
W
Nemesis
8,239
4,159
0
1,075
10,060
4,216
0
917
8,935
0
58,765
W
Cliodhna
zofiaxp
Cliodhna
4,005
372
0
1,567
9,015
1,897
0
770
7,616
0
45,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
42,806
407
Minions Killed
475
0
Camps Cleared
0
1,395,242
Distance Traveled
1,438,919
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,600
507
85
6
0
278,678
0
L
Geb
6,721
448
34
2
0
276,706
0
L
Apollo
6,986
466
71
5
0
279,445
3
W
Eset
9,427
628
104
7
0
304,737
4
L
He Bo
6,962
464
89
6
0
255,926
0
W
Persephone
7,924
528
42
3
0
248,870
4
L
Guan Yu
9,384
626
128
9
0
304,487
2
W
Sol
9,200
613
143
10
0
273,329
0
W
Nemesis
8,478
565
86
6
0
320,010
1
W
Cliodhna
7,777
518
100
7
0
291,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role