Player Matchup

Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MahoNoSenso
Geb
Level 139
God Stats
6W - 3L
1,647 SR
Queue Stats
200W - 168L
1,609 Elo+
Solo
Mulan
Mulan
Shamazotz
Mulan
Level 159
God Stats
2W - 1L
1,377 SR
Queue Stats
57W - 65L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
VicinalPeper26
Hou Yi
Level 109
God Stats
3W - 1L
1,734 SR
Queue Stats
79W - 57L
1,641 Elo+
Party 1
Team Averages
Level 128
1,552 SR
1,563 Elo+

VS

Team Averages
Level 109
1,634 SR
1,555 Elo+
Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
AzraelNori
The Morrigan
Level 88
God Stats
6W - 3L
1,682 SR
Queue Stats
298W - 286L
1,576 Elo+
Party 3
Bakasura
Bakasura
CUPCAK3L0RD
Bakasura
Level 126
God Stats
7W - 9L
1,502 SR
Queue Stats
223W - 178L
1,558 Elo+
Party 4
Hercules
Hercules
JordieBear1
Hercules
Level 109
God Stats
4W - 8L
1,512 SR
Queue Stats
533W - 527L
1,592 Elo+
Party 3
Cliodhna
Cliodhna
LowLifeAce
Cliodhna
Level 68
God Stats
13W - 10L
1,977 SR
Queue Stats
378W - 289L
1,551 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 4
9,538
596
11,864
14,123
12,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
 
Morgan Le Fay
14
4 / 2 / 8
8,986
562
13,194
9,095
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 0 / 8
9,043
565
4,395
9,689
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Shamazotz
Mulan
15
4 / 0 / 4
9,082
568
8,076
9,377
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 1 / 3
11,116
695
12,946
10,364
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 2 / 1
7,502
469
4,189
15,265
14,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
AzraelNori
The Morrigan
13
2 / 5 / 1
7,726
483
4,927
9,025
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
CUPCAK3L0RD
Bakasura
13
1 / 8 / 0
7,901
494
6,090
15,355
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
JordieBear1
Hercules
14
2 / 4 / 0
8,183
511
7,817
16,266
11,844
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
LowLifeAce
Cliodhna
11
0 / 4 / 1
6,708
419
5,090
11,975
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
23
Kills
5
5
Deaths
23
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
4
2.5
W
Morgan Le Fay
 
Morgan Le Fay
4
2
8
4
L
Fafnir
 
Fafnir
0
2
1
0.25
L
The Morrigan
AzraelNori
The Morrigan
2
5
1
0.5
L
Bakasura
CUPCAK3L0RD
Bakasura
1
8
0
0.13
L
Hercules
JordieBear1
Hercules
2
4
0
0.5
L
Cliodhna
LowLifeAce
Cliodhna
0
4
1
0.13
W
4
0
8
8
W
Mulan
Shamazotz
Mulan
4
0
4
6
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,475
Damage
28,113
52,648
Taken
67,886
32,201
Mitigated
36,154
16,800
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,864
2,166
0
5,604
14,123
12,253
0
2,529
11,478
7,257
61,744
W
Morgan Le Fay
 
Morgan Le Fay
13,194
1,639
0
1,952
9,095
3,129
0
3,383
5,500
61,198
0
L
Fafnir
 
Fafnir
4,189
1,017
1,750
6,403
15,265
14,582
0
5,638
9,627
30,555
0
L
The Morrigan
AzraelNori
The Morrigan
4,927
788
0
1,247
9,025
2,947
0
3,944
5,060
47,270
0
L
Bakasura
CUPCAK3L0RD
Bakasura
6,090
4,045
0
4,062
15,355
3,087
1,064
1,914
13,441
0
41,741
L
Hercules
JordieBear1
Hercules
7,817
2,349
0
4,938
16,266
11,844
0
2,637
13,629
9,894
38,183
L
Cliodhna
LowLifeAce
Cliodhna
5,090
347
0
3,128
11,975
3,694
0
5,369
6,606
0
39,422
W
4,395
343
0
3,327
9,689
9,765
124
2,595
7,026
24,205
0
W
Mulan
Shamazotz
Mulan
8,076
2,399
0
1,740
9,377
4,064
293
1,376
7,861
0
75,517
W
12,946
7,373
0
4,177
10,364
2,990
380
704
8,494
0
91,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,765
Gold Earned
38,020
562
Minions Killed
425
0
Camps Cleared
0
1,596,080
Distance Traveled
1,529,867
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,538
596
144
9
0
309,256
4
W
Morgan Le Fay
8,986
562
99
6
0
309,575
1
L
Fafnir
7,502
469
44
3
0
312,151
4
L
The Morrigan
7,726
483
96
6
0
289,957
6
L
Bakasura
7,901
494
100
6
0
302,459
3
L
Hercules
8,183
511
111
7
0
310,377
3
L
Cliodhna
6,708
419
74
5
0
314,923
0
W
Geb
9,043
565
31
2
0
320,465
3
W
Mulan
9,082
568
119
7
0
360,676
8
W
Hou Yi
11,116
695
169
11
0
296,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role