Player Matchup

Neith
Neith
Daines0236
Neith
Level 18
God Stats
18W - 22L
1,392 SR
Queue Stats
25W - 37L
1,347 Elo+
Solo
Ravana
Ravana
MustyBallz31
Ravana
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 33L
1,286 Elo+
Party 2
Athena
Athena
RelentlezAnimal
Athena
Level 24
God Stats
6W - 7L
1,683 SR
Queue Stats
71W - 84L
1,378 Elo+
Solo
Anubis
Anubis
freesmalln
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,318 Elo+
Party 2
Vamana
Vamana
yuwudi
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,299 Elo+

VS

Team Averages
Level 18
1,509 SR
1,352 Elo+
Cthulhu
Cthulhu
Darklikos
Cthulhu
Level 29
God Stats
9W - 11L
1,414 SR
Queue Stats
60W - 80L
1,368 Elo+
Solo
Odin
Odin
DeathAngel 6659
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,360 Elo+
Party 1
Agni
Agni
RhinoNutz
Agni
Level 7
God Stats
1W - 0L
1,673 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 1
Zeus
Zeus
Soundwave20
Zeus
Level 12
God Stats
4W - 6L
1,195 SR
Queue Stats
27W - 39L
1,274 Elo+
Solo
Danzaburou
Danzaburou
marvmarvdadragon
Danzaburou
Level 15
God Stats
3W - 0L
1,764 SR
Queue Stats
93W - 112L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 6 / 1
7,496
416
7,072
11,188
3,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
15
9 / 4 / 1
9,371
521
11,647
9,900
3,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 1 / 9
7,566
420
5,273
17,541
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
freesmalln
Anubis
14
2 / 8 / 2
8,325
463
4,504
11,596
3,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
yuwudi
Vamana
11
3 / 8 / 2
7,604
422
4,089
15,126
9,154
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darklikos
Cthulhu
12
1 / 5 / 10
7,913
440
10,588
15,483
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 1 / 4
10,788
599
7,525
9,106
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
15
9 / 3 / 5
9,695
539
11,471
7,031
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 8 / 1
8,691
483
10,710
12,485
3,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
marvmarvdadragon
Danzaburou
12
4 / 4 / 2
8,165
454
8,743
10,235
2,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
19
Kills
26
27
Deaths
21
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
5
6
1
0.92
W
Cthulhu
Darklikos
Cthulhu
1
5
10
1.2
W
8
1
4
10
L
Ravana
9
4
1
2.38
L
0
1
9
4.5
W
Agni
9
3
5
3.83
W
4
8
1
0.56
L
Anubis
freesmalln
Anubis
2
8
2
0.38
W
Danzaburou
marvmarvdadragon
Danzaburou
4
4
2
1.25
L
Vamana
yuwudi
Vamana
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,585
Damage
49,037
65,351
Taken
54,340
33,702
Mitigated
24,858
14,119
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,072
2,717
0
816
11,188
3,127
0
4,690
6,090
0
31,606
W
Cthulhu
Darklikos
Cthulhu
10,588
1,160
93
3,604
15,483
12,157
79
4,583
10,900
23,527
0
W
7,525
2,965
0
3,091
9,106
5,010
1,734
353
8,661
0
67,076
L
Ravana
11,647
2,922
0
2,096
9,900
3,842
0
5,466
4,195
0
52,879
L
5,273
1,964
0
4,950
17,541
13,738
0
6,919
9,353
21,004
0
W
Agni
11,471
1,339
0
1,183
7,031
1,697
1,565
1,868
5,163
35,068
0
W
10,710
3,268
77
2,626
12,485
3,166
1,914
455
11,645
42,020
0
L
Anubis
freesmalln
Anubis
4,504
998
0
2,091
11,596
3,841
462
5,882
5,122
35,781
0
W
Danzaburou
marvmarvdadragon
Danzaburou
8,743
5,319
0
2,106
10,235
2,828
560
2,518
7,717
0
42,451
L
Vamana
yuwudi
Vamana
4,089
2,609
0
4,166
15,126
9,154
462
7,284
7,822
0
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
45,252
289
Minions Killed
344
0
Camps Cleared
0
1,545,854
Distance Traveled
1,509,668
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,496
416
42
2
0
303,813
0
W
Cthulhu
7,913
440
34
2
0
331,896
0
W
Odin
10,788
599
128
7
0
316,583
5
L
Ravana
9,371
521
95
5
0
328,540
0
L
Athena
7,566
420
31
2
0
359,158
2
W
Agni
9,695
539
42
2
0
316,093
4
W
Zeus
8,691
483
78
4
0
275,440
0
L
Anubis
8,325
463
73
4
0
278,383
0
W
Danzaburou
8,165
454
62
3
0
269,656
0
L
Vamana
7,604
422
48
3
0
275,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role