Player Matchup

Cthulhu
Cthulhu
acklin12
Cthulhu
Level 3
God Stats
6W - 1L
1,238 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 2
Janus
Janus
juanyrider
Janus
Level 122
God Stats
2W - 0L
1,707 SR
Queue Stats
29W - 44L
1,411 Elo+
Solo
Cupid
Cupid
zyiere123yt
Cupid
Level 35
God Stats
51W - 48L
1,479 SR
Queue Stats
244W - 323L
1,342 Elo+
Party 2
Team Averages
Level 53
1,475 SR
1,418 Elo+

VS

Team Averages
Level 16
1,373 SR
1,253 Elo+
Bellona
Bellona
FemaleSImp
Bellona
Level 25
God Stats
1W - 6L
1,502 SR
Queue Stats
200W - 164L
1,605 Elo+
Solo
Nemesis
Nemesis
GgEzCentury
Nemesis
Level 6
God Stats
4W - 4L
1,119 SR
Queue Stats
8W - 12L
1,074 Elo+
Party 1
Ah Puch
Ah Puch
XGxx
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
acklin12
Cthulhu
14
6 / 1 / 14
10,347
796
11,498
19,935
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
13
6 / 5 / 13
9,786
753
12,544
11,059
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
14 / 0 / 10
11,453
881
16,799
8,617
3,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FemaleSImp
Bellona
12
3 / 6 / 2
8,606
662
11,030
20,678
15,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
GgEzCentury
Nemesis
13
3 / 11 / 3
9,090
699
7,669
15,596
5,851
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
XGxx
Ah Puch
11
0 / 9 / 4
7,603
585
8,898
12,607
3,857
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
26
Kills
6
6
Deaths
26
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
FemaleSImp
Bellona
3
6
2
0.67
L
Nemesis
GgEzCentury
Nemesis
3
11
3
0.41
L
Ah Puch
XGxx
Ah Puch
0
9
4
0.22
W
Cthulhu
acklin12
Cthulhu
6
1
14
13
W
Janus
6
5
13
2.5
W
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,841
Damage
27,597
39,611
Taken
48,881
21,839
Mitigated
24,838
19,765
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FemaleSImp
Bellona
11,030
4,415
0
4,076
20,678
15,130
0
9,381
11,297
0
27,680
L
Nemesis
GgEzCentury
Nemesis
7,669
2,670
0
1,460
15,596
5,851
0
8,302
7,294
0
17,035
L
Ah Puch
XGxx
Ah Puch
8,898
1,845
0
215
12,607
3,857
0
6,475
6,132
28,345
0
W
Cthulhu
acklin12
Cthulhu
11,498
720
456
9,273
19,935
15,107
182
4,963
14,972
29,445
0
W
Janus
12,544
985
383
2,838
11,059
3,426
322
2,648
8,411
40,477
0
W
16,799
10,815
654
6,161
8,617
3,306
1,569
2,063
6,554
0
40,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
25,299
165
Minions Killed
85
8
Camps Cleared
2
681,468
Distance Traveled
570,046
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,606
662
18
1
1
189,533
2
L
Nemesis
9,090
699
21
2
1
224,803
1
L
Ah Puch
7,603
585
46
4
0
155,710
0
W
Cthulhu
10,347
796
47
4
0
247,552
0
W
Janus
9,786
753
82
6
4
200,778
2
W
Cupid
11,453
881
36
3
4
233,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role