Player Matchup

Artio
Artio
AeternumVale
Artio
Level 154
God Stats
7W - 6L
1,577 SR
Queue Stats
121W - 110L
1,626 Elo+
Solo
Set
Set
FrostKnightW
Set
Level 62
God Stats
0W - 4L
1,506 SR
Queue Stats
6W - 10L
1,475 Elo+
Solo
Chaac
Chaac
halomaloyo
Chaac
Level 118
God Stats
1W - 3L
1,565 SR
Queue Stats
14W - 22L
1,467 Elo+
Solo
Ah Puch
Ah Puch
temp-371510
Ah Puch
Level 149
God Stats
0W - 3L
1,342 SR
Queue Stats
29W - 40L
1,490 Elo+
Solo
Team Averages
Level 121
1,497 SR
1,514 Elo+

VS

Team Averages
Level 130
1,532 SR
1,466 Elo+
Hel
Hel
AirJandron
Hel
Level 147
God Stats
1W - 0L
1,595 SR
Queue Stats
7W - 8L
1,572 Elo+
Party 1
Chaac
Chaac
ChaösGød
Chaac
Level 160
God Stats
1W - 1L
1,448 SR
Queue Stats
5W - 5L
1,388 Elo+
Party 1
Ares
Ares
MeTaL BlAdE69
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,414 Elo+
Party 1
Artemis
Artemis
illumi7007
Artemis
Level 84
God Stats
4W - 4L
1,586 SR
Queue Stats
404W - 550L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,133
713
6,923
11,024
8,902
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 1
7,729
773
5,424
9,716
4,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
12
0 / 2 / 2
7,264
726
8,857
11,722
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
temp-371510
Ah Puch
14
3 / 3 / 1
8,472
847
11,031
9,031
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,492
849
6,011
9,982
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
15
5 / 1 / 7
8,977
898
14,258
13,158
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 1 / 3
8,411
841
4,248
11,080
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
illumi7007
Artemis
14
1 / 2 / 9
8,146
815
7,696
7,487
2,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
13
13
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
4
1
6
7
W
Chaac
5
1
7
8.5
L
2
5
1
0.5
W
3
1
3
4.5
L
Chaac
0
2
2
0.5
W
Artemis
illumi7007
Artemis
1
2
9
2.75
L
Ah Puch
temp-371510
Ah Puch
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
32,213
41,493
Taken
41,707
22,507
Mitigated
26,895
14,225
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,923
238
1,148
4,354
11,024
8,902
0
1,905
8,678
19,619
0
W
6,011
206
6,288
6,995
9,982
3,539
740
3,339
6,469
30,808
0
W
Chaac
14,258
3,877
0
4,627
13,158
11,365
749
6,259
6,810
0
32,626
L
5,424
2,659
0
1,292
9,716
4,036
0
3,098
6,302
0
14,682
W
4,248
96
0
1,264
11,080
9,440
82
3,970
6,680
15,019
0
L
Chaac
8,857
455
380
4,235
11,722
6,525
305
4,391
7,193
0
24,468
W
Artemis
illumi7007
Artemis
7,696
3,407
214
372
7,487
2,551
1,184
4,857
2,459
0
22,643
L
Ah Puch
temp-371510
Ah Puch
11,031
647
0
2,816
9,031
3,044
574
1,307
7,433
40,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
34,026
147
Minions Killed
160
6
Camps Cleared
7
715,099
Distance Traveled
851,221
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,133
713
24
2
0
177,174
0
W
Hel
8,492
849
56
6
2
211,731
0
W
Chaac
8,977
898
46
5
2
220,045
1
L
Set
7,729
773
18
2
2
176,962
1
W
Ares
8,411
841
13
1
2
220,336
3
L
Chaac
7,264
726
31
3
3
192,747
1
W
Artemis
8,146
815
45
5
1
199,109
1
L
Ah Puch
8,472
847
74
7
1
168,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role