Player Matchup

Hera
Hera
Arknights W
Hera
Level 20
God Stats
1W - 1L
1,736 SR
Queue Stats
42W - 60L
1,418 Elo+
Party 4
Raijin
Raijin
OG_joeC
Raijin
Level 160
God Stats
3W - 2L
1,609 SR
Queue Stats
267W - 247L
1,507 Elo+
Party 1
Izanami
Izanami
SenchoMarine
Izanami
Level 113
God Stats
4W - 2L
1,730 SR
Queue Stats
231W - 262L
1,529 Elo+
Party 4
Persephone
Persephone
SirJWood
Persephone
Level 146
God Stats
3W - 3L
1,698 SR
Queue Stats
109W - 86L
1,576 Elo+
Party 1
Janus
Janus
ivy243
Janus
Level 29
God Stats
2W - 6L
1,504 SR
Queue Stats
94W - 126L
1,409 Elo+
Party 1
Team Averages
Level 94
1,655 SR
1,488 Elo+

VS

Team Averages
Level 81
1,542 SR
1,593 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
GivenFoot1
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,869 Elo+
Party 3
He Bo
He Bo
MacheteEddie
He Bo
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 21L
1,528 Elo+
Party 2
Rama
Rama
Perturbator
Rama
Level 107
God Stats
5W - 5L
1,569 SR
Queue Stats
171W - 149L
1,544 Elo+
Party 2
Pele
Pele
stormforger
Pele
Level 134
God Stats
3W - 3L
1,426 SR
Queue Stats
273W - 268L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 10
8,705
670
6,251
9,767
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
OG_joeC
Raijin
16
4 / 4 / 10
9,103
700
9,252
9,602
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
SenchoMarine
Izanami
15
3 / 7 / 9
8,946
688
9,088
12,750
5,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
SirJWood
Persephone
16
5 / 5 / 6
10,375
798
16,279
9,831
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ivy243
Janus
17
1 / 5 / 11
9,763
751
12,721
11,165
4,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
10 / 3 / 13
11,792
907
15,307
23,009
24,688
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
GivenFoot1
Vamana
16
0 / 3 / 18
9,673
744
4,660
18,339
15,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 8
9,336
718
6,037
7,327
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 3 / 10
11,501
885
15,006
10,280
3,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 6 / 8
10,416
801
10,632
12,887
4,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
85
15
Kills
28
28
Deaths
19
46
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
10
3
13
5.5
L
2
7
10
1
W
Vamana
GivenFoot1
Vamana
0
3
18
3
W
3
4
8
1.75
L
Raijin
OG_joeC
Raijin
4
4
10
2.25
W
10
3
10
5
L
Izanami
SenchoMarine
Izanami
3
7
9
1.07
L
Persephone
SirJWood
Persephone
5
5
6
1.6
L
Janus
ivy243
Janus
1
5
11
1.3
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,591
Damage
51,642
53,115
Taken
71,842
21,035
Mitigated
50,415
12,646
Healing
29,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,307
1,973
1,921
7,581
23,009
24,688
557
12,701
9,903
0
31,541
L
6,251
1,708
212
314
9,767
3,676
0
725
9,042
6,843
0
W
Vamana
GivenFoot1
Vamana
4,660
346
52
6,009
18,339
15,159
883
11,085
7,036
0
14,865
W
6,037
263
2,634
614
7,327
2,222
842
5,618
1,539
12,360
0
L
Raijin
OG_joeC
Raijin
9,252
508
498
1,748
9,602
4,154
0
1,886
7,716
16,789
0
W
15,006
6,935
2,272
1,204
10,280
3,589
2,748
8,128
2,032
0
41,542
L
Izanami
SenchoMarine
Izanami
9,088
4,410
831
1,670
12,750
5,132
0
1,838
10,912
0
20,328
L
Persephone
SirJWood
Persephone
16,279
593
1,587
1,516
9,831
3,849
0
152
9,674
34,338
0
L
Janus
ivy243
Janus
12,721
58
1,294
2,976
11,165
4,224
0
1,436
9,729
33,435
0
W
10,632
1,261
3,647
3,073
12,887
4,757
0
5,902
6,829
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,892
Gold Earned
52,718
135
Minions Killed
155
0
Camps Cleared
0
1,133,750
Distance Traveled
1,191,226
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,792
907
35
3
0
254,676
0
L
Hera
8,705
670
2
0
0
202,577
0
W
Vamana
9,673
744
12
1
0
251,541
0
W
He Bo
9,336
718
14
1
0
242,133
0
L
Raijin
9,103
700
21
2
0
236,659
0
W
Rama
11,501
885
71
5
0
224,680
0
L
Izanami
8,946
688
25
2
0
206,114
1
L
Persephone
10,375
798
44
3
0
245,624
3
L
Janus
9,763
751
43
3
0
242,776
0
W
Pele
10,416
801
23
2
0
218,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role