Player Matchup

Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DinoooXxX
Kuzenbo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 37L
1,795 Elo+
Party 2
Mulan
Mulan
Number107
Mulan
Level 159
God Stats
20W - 12L
1,590 SR
Queue Stats
570W - 547L
1,453 Elo+
Solo
Zeus
Zeus
RaJJaDDa
Zeus
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
867W - 659L
1,685 Elo+
Party 2
Team Averages
Level 109
1,518 SR
1,587 Elo+

VS

Team Averages
Level 80
1,595 SR
1,524 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CallowayStorm
Hou Yi
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 8L
1,651 Elo+
Party 1
Chaac
Chaac
JackBRsc
Chaac
Level 147
God Stats
7W - 4L
1,679 SR
Queue Stats
195W - 187L
1,491 Elo+
Solo
Cerberus
Cerberus
Mariconium
Cerberus
Level 26
God Stats
0W - 1L
1,795 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
nananahuel
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 1 / 4
8,029
574
9,545
7,928
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
 
Awilix
11
1 / 2 / 7
7,125
509
3,091
9,139
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
DinoooXxX
Kuzenbo
11
4 / 1 / 5
7,705
550
5,513
10,436
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Number107
Mulan
15
2 / 0 / 1
8,812
629
7,324
8,312
6,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
15
9 / 3 / 2
9,113
651
11,903
8,165
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 2 / 0
8,987
642
4,851
7,266
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 4 / 2
6,816
487
7,252
9,545
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
JackBRsc
Chaac
13
0 / 2 / 3
7,429
531
5,270
12,291
10,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Mariconium
Cerberus
9
0 / 2 / 4
5,768
412
3,862
9,959
6,150
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
nananahuel
Nemesis
9
0 / 9 / 3
5,715
408
4,594
11,952
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
7
7
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
4
5
W
Awilix
 
Awilix
1
2
7
2.25
L
Scylla
 
Scylla
5
2
0
2.5
L
2
4
2
0.75
W
Kuzenbo
DinoooXxX
Kuzenbo
4
1
5
6.5
L
Chaac
JackBRsc
Chaac
0
2
3
0.75
L
Cerberus
Mariconium
Cerberus
0
2
4
1
W
Mulan
Number107
Mulan
2
0
1
2.5
W
Zeus
9
3
2
3.33
L
Nemesis
nananahuel
Nemesis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,376
Damage
25,829
43,980
Taken
51,013
29,029
Mitigated
24,460
16,463
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,545
3,811
0
3,417
7,928
2,974
1,234
1,514
6,414
47,979
7,824
W
Awilix
 
Awilix
3,091
1,036
0
4,258
9,139
2,937
0
1,904
7,183
0
35,886
L
Scylla
 
Scylla
4,851
668
0
2,113
7,266
1,864
0
2,819
4,183
53,023
0
L
7,252
2,902
0
2,788
9,545
2,968
969
6,361
3,122
0
35,473
W
Kuzenbo
DinoooXxX
Kuzenbo
5,513
2,474
0
2,957
10,436
13,412
100
2,098
8,269
21,537
0
L
Chaac
JackBRsc
Chaac
5,270
1,202
0
4,184
12,291
10,109
0
3,102
9,115
42
47,455
L
Cerberus
Mariconium
Cerberus
3,862
522
0
2,943
9,959
6,150
0
6,650
3,259
15,916
0
W
Mulan
Number107
Mulan
7,324
1,124
0
4,751
8,312
6,436
0
268
8,010
6,410
59,531
W
Zeus
11,903
1,899
0
1,080
8,165
3,270
136
2,682
5,349
67,705
0
L
Nemesis
nananahuel
Nemesis
4,594
2,569
0
1,335
11,952
3,369
0
7,103
4,685
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,784
Gold Earned
34,715
480
Minions Killed
353
0
Camps Cleared
0
1,348,353
Distance Traveled
1,334,303
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,029
574
98
7
0
241,096
5
W
Awilix
7,125
509
71
5
0
288,884
1
L
Scylla
8,987
642
111
8
0
282,372
5
L
Hou Yi
6,816
487
65
5
0
237,783
2
W
Kuzenbo
7,705
550
30
2
0
294,319
8
L
Chaac
7,429
531
110
8
0
260,427
4
L
Cerberus
5,768
412
27
2
0
275,631
1
W
Mulan
8,812
629
151
11
0
276,490
7
W
Zeus
9,113
651
130
9
0
247,564
1
L
Nemesis
5,715
408
40
3
0
278,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role