Player Matchup

Chaac
Chaac
BunnyPowerxo
Chaac
Level 87
God Stats
10W - 9L
1,523 SR
Queue Stats
47W - 76L
1,360 Elo+
Party 1
Zeus
Zeus
dwanzer
Zeus
Level 40
God Stats
2W - 1L
1,807 SR
Queue Stats
31W - 52L
1,282 Elo+
Solo
Medusa
Medusa
lunaliberi
Medusa
Level 65
God Stats
4W - 1L
1,521 SR
Queue Stats
34W - 61L
1,349 Elo+
Party 1
Team Averages
Level 64
1,617 SR
1,330 Elo+

VS

Team Averages
Level 53
1,483 SR
1,397 Elo+
Achilles
Achilles
ImNotFed
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealoFFicial
Baron Samedi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,300 Elo+
Party 2
Neith
Neith
angrythumbz
Neith
Level 106
God Stats
19W - 30L
1,448 SR
Queue Stats
435W - 468L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 8
12,696
794
28,046
18,062
15,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
dwanzer
Zeus
15
4 / 6 / 8
11,036
690
7,958
10,655
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
lunaliberi
Medusa
15
4 / 2 / 9
11,573
723
9,977
13,901
4,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ImNotFed
Achilles
14
7 / 4 / 3
10,718
670
10,336
23,256
24,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheRealoFFicial
Baron Samedi
12
0 / 8 / 7
9,507
594
11,204
17,112
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 8 / 5
10,704
669
10,993
13,173
4,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
10
10
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
L
Achilles
ImNotFed
Achilles
7
4
3
2.13
L
Baron Samedi
TheRealoFFicial
Baron Samedi
0
8
7
0.44
L
3
8
5
0.69
W
Zeus
dwanzer
Zeus
4
6
8
1.33
W
Medusa
lunaliberi
Medusa
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,981
Damage
32,533
42,618
Taken
53,541
22,963
Mitigated
36,576
14,822
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,046
4,877
0
8,453
18,062
15,123
238
5,632
11,923
0
56,338
L
Achilles
ImNotFed
Achilles
10,336
4,448
219
4,452
23,256
24,213
322
3,582
19,162
0
19,864
L
Baron Samedi
TheRealoFFicial
Baron Samedi
11,204
516
1,300
2,885
17,112
7,527
0
2,579
14,252
37,844
0
L
10,993
4,176
0
1,421
13,173
4,836
887
1,359
11,634
0
31,933
W
Zeus
dwanzer
Zeus
7,958
553
0
443
10,655
2,853
330
3,653
6,658
25,885
0
W
Medusa
lunaliberi
Medusa
9,977
3,972
287
5,639
13,901
4,987
2,666
2,131
11,513
0
39,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
30,929
178
Minions Killed
146
6
Camps Cleared
6
906,490
Distance Traveled
739,538
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,696
794
76
5
2
313,843
3
L
Achilles
10,718
670
19
1
1
284,555
3
L
Baron Samedi
9,507
594
61
4
4
233,004
1
L
Neith
10,704
669
66
4
1
221,979
0
W
Zeus
11,036
690
47
3
2
287,402
2
W
Medusa
11,573
723
55
3
2
305,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role