Player Matchup

Nemesis
Nemesis
IIl Karma
Nemesis
Level 130
God Stats
5W - 8L
1,454 SR
Queue Stats
288W - 305L
1,516 Elo+
Solo
Kukulkan
Kukulkan
IopendOoRs7616
Kukulkan
Level 123
God Stats
20W - 37L
1,353 SR
Queue Stats
557W - 912L
1,258 Elo+
Party 1
Erlang Shen
Erlang Shen
i LoomiT
Erlang Shen
Level 62
God Stats
1W - 0L
1,738 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 1
Team Averages
Level 105
1,515 SR
1,395 Elo+

VS

Team Averages
Level 48
1,430 SR
1,306 Elo+
Cerberus
Cerberus
Ahegao45
Cerberus
Level 44
God Stats
0W - 3L
1,566 SR
Queue Stats
6W - 16L
1,240 Elo+
Party 2
Apollo
Apollo
Orthaximus32
Apollo
Level 67
God Stats
1W - 2L
1,404 SR
Queue Stats
44W - 54L
1,356 Elo+
Solo
Nu Wa
Nu Wa
fedex112345
Nu Wa
Level 33
God Stats
2W - 9L
1,318 SR
Queue Stats
91W - 141L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IIl Karma
Nemesis
12
5 / 0 / 5
8,084
735
7,324
8,238
2,657
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
12
3 / 0 / 7
7,651
696
9,367
3,181
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
i LoomiT
Erlang Shen
12
2 / 1 / 8
7,387
672
9,540
7,070
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ahegao45
Cerberus
9
0 / 1 / 1
6,645
604
1,654
11,246
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
11
1 / 3 / 0
6,887
626
3,893
9,752
3,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 1
6,297
572
5,208
9,368
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ahegao45
Cerberus
0
1
1
0.5
W
Nemesis
IIl Karma
Nemesis
5
0
5
7.5
W
Kukulkan
3
0
7
6.5
L
Apollo
1
3
0
0.33
L
0
6
1
0.08
W
Erlang Shen
i LoomiT
Erlang Shen
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,231
Damage
10,755
18,489
Taken
30,366
9,351
Mitigated
13,592
3,009
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ahegao45
Cerberus
1,654
91
307
3,887
11,246
7,648
0
3,025
8,221
8,611
0
W
Nemesis
IIl Karma
Nemesis
7,324
1,666
0
797
8,238
2,657
435
3,727
4,511
0
23,696
W
Kukulkan
9,367
196
421
279
3,181
1,263
441
1,361
1,820
33,740
0
L
Apollo
3,893
3,225
0
3,096
9,752
3,263
198
3,177
6,575
0
19,738
L
5,208
2,851
382
1,258
9,368
2,681
0
3,352
6,016
22,663
0
W
Erlang Shen
i LoomiT
Erlang Shen
9,540
3,391
0
1,512
7,070
5,431
211
2,071
4,999
0
21,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,122
Gold Earned
19,829
124
Minions Killed
93
5
Camps Cleared
4
631,555
Distance Traveled
524,413
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,645
604
16
1
0
187,455
0
W
Nemesis
8,084
735
33
3
1
218,705
2
W
Kukulkan
7,651
696
69
6
1
193,246
1
L
Apollo
6,887
626
45
4
3
169,954
2
L
Nu Wa
6,297
572
32
3
1
167,004
2
W
Erlang Shen
7,387
672
22
2
3
219,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role