Player Matchup

Kuzenbo
Kuzenbo
Teasy
Kuzenbo
Level 109
God Stats
5W - 1L
1,787 SR
Queue Stats
198W - 84L
1,799 Elo+
Party 1
Anhur
Anhur
Vypen
Anhur
Level 121
God Stats
4W - 3L
1,465 SR
Queue Stats
81W - 30L
1,777 Elo+
Party 1
Fafnir
Fafnir
noctpoptart
Fafnir
Level 29
God Stats
8W - 1L
1,958 SR
Queue Stats
174W - 57L
1,808 Elo+
Party 1
Team Averages
Level 86
1,737 SR
1,794 Elo+

VS

Team Averages
Level 82
1,582 SR
1,515 Elo+
King Arthur
King Arthur
Glohan12
King Arthur
Level 109
God Stats
3W - 7L
1,288 SR
Queue Stats
183W - 187L
1,528 Elo+
Party 2
Janus
Janus
JKMG_Maul
Janus
Level 20
God Stats
3W - 4L
1,751 SR
Queue Stats
61W - 47L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
PrelawBox53
Danzaburou
Level 116
God Stats
3W - 3L
1,707 SR
Queue Stats
55W - 57L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Teasy
Kuzenbo
14
1 / 3 / 20
10,742
671
11,557
22,699
35,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
Vypen
Anhur
17
14 / 3 / 9
13,569
848
23,307
14,056
5,871
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
16
10 / 5 / 13
12,718
795
17,757
17,271
22,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Glohan12
King Arthur
14
5 / 8 / 2
10,856
679
13,594
31,189
23,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Janus
JKMG_Maul
Janus
13
2 / 11 / 3
10,142
634
9,637
14,708
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PrelawBox53
Danzaburou
15
4 / 6 / 5
11,212
701
15,268
16,014
4,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
25
Kills
11
11
Deaths
25
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Glohan12
King Arthur
5
8
2
0.75
L
Janus
JKMG_Maul
Janus
2
11
3
0.32
L
Danzaburou
PrelawBox53
Danzaburou
4
6
5
1.08
W
Kuzenbo
Teasy
Kuzenbo
1
3
20
3.67
W
Anhur
Vypen
Anhur
14
3
9
6.17
W
Fafnir
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,621
Damage
38,499
54,026
Taken
61,911
64,237
Mitigated
33,031
14,241
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Glohan12
King Arthur
13,594
1,161
237
8,125
31,189
23,987
0
10,572
19,358
5,162
29,873
L
Janus
JKMG_Maul
Janus
9,637
874
64
853
14,708
4,069
0
7,390
6,952
26,356
0
L
Danzaburou
PrelawBox53
Danzaburou
15,268
6,295
0
1,480
16,014
4,975
0
8,347
7,162
0
51,701
W
Kuzenbo
Teasy
Kuzenbo
11,557
4,095
0
5,886
22,699
35,900
392
4,968
17,731
20,298
0
W
Anhur
Vypen
Anhur
23,307
13,883
0
1,606
14,056
5,871
2,056
2,365
11,691
0
64,895
W
Fafnir
17,757
8,472
1,176
5,573
17,271
22,466
270
4,260
13,011
30,590
3,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
32,210
160
Minions Killed
165
6
Camps Cleared
7
815,779
Distance Traveled
788,620
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,856
679
37
2
4
286,327
3
L
Janus
10,142
634
51
3
1
245,079
3
L
Danzaburou
11,212
701
77
5
2
257,214
0
W
Kuzenbo
10,742
671
13
1
0
278,138
2
W
Anhur
13,569
848
94
6
2
286,694
3
W
Fafnir
12,718
795
53
3
4
250,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role