Player Matchup

Baron Samedi
Baron Samedi
BigFellaIvry
Baron Samedi
Level 123
God Stats
23W - 16L
1,540 SR
Queue Stats
389W - 364L
1,510 Elo+
Party 4
Chaac
Chaac
CG3K
Chaac
Level 121
God Stats
4W - 3L
1,773 SR
Queue Stats
378W - 334L
1,462 Elo+
Party 4
Izanami
Izanami
DawnPlays
Izanami
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 116L
1,516 Elo+
Party 2
Cerberus
Cerberus
HUNXHO3k
Cerberus
Level 120
God Stats
8W - 5L
1,564 SR
Queue Stats
501W - 461L
1,437 Elo+
Party 4
Ao Kuang
Ao Kuang
NUVAXS
Ao Kuang
Level 99
God Stats
5W - 5L
1,557 SR
Queue Stats
113W - 106L
1,504 Elo+
Party 2
Team Averages
Level 97
1,587 SR
1,486 Elo+

VS

Team Averages
Level 74
1,577 SR
1,550 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
I DCXC I
Hun Batz
Level 71
God Stats
1W - 2L
1,572 SR
Queue Stats
402W - 397L
1,459 Elo+
Party 1
Chronos
Chronos
P0NTE_CHINGON_69
Chronos
Level 42
God Stats
15W - 7L
1,787 SR
Queue Stats
149W - 115L
1,580 Elo+
Party 3
Medusa
Medusa
Smerf444555
Medusa
Level 11
God Stats
0W - 2L
1,330 SR
Queue Stats
26W - 22L
1,642 Elo+
Party 1
Mulan
Mulan
phant0m2050
Mulan
Level 116
God Stats
1W - 1L
1,697 SR
Queue Stats
33W - 25L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigFellaIvry
Baron Samedi
9
1 / 3 / 3
4,990
499
4,237
5,876
2,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
CG3K
Chaac
11
0 / 0 / 2
5,709
571
8,291
8,426
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DawnPlays
Izanami
9
1 / 2 / 1
4,913
491
5,386
4,974
1,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
HUNXHO3k
Cerberus
9
1 / 0 / 3
5,115
512
1,668
4,931
3,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
NUVAXS
Ao Kuang
10
6 / 0 / 1
6,102
610
4,250
6,717
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 0
5,689
569
5,385
10,772
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
I DCXC I
Hun Batz
8
0 / 4 / 1
4,999
500
1,097
7,261
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 1
6,248
625
7,222
7,411
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
2 / 1 / 0
5,490
549
3,008
5,457
1,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 3 / 0
5,175
518
1,613
7,244
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
5
5
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Baron Samedi
BigFellaIvry
Baron Samedi
1
3
3
0.83
W
Chaac
CG3K
Chaac
0
0
2
1
W
Izanami
DawnPlays
Izanami
1
2
1
0.75
W
Cerberus
HUNXHO3k
Cerberus
1
0
3
2.5
L
Hun Batz
I DCXC I
Hun Batz
0
4
1
0.13
W
Ao Kuang
NUVAXS
Ao Kuang
6
0
1
6.5
L
2
0
1
2.5
L
Medusa
2
1
0
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
18,325
30,924
Taken
38,145
16,180
Mitigated
16,194
14,237
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,385
2,618
0
3,308
10,772
5,705
0
213
9,369
0
28,714
W
Baron Samedi
BigFellaIvry
Baron Samedi
4,237
141
441
2,652
5,876
2,331
0
2,904
2,972
21,184
0
W
Chaac
CG3K
Chaac
8,291
1,669
0
6,131
8,426
7,229
0
0
8,426
0
32,192
W
Izanami
DawnPlays
Izanami
5,386
3,958
0
1,538
4,974
1,289
892
199
4,775
0
29,528
W
Cerberus
HUNXHO3k
Cerberus
1,668
138
0
2,559
4,931
3,257
52
1,004
3,927
15,553
0
L
Hun Batz
I DCXC I
Hun Batz
1,097
439
0
1,796
7,261
2,702
0
2,413
4,804
0
28,072
W
Ao Kuang
NUVAXS
Ao Kuang
4,250
1,380
0
916
6,717
2,074
0
2,029
4,688
29,407
0
L
7,222
2,846
0
2,920
7,411
2,647
0
4,987
2,424
31,993
4,635
L
Medusa
3,008
1,210
0
2,341
5,457
1,458
0
552
4,905
0
27,973
L
1,613
228
0
2,313
7,244
3,682
0
1,990
5,254
0
14,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
27,601
240
Minions Killed
278
0
Camps Cleared
0
1,003,668
Distance Traveled
1,016,766
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,689
569
69
7
0
189,813
0
W
Baron Samedi
4,990
499
30
3
0
187,915
1
W
Chaac
5,709
571
67
7
0
195,637
0
W
Izanami
4,913
491
50
5
0
186,908
1
W
Cerberus
5,115
512
37
4
0
205,136
2
L
Hun Batz
4,999
500
54
5
0
224,957
1
W
Ao Kuang
6,102
610
56
6
0
228,072
1
L
Chronos
6,248
625
69
7
0
210,320
2
L
Medusa
5,490
549
57
6
0
196,969
3
L
Mulan
5,175
518
29
3
0
194,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role