Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Hailstorm6986
Persephone
Level 21
God Stats
7W - 3L
1,835 SR
Queue Stats
79W - 46L
1,701 Elo+
Solo
Loki
Loki
ST Burke99
Loki
Level 32
God Stats
0W - 7L
1,242 SR
Queue Stats
31W - 40L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
V_Callista
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,767 Elo+
Solo
Bellona
Bellona
reverse_gavin
Bellona
Level 26
God Stats
3W - 5L
1,487 SR
Queue Stats
11W - 9L
1,599 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,601 Elo+

VS

Team Averages
Level 18
1,496 SR
1,623 Elo+
Da Ji
Da Ji
CPrezV2
Da Ji
Level 16
God Stats
5W - 2L
1,583 SR
Queue Stats
59W - 49L
1,549 Elo+
Solo
Danzaburou
Danzaburou
EightySixTimes
Danzaburou
Level 28
God Stats
6W - 2L
1,554 SR
Queue Stats
76W - 67L
1,590 Elo+
Party 2
Ymir
Ymir
Níck7
Ymir
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 66L
1,754 Elo+
Solo
Agni
Agni
bluechairseat
Agni
Level 26
God Stats
3W - 5L
1,344 SR
Queue Stats
62W - 59L
1,591 Elo+
Party 2
Nemesis
Nemesis
jxxnx_
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 3
5,925
456
2,522
8,692
5,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Hailstorm6986
Persephone
13
3 / 1 / 1
7,897
607
8,731
7,104
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,926
456
2,116
7,857
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
V_Callista
Gilgamesh
11
0 / 3 / 0
5,711
439
703
7,957
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
8
1 / 3 / 0
5,542
426
955
7,844
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CPrezV2
Da Ji
12
0 / 2 / 4
6,842
526
2,433
7,523
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
EightySixTimes
Danzaburou
14
3 / 0 / 4
8,310
639
8,197
5,672
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Níck7
Ymir
12
3 / 0 / 5
8,032
618
6,405
8,186
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 0
6,321
486
2,400
6,570
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
jxxnx_
Nemesis
15
4 / 1 / 0
8,508
654
6,165
7,063
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
W
Da Ji
CPrezV2
Da Ji
0
2
4
1
W
Danzaburou
EightySixTimes
Danzaburou
3
0
4
5
L
Persephone
Hailstorm6986
Persephone
3
1
1
3.5
W
Ymir
Níck7
Ymir
3
0
5
5.5
L
1
3
0
0.33
L
Gilgamesh
V_Callista
Gilgamesh
0
3
0
0
W
2
2
0
1
W
Nemesis
jxxnx_
Nemesis
4
1
0
4
L
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,027
Damage
25,600
39,454
Taken
35,014
17,801
Mitigated
18,181
9,996
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,522
109
1,137
1,375
8,692
5,256
0
3,027
5,665
16,327
0
W
Da Ji
CPrezV2
Da Ji
2,433
478
0
2,174
7,523
3,116
0
2,201
5,322
0
42,002
W
Danzaburou
EightySixTimes
Danzaburou
8,197
3,203
153
2,877
5,672
2,152
1,849
1,299
4,373
0
60,144
L
Persephone
Hailstorm6986
Persephone
8,731
82
0
1,416
7,104
2,163
201
3,293
3,810
63,496
0
W
Ymir
Níck7
Ymir
6,405
1,748
0
2,965
8,186
7,148
0
3,718
4,468
32,475
0
L
2,116
631
0
2,382
7,857
2,086
0
1,623
6,234
0
27,270
L
Gilgamesh
V_Callista
Gilgamesh
703
175
0
2,696
7,957
4,330
0
861
7,096
0
28,704
W
2,400
327
0
943
6,570
1,984
44
4,035
2,535
22,707
0
W
Nemesis
jxxnx_
Nemesis
6,165
2,433
0
2,533
7,063
3,781
2,570
0
7,063
0
57,602
L
Bellona
955
146
61
929
7,844
3,966
0
0
7,844
0
17,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
38,013
271
Minions Killed
384
0
Camps Cleared
0
1,238,841
Distance Traveled
1,310,807
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,925
456
8
1
0
243,059
4
W
Da Ji
6,842
526
77
6
0
280,445
4
W
Danzaburou
8,310
639
108
8
0
239,402
3
L
Persephone
7,897
607
112
9
0
264,289
2
W
Ymir
8,032
618
40
3
0
226,016
1
L
Loki
5,926
456
64
5
0
274,893
0
L
Gilgamesh
5,711
439
57
4
0
251,025
0
W
Agni
6,321
486
47
4
0
264,548
2
W
Nemesis
8,508
654
112
9
0
300,396
0
L
Bellona
5,542
426
30
2
0
205,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role