Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DARTH S0ULS
Tiamat
Level 18
God Stats
2W - 6L
1,525 SR
Queue Stats
13W - 21L
1,417 Elo+
Party 1
Neith
Neith
ImJustAlec
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Hel
Hel
PsychoAzi
Hel
Level 27
God Stats
1W - 1L
1,785 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Ullr
Ullr
User163129
Ullr
Level 26
God Stats
19W - 11L
1,669 SR
Queue Stats
128W - 106L
1,567 Elo+
Solo
Team Averages
Level 21
1,596 SR
1,491 Elo+

VS

Team Averages
Level 28
1,490 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
EmoType78
Morgan Le Fay
Level 25
God Stats
3W - 0L
1,317 SR
Queue Stats
17W - 17L
1,504 Elo+
Solo
Hachiman
Hachiman
UrStepSister185
Hachiman
Level 29
God Stats
1W - 0L
1,309 SR
Queue Stats
21W - 11L
1,687 Elo+
Solo
Scylla
Scylla
asrelux
Scylla
Level 29
God Stats
4W - 1L
1,588 SR
Queue Stats
86W - 77L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
fiemem
Zhong Kui
Level 28
God Stats
11W - 9L
1,412 SR
Queue Stats
82W - 81L
1,474 Elo+
Solo
Ra
Ra
sweatynready33
Ra
Level 27
God Stats
13W - 3L
1,825 SR
Queue Stats
159W - 155L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 5 / 2
7,003
467
6,531
14,066
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
2 / 1 / 0
5,902
393
2,908
8,542
3,144
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
8
0 / 7 / 1
5,329
355
2,178
6,782
2,107
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 2
6,081
405
3,451
7,627
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 0 / 0
6,885
459
6,057
8,240
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EmoType78
Morgan Le Fay
14
8 / 1 / 4
9,122
608
11,795
6,777
3,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
15
2 / 1 / 1
8,495
566
9,195
8,841
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
asrelux
Scylla
11
0 / 4 / 4
6,930
462
2,527
9,501
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
fiemem
Zhong Kui
12
3 / 0 / 3
7,811
521
6,994
8,210
9,807
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 4
7,589
506
4,707
8,300
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
15
15
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
2
0.6
L
Tiamat
2
1
0
2
W
Morgan Le Fay
EmoType78
Morgan Le Fay
8
1
4
10
L
Neith
0
7
1
0.07
L
0
2
2
0.5
W
Hachiman
2
1
1
2.5
L
2
0
0
2
W
Scylla
asrelux
Scylla
0
4
4
0.5
W
Zhong Kui
fiemem
Zhong Kui
3
0
3
4.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
35,218
45,257
Taken
41,629
16,542
Mitigated
26,995
13,373
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,531
1,009
0
4,571
14,066
4,869
0
8,371
5,661
0
44,106
L
Tiamat
2,908
564
0
1,772
8,542
3,144
0
7,310
1,180
19,446
0
W
Morgan Le Fay
EmoType78
Morgan Le Fay
11,795
1,897
140
1,221
6,777
3,354
939
999
5,778
51,983
0
L
Neith
2,178
1,064
0
835
6,782
2,107
0
6,012
726
0
12,031
L
3,451
307
2,812
3,183
7,627
4,079
0
2,737
4,810
11,870
0
W
Hachiman
9,195
4,470
0
3,714
8,841
2,515
2,705
1,680
7,161
0
66,687
L
6,057
1,640
0
200
8,240
2,343
270
1,379
6,857
0
47,057
W
Scylla
asrelux
Scylla
2,527
283
0
863
9,501
2,531
0
197
9,304
35,170
0
W
Zhong Kui
fiemem
Zhong Kui
6,994
370
0
1,323
8,210
9,807
2,082
1,998
6,212
43,033
0
W
4,707
237
3,194
5,055
8,300
8,788
682
1,485
6,815
41,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
39,947
257
Minions Killed
413
0
Camps Cleared
0
1,417,996
Distance Traveled
1,435,602
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,003
467
80
5
0
310,570
4
L
Tiamat
5,902
393
36
2
0
289,445
2
W
Morgan Le Fay
9,122
608
85
6
0
297,910
1
L
Neith
5,329
355
28
2
0
210,309
0
L
Hel
6,081
405
16
1
0
289,270
4
W
Hachiman
8,495
566
121
8
0
278,425
3
L
Ullr
6,885
459
97
6
0
318,402
6
W
Scylla
6,930
462
70
5
0
285,587
1
W
Zhong Kui
7,811
521
72
5
0
269,729
1
W
Ra
7,589
506
65
4
0
303,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role