Player Matchup

Fenrir
Fenrir
MatTheGoat05
Fenrir
Level 89
God Stats
2W - 4L
1,789 SR
Queue Stats
237W - 220L
1,451 Elo+
Party 3
Baron Samedi
Baron Samedi
Mxrko Polo
Baron Samedi
Level 87
God Stats
8W - 4L
1,704 SR
Queue Stats
115W - 104L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
TsmurfyT
Cernunnos
Level 62
God Stats
3W - 13L
1,255 SR
Queue Stats
138W - 139L
1,455 Elo+
Party 2
Chaac
Chaac
borwinconsin
Chaac
Level 93
God Stats
137W - 95L
1,653 SR
Queue Stats
261W - 258L
1,464 Elo+
Party 3
Hercules
Hercules
thundercrow8a
Hercules
Level 158
God Stats
11W - 15L
1,513 SR
Queue Stats
1,062W - 1,011L
1,443 Elo+
Solo
Team Averages
Level 98
1,583 SR
1,451 Elo+

VS

Team Averages
Level 100
1,518 SR
1,451 Elo+
Tyr
Tyr
CrazyHotdogMan4
Tyr
Level 88
God Stats
54W - 42L
1,576 SR
Queue Stats
251W - 233L
1,436 Elo+
Party 1
Neith
Neith
Def123456765
Neith
Level 155
God Stats
56W - 55L
1,552 SR
Queue Stats
347W - 347L
1,490 Elo+
Solo
The Morrigan
The Morrigan
Il BuIIseye lI
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 186L
1,429 Elo+
Party 1
Thor
Thor
Jnickyd
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 207L
1,447 Elo+
Party 1
Hel
Hel
Raccoon7146
Hel
Level 66
God Stats
18W - 15L
1,463 SR
Queue Stats
239W - 216L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 6 / 5
6,850
527
7,413
10,911
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Mxrko Polo
Baron Samedi
11
2 / 3 / 5
6,579
506
6,251
7,853
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
TsmurfyT
Cernunnos
12
1 / 2 / 2
7,316
563
2,513
10,160
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 2
7,451
573
5,181
8,931
4,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
thundercrow8a
Hercules
13
0 / 0 / 2
7,222
556
4,335
6,872
5,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,848
527
4,818
10,373
5,678
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 3 / 1
6,998
538
5,000
7,439
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Il BuIIseye lI
The Morrigan
10
1 / 5 / 4
5,628
433
2,151
6,443
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Jnickyd
Thor
11
4 / 1 / 4
6,744
519
7,449
6,659
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 3 / 2
6,154
473
4,967
6,527
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
13
Kills
11
11
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
3
3
1
1.17
W
The Morrigan
Il BuIIseye lI
The Morrigan
1
5
4
0.6
W
Thor
Jnickyd
Thor
4
1
4
6
L
Fenrir
4
6
5
1.08
L
Baron Samedi
Mxrko Polo
Baron Samedi
2
3
5
1.5
W
3
3
2
1.33
L
Cernunnos
TsmurfyT
Cernunnos
1
2
2
1
L
6
0
2
7
L
Hercules
thundercrow8a
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
24,385
44,727
Taken
37,441
19,661
Mitigated
13,668
20,033
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,818
483
0
4,631
10,373
5,678
0
3,407
6,966
0
43,735
W
5,000
1,477
0
2,261
7,439
1,937
0
0
7,439
0
45,034
W
The Morrigan
Il BuIIseye lI
The Morrigan
2,151
87
0
500
6,443
1,947
0
2,608
3,821
23,225
2,351
W
Thor
Jnickyd
Thor
7,449
1,542
0
2,115
6,659
2,469
0
876
5,783
0
37,405
L
Fenrir
7,413
1,960
0
3,520
10,911
3,576
0
1,758
9,153
0
28,923
L
Baron Samedi
Mxrko Polo
Baron Samedi
6,251
197
369
3,221
7,853
2,896
708
1,767
6,086
43,058
0
W
4,967
50
1,107
2,911
6,527
1,637
0
896
5,631
23,338
0
L
Cernunnos
TsmurfyT
Cernunnos
2,513
1,055
0
4,879
10,160
3,531
161
592
9,568
0
46,760
L
5,181
714
0
4,921
8,931
4,488
0
1,290
7,641
0
35,631
L
Hercules
thundercrow8a
Hercules
4,335
531
0
3,123
6,872
5,170
428
659
6,213
12,939
33,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
32,372
390
Minions Killed
331
0
Camps Cleared
0
1,220,164
Distance Traveled
1,238,580
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,848
527
104
8
0
267,920
2
W
Neith
6,998
538
83
6
0
233,254
5
W
The Morrigan
5,628
433
39
3
0
214,896
0
W
Thor
6,744
519
66
5
0
266,571
3
L
Fenrir
6,850
527
43
3
0
248,180
0
L
Baron Samedi
6,579
506
56
4
0
218,154
2
W
Hel
6,154
473
39
3
0
255,939
1
L
Cernunnos
7,316
563
100
8
0
206,289
0
L
Chaac
7,451
573
83
6
0
298,975
1
L
Hercules
7,222
556
108
8
0
248,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role