Player Matchup

Eset
Eset
GokuCLM
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,174 Elo+
Solo
Ymir
Ymir
Jose606
Ymir
Level 11
God Stats
2W - 4L
1,233 SR
Queue Stats
10W - 17L
1,180 Elo+
Party 2
Cupid
Cupid
Peterp4rker
Cupid
Level 26
God Stats
5W - 4L
1,363 SR
Queue Stats
294W - 339L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
Sgonzalez06
Sun Wukong
Level 11
God Stats
14W - 13L
1,512 SR
Queue Stats
18W - 24L
1,214 Elo+
Party 2
Gilgamesh
Gilgamesh
dialex1205
Gilgamesh
Level 19
God Stats
4W - 3L
1,384 SR
Queue Stats
68W - 76L
1,305 Elo+
Party 2
Team Averages
Level 14
1,398 SR
1,244 Elo+

VS

Team Averages
Level 19
1,533 SR
1,370 Elo+
Ra
Ra
Bosara20
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
MoonCapri
Pele
Level 28
God Stats
3W - 5L
1,680 SR
Queue Stats
15W - 15L
1,530 Elo+
Party 1
Bellona
Bellona
ReaperChristian
Bellona
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
227W - 248L
1,074 Elo+
Party 1
Merlin
Merlin
Santiago0416
Merlin
Level 27
God Stats
5W - 11L
1,252 SR
Queue Stats
83W - 100L
1,362 Elo+
Solo
Sol
Sol
ScyllaQueen
Sol
Level 29
God Stats
5W - 5L
1,734 SR
Queue Stats
75W - 85L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GokuCLM
Eset
20
14 / 7 / 5
15,840
609
26,093
23,440
8,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Jose606
Ymir
17
1 / 6 / 8
12,127
466
5,345
20,355
22,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 4 / 6
12,808
493
13,011
15,170
6,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Sgonzalez06
Sun Wukong
9
2 / 1 / 0
9,488
365
3,249
5,493
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
dialex1205
Gilgamesh
20
7 / 4 / 6
14,322
551
11,298
21,476
12,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
11,132
428
10,940
10,949
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
20
11 / 6 / 0
14,507
558
16,762
22,309
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 5 / 5
11,144
429
7,549
16,766
12,867
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
18
3 / 8 / 2
11,519
443
11,815
14,232
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 5 / 9
11,288
434
10,138
17,323
5,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
30
Kills
21
22
Deaths
30
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
Eset
GokuCLM
Eset
14
7
5
2.36
W
Ymir
Jose606
Ymir
1
6
8
0.83
L
Pele
11
6
0
1.83
W
6
4
6
2.25
L
1
5
5
0.7
L
Merlin
3
8
2
0.5
L
2
5
9
1.3
W
Sun Wukong
Sgonzalez06
Sun Wukong
2
1
0
2
W
Gilgamesh
dialex1205
Gilgamesh
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,996
Damage
57,204
85,934
Taken
81,579
53,808
Mitigated
35,938
27,057
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,940
1,278
528
2,678
10,949
3,910
48
4,217
6,732
47,084
0
W
Eset
GokuCLM
Eset
26,093
1,972
647
9,680
23,440
8,489
8,285
6,361
16,594
101,949
0
W
Ymir
Jose606
Ymir
5,345
1,135
0
2,891
20,355
22,032
522
10,284
9,260
35,340
0
L
Pele
16,762
4,032
0
3,342
22,309
8,874
2,430
9,871
12,358
0
94,111
W
13,011
4,479
1,067
6,063
15,170
6,157
4,349
8,907
5,770
0
74,379
L
7,549
2,746
555
879
16,766
12,867
157
6,515
9,844
0
47,298
L
Merlin
11,815
651
0
0
14,232
4,839
1,953
6,788
7,444
66,951
0
L
10,138
2,661
0
6,663
17,323
5,448
1,421
4,556
12,767
64,178
0
W
Sun Wukong
Sgonzalez06
Sun Wukong
3,249
753
0
2,516
5,493
4,293
188
0
5,493
0
18,555
W
Gilgamesh
dialex1205
Gilgamesh
11,298
3,450
0
4,193
21,476
12,837
1,961
5,272
15,924
239
93,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,585
Gold Earned
59,590
488
Minions Killed
515
0
Camps Cleared
0
2,156,543
Distance Traveled
2,022,506
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,132
428
76
3
0
407,093
5
W
Eset
15,840
609
146
6
0
364,013
4
W
Ymir
12,127
466
34
1
0
487,191
1
L
Pele
14,507
558
144
6
0
422,560
0
W
Cupid
12,808
493
137
5
0
472,594
2
L
Bellona
11,144
429
79
3
0
427,848
0
L
Merlin
11,519
443
115
4
0
365,832
1
L
Sol
11,288
434
101
4
0
399,173
2
W
Sun Wukong
9,488
365
23
1
0
207,212
0
W
Gilgamesh
14,322
551
148
6
0
625,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role