Player Matchup

Osiris
Osiris
 
Osiris
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dispirxxted
Achilles
Level 62
God Stats
4W - 5L
1,306 SR
Queue Stats
173W - 168L
1,397 Elo+
Solo
Cthulhu
Cthulhu
KINGBAOWOLF
Cthulhu
Level 50
God Stats
11W - 4L
1,572 SR
Queue Stats
112W - 154L
1,351 Elo+
Solo
Chiron
Chiron
ggSTORMTROOPER
Chiron
Level 134
God Stats
14W - 13L
1,502 SR
Queue Stats
324W - 352L
1,430 Elo+
Solo
Discordia
Discordia
x_doggz_x
Discordia
Level 160
God Stats
8W - 6L
1,535 SR
Queue Stats
296W - 321L
1,332 Elo+
Solo
Team Averages
Level 95
1,483 SR
1,402 Elo+

VS

Team Averages
Level 83
1,470 SR
1,375 Elo+
Heimdallr
Heimdallr
DPP_Ziad
Heimdallr
Level 81
God Stats
12W - 14L
1,563 SR
Queue Stats
217W - 250L
1,360 Elo+
Solo
Merlin
Merlin
PaLeRaVeN33
Merlin
Level 61
God Stats
5W - 8L
1,546 SR
Queue Stats
30W - 42L
1,417 Elo+
Solo
Neith
Neith
SamQC50
Neith
Level 68
God Stats
38W - 54L
1,356 SR
Queue Stats
94W - 122L
1,292 Elo+
Solo
Loki
Loki
squrrielman59
Loki
Level 105
God Stats
7W - 4L
1,507 SR
Queue Stats
24W - 22L
1,415 Elo+
Solo
Nox
Nox
williamfappin
Nox
Level 99
God Stats
1W - 7L
1,378 SR
Queue Stats
61W - 69L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 3 / 3
9,520
560
4,188
14,775
7,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Dispirxxted
Achilles
17
11 / 0 / 5
10,885
640
11,675
11,384
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KINGBAOWOLF
Cthulhu
13
1 / 0 / 10
8,035
473
5,109
11,736
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 2 / 4
10,020
589
10,685
14,440
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
x_doggz_x
Discordia
16
4 / 4 / 5
10,173
598
5,684
8,998
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DPP_Ziad
Heimdallr
7
1 / 3 / 0
6,258
368
2,337
4,559
1,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
12
1 / 7 / 2
7,613
448
6,230
10,869
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SamQC50
Neith
12
1 / 7 / 0
7,290
429
5,785
11,154
2,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 0
8,387
493
5,837
10,561
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 2
7,878
463
6,738
12,505
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
25
Kills
8
9
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
3
1.5
L
Heimdallr
DPP_Ziad
Heimdallr
1
3
0
0.33
W
Achilles
Dispirxxted
Achilles
11
0
5
13.5
W
Cthulhu
KINGBAOWOLF
Cthulhu
1
0
10
6
L
Merlin
1
7
2
0.29
L
Neith
SamQC50
Neith
1
7
0
0.14
W
6
2
4
4
L
4
3
0
1.33
L
1
5
2
0.4
W
Discordia
x_doggz_x
Discordia
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
26,927
61,333
Taken
49,648
35,420
Mitigated
17,291
23,935
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,188
1,429
82
6,210
14,775
7,923
3,133
246
14,529
0
62,718
L
Heimdallr
DPP_Ziad
Heimdallr
2,337
1,288
0
848
4,559
1,108
588
0
4,559
0
16,730
W
Achilles
Dispirxxted
Achilles
11,675
2,861
0
5,184
11,384
8,390
59
1,911
9,473
0
77,195
W
Cthulhu
KINGBAOWOLF
Cthulhu
5,109
528
325
881
11,736
11,013
0
4,126
7,610
22,838
0
L
Merlin
6,230
57
0
1,076
10,869
2,611
427
3,054
7,426
42,379
0
L
Neith
SamQC50
Neith
5,785
3,278
0
2,059
11,154
2,347
516
2,364
8,441
0
38,190
W
10,685
4,353
858
8,520
14,440
4,916
1,691
4,310
10,130
0
71,817
L
5,837
1,793
212
4,438
10,561
3,841
1,031
1,717
8,689
0
37,197
L
6,738
903
135
3,498
12,505
7,384
0
2,669
9,359
32,229
0
W
Discordia
x_doggz_x
Discordia
5,684
0
0
1,875
8,998
3,178
1,273
2,375
6,623
70,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,633
Gold Earned
37,426
551
Minions Killed
280
0
Camps Cleared
0
1,666,474
Distance Traveled
1,333,825
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,520
560
120
7
0
290,999
5
L
Heimdallr
6,258
368
34
2
0
111,258
0
W
Achilles
10,885
640
122
7
0
385,674
4
W
Cthulhu
8,035
473
26
2
0
345,504
1
L
Merlin
7,613
448
71
4
0
320,947
0
L
Neith
7,290
429
69
4
0
273,145
0
W
Chiron
10,020
589
130
8
0
314,199
1
L
Loki
8,387
493
61
4
0
303,675
2
L
Nox
7,878
463
45
3
0
324,800
2
W
Discordia
10,173
598
153
9
0
330,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role