Player Matchup

Ullr
Ullr
CallMeCentaur
Ullr
Level 41
God Stats
6W - 7L
1,182 SR
Queue Stats
196W - 199L
1,417 Elo+
Party 3
Bakasura
Bakasura
IIsaaII8
Bakasura
Level 67
God Stats
11W - 11L
1,464 SR
Queue Stats
50W - 75L
1,317 Elo+
Solo
Bellona
Bellona
TsSxGoDz
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,283 Elo+
Party 2
Merlin
Merlin
TsSxSama
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,472 Elo+
Party 2
Ares
Ares
instabate
Ares
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
77W - 95L
1,411 Elo+
Party 3
Team Averages
Level 39
1,476 SR
1,380 Elo+

VS

Team Averages
Level 51
1,387 SR
1,441 Elo+
Anubis
Anubis
Che1mn0-_-
Anubis
Level 47
God Stats
22W - 18L
1,447 SR
Queue Stats
154W - 154L
1,402 Elo+
Party 4
Cabrakan
Cabrakan
Excudate
Cabrakan
Level 45
God Stats
2W - 4L
1,164 SR
Queue Stats
55W - 64L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
NuffMuff
Sun Wukong
Level 89
God Stats
6W - 8L
1,302 SR
Queue Stats
197W - 229L
1,403 Elo+
Solo
Charybdis
Charybdis
s0b1b0r
Charybdis
Level 44
God Stats
14W - 9L
1,522 SR
Queue Stats
163W - 159L
1,412 Elo+
Party 4
Cliodhna
Cliodhna
vicmiser
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,573
451
10,129
16,340
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
IIsaaII8
Bakasura
9
1 / 10 / 0
6,937
365
4,831
11,946
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
TsSxGoDz
Bellona
11
1 / 5 / 3
7,559
398
8,899
14,065
10,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
TsSxSama
Merlin
14
1 / 11 / 0
8,594
452
6,704
16,931
5,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
2 / 4 / 4
9,155
482
5,553
13,896
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Che1mn0-_-
Anubis
18
12 / 1 / 5
11,706
616
17,019
12,443
6,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Excudate
Cabrakan
14
7 / 1 / 4
9,995
526
8,024
9,592
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
NuffMuff
Sun Wukong
18
5 / 0 / 4
11,499
605
7,653
10,015
9,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
s0b1b0r
Charybdis
15
4 / 5 / 5
9,834
518
13,817
14,015
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
vicmiser
Cliodhna
15
5 / 2 / 5
10,009
527
6,656
10,957
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
33
33
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Anubis
Che1mn0-_-
Anubis
12
1
5
14.5
W
Cabrakan
Excudate
Cabrakan
7
1
4
9
L
Bakasura
IIsaaII8
Bakasura
1
10
0
0.1
W
Sun Wukong
NuffMuff
Sun Wukong
5
0
4
7
L
Bellona
TsSxGoDz
Bellona
1
5
3
0.5
L
Merlin
TsSxSama
Merlin
1
11
0
0.09
L
Ares
2
4
4
1
W
Charybdis
s0b1b0r
Charybdis
4
5
5
1.3
W
Cliodhna
vicmiser
Cliodhna
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
53,169
73,178
Taken
57,022
34,582
Mitigated
35,039
16,031
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,129
3,877
0
6,988
16,340
3,731
275
4,354
11,986
0
55,123
W
Anubis
Che1mn0-_-
Anubis
17,019
960
0
7,717
12,443
6,385
2,273
4,773
7,670
74,072
0
W
Cabrakan
Excudate
Cabrakan
8,024
995
0
2,538
9,592
10,628
54
2,503
7,089
22,513
0
L
Bakasura
IIsaaII8
Bakasura
4,831
3,026
82
1,862
11,946
4,067
0
1,919
10,027
0
21,606
W
Sun Wukong
NuffMuff
Sun Wukong
7,653
1,005
0
1,930
10,015
9,694
1,908
2,323
7,602
13,365
53,311
L
Bellona
TsSxGoDz
Bellona
8,899
3,238
194
1,662
14,065
10,619
140
4,221
9,844
0
32,932
L
Merlin
TsSxSama
Merlin
6,704
600
171
2,418
16,931
5,502
726
9,430
7,501
58,738
0
L
Ares
5,553
372
0
2,654
13,896
10,663
0
7,409
6,487
29,482
0
W
Charybdis
s0b1b0r
Charybdis
13,817
4,742
0
4,222
14,015
3,838
3,099
2,268
11,523
0
70,403
W
Cliodhna
vicmiser
Cliodhna
6,656
1,694
0
2,577
10,957
4,494
58
390
10,137
0
68,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
53,043
362
Minions Killed
511
0
Camps Cleared
0
1,581,754
Distance Traveled
1,797,691
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,573
451
101
5
0
311,234
1
W
Anubis
11,706
616
133
7
0
328,039
0
W
Cabrakan
9,995
526
20
1
0
372,701
0
L
Bakasura
6,937
365
49
3
0
283,012
0
W
Sun Wukong
11,499
605
140
7
0
391,008
1
L
Bellona
7,559
398
53
3
0
357,621
3
L
Merlin
8,594
452
116
6
0
286,477
2
L
Ares
9,155
482
43
2
0
343,410
3
W
Charybdis
9,834
518
121
6
0
314,770
1
W
Cliodhna
10,009
527
97
5
0
391,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role