Player Matchup

Hercules
Hercules
HepHopAnonymous
Hercules
Level 27
God Stats
30W - 24L
1,612 SR
Queue Stats
120W - 115L
1,512 Elo+
Party 1
Nemesis
Nemesis
Roscoe61
Nemesis
Level 58
God Stats
7W - 6L
1,606 SR
Queue Stats
123W - 116L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
Solbrah
Danzaburou
Level 28
God Stats
2W - 0L
1,682 SR
Queue Stats
92W - 77L
1,603 Elo+
Party 1
Vamana
Vamana
Visioxn
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 9L
1,823 Elo+
Party 1
Hera
Hera
asoreonmybuttHD
Hera
Level 16
God Stats
5W - 7L
1,354 SR
Queue Stats
66W - 53L
1,615 Elo+
Party 1
Team Averages
Level 30
1,551 SR
1,620 Elo+

VS

Team Averages
Level 17
1,467 SR
1,605 Elo+
Merlin
Merlin
Beazikre
Merlin
Level 8
God Stats
2W - 1L
1,675 SR
Queue Stats
2W - 1L
1,673 Elo+
Solo
Artemis
Artemis
Dice428
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 17L
1,694 Elo+
Solo
Ra
Ra
IMpmpin
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
IXI Maki IXI
Persephone
Level 28
God Stats
3W - 12L
1,340 SR
Queue Stats
77W - 73L
1,584 Elo+
Party 2
Bellona
Bellona
Im 2wo Nasty
Bellona
Level 12
God Stats
5W - 5L
1,319 SR
Queue Stats
18W - 18L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 2 / 6
8,283
460
3,352
14,838
13,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Roscoe61
Nemesis
18
4 / 2 / 4
10,565
587
6,885
15,272
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Solbrah
Danzaburou
16
5 / 1 / 0
10,343
575
8,286
11,107
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Visioxn
Vamana
18
13 / 0 / 2
11,973
665
13,612
14,579
13,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 4 / 2
8,174
454
3,278
8,669
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beazikre
Merlin
1
0 / 0 / 0
4,986
277
0
0
0
Artemis
Dice428
Artemis
17
3 / 3 / 0
9,604
534
8,525
11,184
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 8 / 0
7,160
398
1,452
8,128
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
IXI Maki IXI
Persephone
16
5 / 7 / 1
9,841
547
19,863
12,663
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Im 2wo Nasty
Bellona
13
1 / 6 / 4
8,000
444
6,059
17,537
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
22
Kills
9
9
Deaths
24
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Beazikre
Merlin
0
0
0
0
L
Artemis
Dice428
Artemis
3
3
0
1
W
Hercules
0
2
6
1.5
L
0
8
0
0
L
Persephone
IXI Maki IXI
Persephone
5
7
1
0.79
L
Bellona
Im 2wo Nasty
Bellona
1
6
4
0.5
W
Nemesis
Roscoe61
Nemesis
4
2
4
3
W
Danzaburou
Solbrah
Danzaburou
5
1
0
5
W
Vamana
Visioxn
Vamana
13
0
2
14
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
35,899
64,465
Taken
49,512
41,331
Mitigated
18,498
21,721
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Beazikre
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Dice428
Artemis
8,525
4,241
0
5,897
11,184
2,629
718
180
10,888
0
69,038
W
Hercules
3,352
444
0
5,581
14,838
13,690
74
7,811
7,009
0
14,601
L
1,452
277
36
587
8,128
1,876
710
695
7,394
33,354
0
L
Persephone
IXI Maki IXI
Persephone
19,863
812
0
2,434
12,663
4,057
0
2,332
9,932
78,717
0
L
Bellona
Im 2wo Nasty
Bellona
6,059
568
0
2,462
17,537
9,936
0
1,962
15,327
0
44,712
W
Nemesis
Roscoe61
Nemesis
6,885
2,737
0
5,484
15,272
6,562
0
5,044
10,228
0
93,316
W
Danzaburou
Solbrah
Danzaburou
8,286
2,018
0
2,094
11,107
3,942
1,038
1,523
9,574
0
85,062
W
Vamana
Visioxn
Vamana
13,612
4,795
0
7,915
14,579
13,685
67
6,355
8,060
7,908
59,726
W
3,278
1,068
0
647
8,669
3,452
335
3,991
4,678
49,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
39,591
499
Minions Killed
392
0
Camps Cleared
0
1,754,792
Distance Traveled
1,170,803
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,986
277
0
0
0
0
0
L
Artemis
9,604
534
131
7
0
276,130
5
W
Hercules
8,283
460
27
2
0
370,246
1
L
Ra
7,160
398
60
3
0
235,685
1
L
Persephone
9,841
547
120
7
0
333,337
3
L
Bellona
8,000
444
81
5
0
325,651
5
W
Nemesis
10,565
587
142
8
0
368,108
0
W
Danzaburou
10,343
575
132
7
0
338,478
1
W
Vamana
11,973
665
115
6
0
366,725
1
W
Hera
8,174
454
83
5
0
311,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role