Player Matchup

Charybdis
Charybdis
AlmondAndy
Charybdis
Level 26
God Stats
7W - 8L
1,491 SR
Queue Stats
72W - 62L
1,635 Elo+
Solo
King Arthur
King Arthur
HudryTurtle
King Arthur
Level 9
God Stats
1W - 2L
1,523 SR
Queue Stats
10W - 11L
1,779 Elo+
Solo
Khepri
Khepri
Keklypuzz
Khepri
Level 16
God Stats
8W - 15L
1,500 SR
Queue Stats
33W - 40L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
MaliciousBagel
Baron Samedi
Level 34
God Stats
1W - 5L
1,288 SR
Queue Stats
109W - 101L
1,603 Elo+
Party 2
Da Ji
Da Ji
dxmonssj
Da Ji
Level 26
God Stats
0W - 3L
1,454 SR
Queue Stats
75W - 73L
1,573 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,641 Elo+

VS

Team Averages
Level 18
1,665 SR
1,654 Elo+
Ares
Ares
BabaSlim
Ares
Level 12
God Stats
11W - 5L
1,761 SR
Queue Stats
21W - 11L
1,664 Elo+
Solo
Hercules
Hercules
ChaacBigRain
Hercules
Level 25
God Stats
5W - 3L
1,625 SR
Queue Stats
128W - 100L
1,716 Elo+
Party 1
Ravana
Ravana
EchantedBFsChest
Ravana
Level 10
God Stats
6W - 6L
1,919 SR
Queue Stats
60W - 52L
1,681 Elo+
Party 1
The Morrigan
The Morrigan
Psychx01
The Morrigan
Level 14
God Stats
2W - 0L
1,543 SR
Queue Stats
11W - 6L
1,534 Elo+
Solo
Freya
Freya
Tarako
Freya
Level 29
God Stats
5W - 1L
1,476 SR
Queue Stats
113W - 110L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlmondAndy
Charybdis
9
2 / 1 / 1
5,475
548
5,821
5,367
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
HudryTurtle
King Arthur
7
0 / 4 / 0
4,326
433
1,500
7,662
3,451
Khepri
Keklypuzz
Khepri
7
0 / 4 / 2
4,654
465
1,437
8,147
3,571
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MaliciousBagel
Baron Samedi
10
2 / 3 / 1
5,700
570
2,047
6,439
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
dxmonssj
Da Ji
8
2 / 6 / 0
5,149
515
3,861
7,434
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 1 / 5
5,423
542
4,659
7,103
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
ChaacBigRain
Hercules
12
5 / 0 / 1
7,227
723
6,330
4,773
4,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
7 / 0 / 4
6,742
674
5,997
4,537
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
Psychx01
The Morrigan
9
2 / 3 / 0
5,538
554
4,248
3,809
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Tarako
Freya
9
2 / 2 / 3
5,197
520
4,007
5,851
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
18
18
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlmondAndy
Charybdis
2
1
1
2.5
W
Ares
2
1
5
4.5
W
Hercules
ChaacBigRain
Hercules
5
0
1
5.5
W
7
0
4
9
L
King Arthur
HudryTurtle
King Arthur
0
4
0
0
L
Khepri
Keklypuzz
Khepri
0
4
2
0.25
L
Baron Samedi
MaliciousBagel
Baron Samedi
2
3
1
0.83
W
The Morrigan
Psychx01
The Morrigan
2
3
0
0.67
W
Freya
Tarako
Freya
2
2
3
1.75
L
Da Ji
dxmonssj
Da Ji
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,666
Damage
25,241
35,049
Taken
26,073
13,375
Mitigated
14,356
8,673
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlmondAndy
Charybdis
5,821
2,306
0
2,540
5,367
1,582
0
2,738
2,629
0
39,099
W
Ares
4,659
314
0
1,581
7,103
5,213
0
939
6,164
16,708
0
W
Hercules
ChaacBigRain
Hercules
6,330
2,245
0
2,557
4,773
4,778
0
0
4,773
7,694
33,322
W
5,997
1,761
0
2,180
4,537
1,438
0
69
4,468
0
32,536
L
King Arthur
HudryTurtle
King Arthur
1,500
204
0
1,790
7,662
3,451
0
1,100
6,562
0
12,856
L
Khepri
Keklypuzz
Khepri
1,437
226
582
925
8,147
3,571
35
5,932
2,215
6,087
0
L
Baron Samedi
MaliciousBagel
Baron Samedi
2,047
375
0
1,742
6,439
2,058
245
2,790
3,649
26,837
0
W
The Morrigan
Psychx01
The Morrigan
4,248
898
0
583
3,809
1,213
276
1,943
1,811
23,372
2,455
W
Freya
Tarako
Freya
4,007
1,457
0
2,553
5,851
1,714
0
478
5,373
25,130
0
L
Da Ji
dxmonssj
Da Ji
3,861
1,155
0
1,094
7,434
2,713
0
862
6,572
0
21,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
30,127
194
Minions Killed
300
0
Camps Cleared
0
922,652
Distance Traveled
999,760
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,475
548
68
7
0
167,107
4
W
Ares
5,423
542
15
2
0
216,541
5
W
Hercules
7,227
723
96
10
0
205,106
1
W
Ravana
6,742
674
75
8
0
209,943
0
L
King Arthur
4,326
433
26
3
0
201,110
4
L
Khepri
4,654
465
9
1
0
176,520
0
L
Baron Samedi
5,700
570
50
5
0
188,343
2
W
The Morrigan
5,538
554
57
6
0
178,667
1
W
Freya
5,197
520
57
6
0
189,503
2
L
Da Ji
5,149
515
41
4
0
189,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role