Player Matchup

Artio
Artio
Alotspum
Artio
Level 27
God Stats
3W - 0L
1,692 SR
Queue Stats
49W - 5L
1,966 Elo+
Party 2
Gilgamesh
Gilgamesh
BanjoBoyBiden
Gilgamesh
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 4L
1,858 Elo+
Party 2
Thoth
Thoth
Tuphphy
Thoth
Level 126
God Stats
6W - 1L
1,820 SR
Queue Stats
379W - 42L
1,962 Elo+
Party 2
Team Averages
Level 53
1,671 SR
1,929 Elo+

VS

Team Averages
Level 27
1,723 SR
1,774 Elo+
Nemesis
Nemesis
JamesIsJames
Nemesis
Level 29
God Stats
0W - 1L
1,249 SR
Queue Stats
15W - 28L
1,294 Elo+
Solo
Zeus
Zeus
PomfPomfKimochii
Zeus
Level 29
God Stats
1W - 1L
1,961 SR
Queue Stats
26W - 3L
2,032 Elo+
Party 1
Cthulhu
Cthulhu
SIGΜA
Cthulhu
Level 24
God Stats
4W - 1L
1,959 SR
Queue Stats
24W - 4L
1,998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alotspum
Artio
12
2 / 3 / 11
7,882
788
5,928
11,507
9,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
BanjoBoyBiden
Gilgamesh
11
6 / 2 / 5
8,079
808
12,509
12,203
6,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Tuphphy
Thoth
13
5 / 0 / 5
8,066
807
10,916
4,306
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JamesIsJames
Nemesis
8
0 / 7 / 3
6,004
600
5,275
10,815
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
4 / 5 / 0
6,925
693
8,797
9,605
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SIGΜA
Cthulhu
11
1 / 1 / 3
6,741
674
8,353
12,073
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
5
5
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
Alotspum
Artio
2
3
11
2.5
W
Gilgamesh
BanjoBoyBiden
Gilgamesh
6
2
5
4.25
L
Nemesis
JamesIsJames
Nemesis
0
7
3
0.21
L
4
5
0
0.8
L
Cthulhu
SIGΜA
Cthulhu
1
1
3
2.5
W
Thoth
Tuphphy
Thoth
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
22,425
28,016
Taken
32,493
16,966
Mitigated
16,478
9,432
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Alotspum
Artio
5,928
118
2,045
5,349
11,507
9,108
372
5,928
4,674
16,737
0
W
Gilgamesh
BanjoBoyBiden
Gilgamesh
12,509
4,184
0
1,031
12,203
6,620
110
6,756
4,725
0
22,597
L
Nemesis
JamesIsJames
Nemesis
5,275
2,218
0
412
10,815
3,667
0
5,484
5,019
0
7,844
L
8,797
542
0
589
9,605
3,038
0
4,081
5,330
24,668
0
L
Cthulhu
SIGΜA
Cthulhu
8,353
480
634
2,034
12,073
9,773
0
6,632
5,028
27,030
0
W
Thoth
Tuphphy
Thoth
10,916
236
0
1,007
4,306
1,238
1,032
2,903
1,040
39,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,027
Gold Earned
19,670
126
Minions Killed
109
7
Camps Cleared
2
630,740
Distance Traveled
560,639
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,882
788
26
3
2
211,873
1
W
Gilgamesh
8,079
808
18
2
4
204,251
2
L
Nemesis
6,004
600
9
1
1
174,961
2
L
Zeus
6,925
693
54
5
1
164,891
5
L
Cthulhu
6,741
674
46
5
0
220,787
3
W
Thoth
8,066
807
82
8
1
214,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role