Player Matchup

Geb
Geb
PowerWindows
Geb
Level 119
God Stats
2W - 3L
1,314 SR
Queue Stats
204W - 156L
1,659 Elo+
Party 1
Pele
Pele
bobtman11
Pele
Level 86
God Stats
3W - 1L
1,678 SR
Queue Stats
205W - 132L
1,671 Elo+
Party 1
Cernunnos
Cernunnos
hababa2
Cernunnos
Level 106
God Stats
25W - 16L
1,589 SR
Queue Stats
304W - 207L
1,710 Elo+
Party 1
Team Averages
Level 104
1,527 SR
1,680 Elo+

VS

Team Averages
Level 101
1,524 SR
1,563 Elo+
Olorun
Olorun
SpongeCakeJake
Olorun
Level 88
God Stats
6W - 8L
1,493 SR
Queue Stats
189W - 190L
1,561 Elo+
Party 2
Artio
Artio
TheTactition673
Artio
Level 127
God Stats
6W - 12L
1,402 SR
Queue Stats
517W - 553L
1,539 Elo+
Solo
Thanatos
Thanatos
TsunaSalad
Thanatos
Level 88
God Stats
5W - 6L
1,677 SR
Queue Stats
159W - 153L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 12
13,108
624
15,908
20,662
23,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
18
5 / 5 / 7
13,983
666
16,373
15,818
5,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
hababa2
Cernunnos
19
7 / 2 / 5
14,151
674
25,062
15,227
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
12,851
612
18,700
21,132
8,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 4 / 8
11,984
571
8,001
30,139
29,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TsunaSalad
Thanatos
16
8 / 5 / 3
12,700
605
18,525
20,882
7,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
13
Kills
12
12
Deaths
13
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
3
4
7
1.63
L
1
4
8
1.25
L
Thanatos
TsunaSalad
Thanatos
8
5
3
1.9
W
Pele
5
5
7
1.7
W
Cernunnos
hababa2
Cernunnos
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,343
Damage
45,226
51,707
Taken
72,153
35,120
Mitigated
45,638
8,419
Healing
33,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,908
1,948
0
3,483
20,662
23,742
144
10,844
9,818
37,859
0
L
18,700
9,080
2,784
9,553
21,132
8,502
1,162
7,263
13,869
81,907
0
L
8,001
291
2,913
8,491
30,139
29,400
308
5,994
24,145
29,651
0
L
Thanatos
TsunaSalad
Thanatos
18,525
3,822
0
9,799
20,882
7,736
305
4,318
16,564
0
43,952
W
Pele
16,373
2,330
0
519
15,818
5,099
652
9,697
6,121
0
60,131
W
Cernunnos
hababa2
Cernunnos
25,062
11,985
0
4,417
15,227
6,279
1,962
6,606
8,621
0
77,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,242
Gold Earned
37,535
227
Minions Killed
232
10
Camps Cleared
8
1,158,803
Distance Traveled
1,128,142
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,108
624
33
2
4
378,142
4
L
Olorun
12,851
612
150
7
4
350,714
5
L
Artio
11,984
571
46
2
0
407,356
0
L
Thanatos
12,700
605
36
2
4
370,072
0
W
Pele
13,983
666
91
4
1
389,190
1
W
Cernunnos
14,151
674
103
5
5
391,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role