Player Matchup

Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alexqc17
Fenrir
Level 18
God Stats
2W - 1L
1,585 SR
Queue Stats
51W - 35L
1,628 Elo+
Solo
Ares
Ares
BabaSlim
Ares
Level 12
God Stats
11W - 5L
1,725 SR
Queue Stats
21W - 11L
1,645 Elo+
Solo
Artemis
Artemis
HudryTurtle
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,737 Elo+
Solo
Serqet
Serqet
RancidRancor
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,758 Elo+
Solo
Team Averages
Level 12
1,562 SR
1,653 Elo+

VS

Team Averages
Level 21
1,670 SR
1,691 Elo+
Hercules
Hercules
ChaacBigRain
Hercules
Level 25
God Stats
5W - 3L
1,720 SR
Queue Stats
128W - 100L
1,728 Elo+
Party 1
Yemoja
Yemoja
EchantedBFsChest
Yemoja
Level 9
God Stats
9W - 7L
1,504 SR
Queue Stats
60W - 52L
1,704 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Psychx01
Morgan Le Fay
Level 14
God Stats
1W - 2L
1,627 SR
Queue Stats
11W - 6L
1,560 Elo+
Solo
Pele
Pele
Tarako
Pele
Level 29
God Stats
3W - 3L
1,713 SR
Queue Stats
113W - 110L
1,686 Elo+
Solo
Danzaburou
Danzaburou
YesISaidBagel
Danzaburou
Level 29
God Stats
52W - 17L
1,787 SR
Queue Stats
248W - 95L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 1 / 7
11,672
584
17,392
9,098
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Alexqc17
Fenrir
17
2 / 3 / 1
9,486
474
7,520
15,515
10,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
14
6 / 2 / 8
9,805
490
11,279
13,799
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
HudryTurtle
Artemis
16
3 / 3 / 6
9,618
481
7,231
10,293
3,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
19
9 / 1 / 5
11,432
572
11,880
14,212
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChaacBigRain
Hercules
16
4 / 2 / 2
10,346
517
15,652
19,154
17,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 0
7,900
395
1,657
14,978
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Psychx01
Morgan Le Fay
14
2 / 5 / 1
8,967
448
5,630
13,277
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Tarako
Pele
14
3 / 7 / 2
9,593
480
8,350
15,664
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Danzaburou
YesISaidBagel
Danzaburou
15
1 / 5 / 1
9,467
473
8,699
14,905
5,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
25
Kills
10
10
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
7
8.5
W
Fenrir
Alexqc17
Fenrir
2
3
1
0.83
W
Ares
6
2
8
5
L
Hercules
ChaacBigRain
Hercules
4
2
2
2.5
L
0
6
0
0
W
Artemis
HudryTurtle
Artemis
3
3
6
2
L
Morgan Le Fay
Psychx01
Morgan Le Fay
2
5
1
0.5
W
Serqet
9
1
5
11.5
L
Pele
Tarako
Pele
3
7
2
0.57
L
Danzaburou
YesISaidBagel
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,302
Damage
39,988
62,917
Taken
77,978
43,278
Mitigated
45,638
20,997
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,392
1,061
2,083
5,136
9,098
7,506
480
3,109
5,989
100,412
0
W
Fenrir
Alexqc17
Fenrir
7,520
2,198
0
4,087
15,515
10,176
0
1,191
14,324
5,926
50,888
W
Ares
11,279
603
0
1,969
13,799
15,383
37
2,930
10,869
25,390
0
L
Hercules
ChaacBigRain
Hercules
15,652
5,027
0
6,608
19,154
17,622
88
7,782
10,969
12,180
57,377
L
1,657
420
2,603
3,326
14,978
11,726
0
7,074
7,585
23,437
0
W
Artemis
HudryTurtle
Artemis
7,231
3,260
0
2,200
10,293
3,670
208
1,521
8,772
0
68,749
L
Morgan Le Fay
Psychx01
Morgan Le Fay
5,630
347
38
2,112
13,277
4,634
0
5,816
6,464
54,010
0
W
Serqet
11,880
1,112
0
5,522
14,212
6,543
0
1,641
12,571
0
84,484
L
Pele
Tarako
Pele
8,350
1,797
0
3,002
15,664
6,361
86
6,605
8,751
0
68,776
L
Danzaburou
YesISaidBagel
Danzaburou
8,699
3,858
0
3,273
14,905
5,295
666
1,588
13,209
0
77,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,013
Gold Earned
46,273
559
Minions Killed
513
0
Camps Cleared
0
2,118,966
Distance Traveled
1,863,329
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,672
584
183
9
0
444,298
9
W
Fenrir
9,486
474
107
5
0
427,660
2
W
Ares
9,805
490
15
1
0
407,113
7
L
Hercules
10,346
517
134
7
0
403,993
0
L
Yemoja
7,900
395
43
2
0
351,467
1
W
Artemis
9,618
481
110
6
0
358,667
9
L
Morgan Le Fay
8,967
448
115
6
0
355,549
6
W
Serqet
11,432
572
144
7
0
481,228
3
L
Pele
9,593
480
102
5
0
407,399
2
L
Danzaburou
9,467
473
119
6
0
344,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role