Player Matchup

Anubis
Anubis
 
Anubis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Fleetheart
Odin
Level 29
God Stats
1W - 1L
1,677 SR
Queue Stats
38W - 34L
1,603 Elo+
Solo
Bacchus
Bacchus
Got2kRunes
Bacchus
Level 108
God Stats
0W - 2L
1,278 SR
Queue Stats
30W - 49L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
Karmodaan
Baron Samedi
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
26W - 41L
1,415 Elo+
Party 2
Hachiman
Hachiman
shamedbro
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo
Team Averages
Level 42
1,535 SR
1,481 Elo+

VS

Team Averages
Level 80
1,464 SR
1,575 Elo+
Olorun
Olorun
FaZe Toes4671
Olorun
Level 128
God Stats
1W - 1L
1,372 SR
Queue Stats
41W - 30L
1,512 Elo+
Party 1
Da Ji
Da Ji
J3RKSMIRK
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 1
Khepri
Khepri
Paco4Life420
Khepri
Level 116
God Stats
1W - 0L
1,786 SR
Queue Stats
36W - 24L
1,546 Elo+
Party 1
Anhur
Anhur
SAOanime
Anhur
Level 37
God Stats
1W - 0L
1,576 SR
Queue Stats
10W - 1L
1,812 Elo+
Party 1
Ymir
Ymir
YettiSpagetti
Ymir
Level 92
God Stats
3W - 6L
1,088 SR
Queue Stats
338W - 335L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 2
8,111
811
4,415
2,774
1,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 11
7,449
745
9,144
19,040
7,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Got2kRunes
Bacchus
16
5 / 3 / 7
8,477
848
10,540
11,486
12,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Karmodaan
Baron Samedi
16
4 / 5 / 9
8,595
860
12,153
10,792
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
shamedbro
Hachiman
13
1 / 5 / 6
7,220
722
7,789
11,286
3,593
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,111
911
8,084
11,548
5,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
J3RKSMIRK
Da Ji
16
11 / 3 / 9
10,160
1,016
15,959
12,494
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
14
1 / 3 / 13
8,827
883
5,433
16,672
11,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
SAOanime
Anhur
15
3 / 3 / 10
8,851
885
11,533
10,027
3,686
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 14
9,434
943
6,423
12,278
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
14
Kills
21
21
Deaths
14
35
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
2
2
2.5
W
5
2
8
4.5
L
0
6
11
0.92
L
Bacchus
Got2kRunes
Bacchus
5
3
7
2.83
W
Da Ji
J3RKSMIRK
Da Ji
11
3
9
5.17
L
Baron Samedi
Karmodaan
Baron Samedi
4
5
9
1.7
W
Khepri
1
3
13
2.5
W
Anhur
SAOanime
Anhur
3
3
10
2.67
W
1
3
14
2.67
L
Hachiman
shamedbro
Hachiman
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,041
Damage
47,432
55,378
Taken
63,019
30,435
Mitigated
42,573
18,950
Healing
27,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,415
180
0
209
2,774
1,308
0
688
2,039
10,676
0
W
8,084
5,628
3,199
5,693
11,548
5,156
3,252
3,079
8,469
23,979
0
L
9,144
2,343
945
4,861
19,040
7,696
129
4,983
13,763
0
14,094
L
Bacchus
Got2kRunes
Bacchus
10,540
1,402
1,532
2,956
11,486
12,824
488
5,442
5,804
15,153
0
W
Da Ji
J3RKSMIRK
Da Ji
15,959
3,362
1,624
2,206
12,494
8,135
685
5,359
7,135
0
22,669
L
Baron Samedi
Karmodaan
Baron Samedi
12,153
1,182
3,338
3,363
10,792
5,014
488
4,606
5,901
23,331
0
W
Khepri
5,433
865
2,235
6,042
16,672
11,321
273
8,046
8,626
9,957
0
W
Anhur
SAOanime
Anhur
11,533
5,488
916
1,404
10,027
3,686
1,804
4,652
5,375
0
21,680
W
6,423
133
1,684
2,457
12,278
14,275
232
5,972
6,306
19,963
0
L
Hachiman
shamedbro
Hachiman
7,789
5,534
460
1,286
11,286
3,593
17
4,221
6,844
0
13,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
46,383
63
Minions Killed
100
0
Camps Cleared
0
788,805
Distance Traveled
902,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,111
811
16
2
0
77,052
0
W
Olorun
9,111
911
29
3
0
178,806
0
L
Odin
7,449
745
14
1
0
183,237
0
L
Bacchus
8,477
848
3
0
0
187,207
0
W
Da Ji
10,160
1,016
13
1
0
196,703
1
L
Baron Samedi
8,595
860
20
2
0
167,929
0
W
Khepri
8,827
883
11
1
0
186,709
0
W
Anhur
8,851
885
25
3
0
166,978
1
W
Ymir
9,434
943
22
2
0
173,380
0
L
Hachiman
7,220
722
10
1
0
173,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role