Player Matchup

Nu Wa
Nu Wa
Aeneas Jae
Nu Wa
Level 41
God Stats
4W - 2L
1,753 SR
Queue Stats
77W - 75L
1,408 Elo+
Solo
Osiris
Osiris
ChargedSloth819
Osiris
Level 89
God Stats
6W - 5L
1,495 SR
Queue Stats
186W - 192L
1,383 Elo+
Party 1
Nemesis
Nemesis
KingBloop-
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,406 Elo+
Party 1
Charybdis
Charybdis
TheRealAbzTv
Charybdis
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
onlineplayerbl
Sun Wukong
Level 156
God Stats
31W - 14L
1,735 SR
Queue Stats
304W - 292L
1,500 Elo+
Party 3
Team Averages
Level 73
1,596 SR
1,439 Elo+

VS

Team Averages
Level 102
1,530 SR
1,502 Elo+
Bellona
Bellona
DSlayer19
Bellona
Level 48
God Stats
6W - 7L
1,459 SR
Queue Stats
107W - 134L
1,414 Elo+
Solo
Xbalanque
Xbalanque
KillAllWorms
Xbalanque
Level 158
God Stats
5W - 2L
1,487 SR
Queue Stats
433W - 418L
1,488 Elo+
Party 2
Nox
Nox
SockMoney
Nox
Level 45
God Stats
4W - 1L
1,816 SR
Queue Stats
85W - 90L
1,590 Elo+
Party 2
Bakasura
Bakasura
Zombie Nardere
Bakasura
Level 112
God Stats
3W - 4L
1,304 SR
Queue Stats
94W - 108L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Zombie Yandere
Cthulhu
Level 149
God Stats
36W - 26L
1,585 SR
Queue Stats
523W - 461L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 10 / 1
6,306
371
8,104
13,596
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 2
7,788
458
6,702
16,128
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
KingBloop-
Nemesis
14
2 / 3 / 3
8,745
514
6,192
13,045
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
TheRealAbzTv
Charybdis
12
0 / 4 / 2
7,174
422
1,720
8,188
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
onlineplayerbl
Sun Wukong
13
5 / 4 / 1
9,105
536
8,941
15,989
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DSlayer19
Bellona
15
4 / 1 / 4
9,392
552
9,073
11,101
13,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
KillAllWorms
Xbalanque
16
8 / 2 / 3
10,745
632
13,466
13,289
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 7
9,431
555
11,946
8,197
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
17
7 / 2 / 5
10,157
597
11,193
16,011
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 7
9,061
533
7,719
12,295
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
28
28
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
10
1
0.05
L
0
7
2
0.14
W
Bellona
DSlayer19
Bellona
4
1
4
6
W
Xbalanque
KillAllWorms
Xbalanque
8
2
3
4.75
L
Nemesis
KingBloop-
Nemesis
2
3
3
1.17
W
4
1
7
7.5
L
Charybdis
TheRealAbzTv
Charybdis
0
4
2
0.25
W
Bakasura
7
2
5
4.75
W
5
2
7
4.25
L
Sun Wukong
onlineplayerbl
Sun Wukong
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
53,397
66,946
Taken
60,893
34,456
Mitigated
41,533
14,064
Healing
18,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,104
1,413
51
1,177
13,596
4,030
0
8,164
5,097
27,461
0
L
6,702
2,406
0
3,135
16,128
10,000
102
2,522
12,106
0
42,583
W
Bellona
DSlayer19
Bellona
9,073
1,695
0
4,436
11,101
13,284
187
1,148
9,953
3,562
42,979
W
Xbalanque
KillAllWorms
Xbalanque
13,466
9,465
0
6,388
13,289
5,045
1,072
2,336
10,953
0
82,645
L
Nemesis
KingBloop-
Nemesis
6,192
2,338
345
3,407
13,045
5,528
0
4,345
8,018
0
45,428
W
11,946
644
0
783
8,197
3,370
168
2,798
5,399
62,619
0
L
Charybdis
TheRealAbzTv
Charybdis
1,720
831
0
1,824
8,188
1,972
0
1,146
7,042
0
29,513
W
Bakasura
11,193
6,842
0
5,222
16,011
8,370
672
2,433
13,578
0
71,560
W
7,719
326
576
1,173
12,295
11,464
79
2,169
10,126
27,440
0
L
Sun Wukong
onlineplayerbl
Sun Wukong
8,941
1,446
0
4,125
15,989
12,926
0
4,122
11,328
7,367
32,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
48,786
322
Minions Killed
502
0
Camps Cleared
0
1,527,962
Distance Traveled
1,667,188
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,306
371
42
2
0
266,375
1
L
Osiris
7,788
458
77
5
0
310,128
3
W
Bellona
9,392
552
103
6
0
324,037
0
W
Xbalanque
10,745
632
116
7
0
299,496
7
L
Nemesis
8,745
514
74
4
0
359,765
0
W
Nox
9,431
555
109
6
0
302,294
2
L
Charybdis
7,174
422
80
5
0
275,845
0
W
Bakasura
10,157
597
137
8
0
399,039
5
W
Cthulhu
9,061
533
37
2
0
342,322
7
L
Sun Wukong
9,105
536
49
3
0
315,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role