Player Matchup

Cthulhu
Cthulhu
CVG_Luck13
Cthulhu
Level 16
God Stats
9W - 10L
1,500 SR
Queue Stats
231W - 284L
1,375 Elo+
Party 1
Nemesis
Nemesis
Lucaas_1994
Nemesis
Level 27
God Stats
1W - 3L
1,544 SR
Queue Stats
9W - 16L
1,280 Elo+
Solo
Heimdallr
Heimdallr
MrDiMouse
Heimdallr
Level 17
God Stats
26W - 28L
1,402 SR
Queue Stats
109W - 132L
1,294 Elo+
Party 1
Susano
Susano
MrNick115
Susano
Level 17
God Stats
22W - 31L
1,331 SR
Queue Stats
115W - 148L
1,273 Elo+
Party 1
Olorun
Olorun
NoobCansado
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,500 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,344 Elo+

VS

Team Averages
Level 22
1,542 SR
1,373 Elo+
Hades
Hades
Fyrehall
Hades
Level 27
God Stats
4W - 5L
1,592 SR
Queue Stats
73W - 71L
1,430 Elo+
Solo
Cerberus
Cerberus
MULEKIN77
Cerberus
Level 25
God Stats
6W - 5L
1,388 SR
Queue Stats
77W - 69L
1,429 Elo+
Solo
Ullr
Ullr
Rodrigoshow507
Ullr
Level 28
God Stats
4W - 5L
1,771 SR
Queue Stats
83W - 83L
1,385 Elo+
Solo
Anubis
Anubis
SPM_Pr023361
Anubis
Level 6
God Stats
0W - 1L
1,452 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Mercury
Mercury
maldazar10
Mercury
Level 26
God Stats
26W - 17L
1,506 SR
Queue Stats
50W - 25L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CVG_Luck13
Cthulhu
16
2 / 5 / 4
11,309
471
6,637
15,113
17,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Lucaas_1994
Nemesis
19
7 / 6 / 7
12,762
532
7,219
17,102
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MrDiMouse
Heimdallr
18
8 / 9 / 13
12,980
541
22,709
21,770
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
MrNick115
Susano
17
3 / 6 / 5
11,502
479
4,896
19,809
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
20
16 / 3 / 3
16,138
672
31,160
20,971
11,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fyrehall
Hades
19
11 / 7 / 1
13,117
547
18,471
27,053
13,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
MULEKIN77
Cerberus
16
1 / 6 / 7
10,318
430
7,476
23,080
22,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 3 / 1
10,763
448
9,454
12,216
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
3 / 11 / 5
9,471
395
7,465
15,670
5,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
maldazar10
Mercury
17
4 / 10 / 3
10,608
442
9,936
17,059
5,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
36
Kills
26
29
Deaths
37
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CVG_Luck13
Cthulhu
2
5
4
0.8
L
Hades
Fyrehall
Hades
11
7
1
1.64
W
Nemesis
Lucaas_1994
Nemesis
7
6
7
1.75
L
Cerberus
MULEKIN77
Cerberus
1
6
7
0.75
W
Heimdallr
MrDiMouse
Heimdallr
8
9
13
1.61
W
Susano
MrNick115
Susano
3
6
5
0.92
W
Olorun
16
3
3
5.83
L
7
3
1
2.5
L
Anubis
3
11
5
0.5
L
Mercury
maldazar10
Mercury
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,621
Damage
52,802
94,765
Taken
95,078
50,845
Mitigated
52,310
33,910
Healing
23,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CVG_Luck13
Cthulhu
6,637
797
0
919
15,113
17,011
1,379
250
14,863
45,691
0
L
Hades
Fyrehall
Hades
18,471
2,066
165
10,638
27,053
13,794
233
16,936
10,117
88,039
0
W
Nemesis
Lucaas_1994
Nemesis
7,219
2,674
0
4,088
17,102
8,211
126
6,191
10,911
0
75,566
L
Cerberus
MULEKIN77
Cerberus
7,476
906
0
6,414
23,080
22,189
298
3,759
19,321
45,525
0
W
Heimdallr
MrDiMouse
Heimdallr
22,709
15,388
0
7,388
21,770
7,226
2,663
12,869
8,901
0
91,473
W
Susano
MrNick115
Susano
4,896
1,027
0
7,205
19,809
7,333
621
6,068
13,741
0
57,598
W
Olorun
31,160
16,530
679
13,631
20,971
11,064
4,853
8,331
12,640
152,392
13,401
L
9,454
4,987
0
2,277
12,216
5,040
2,305
5,538
6,352
0
60,005
L
Anubis
7,465
549
0
3,624
15,670
5,999
369
904
14,765
32,452
0
L
Mercury
maldazar10
Mercury
9,936
4,401
0
480
17,059
5,288
0
7,241
9,676
0
60,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,691
Gold Earned
54,277
613
Minions Killed
494
0
Camps Cleared
0
2,068,029
Distance Traveled
2,099,237
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,309
471
85
4
0
376,714
0
L
Hades
13,117
547
159
7
0
393,904
4
W
Nemesis
12,762
532
98
4
0
488,142
0
L
Cerberus
10,318
430
97
4
0
542,604
0
W
Heimdallr
12,980
541
111
5
0
367,378
2
W
Susano
11,502
479
99
4
0
409,295
0
W
Olorun
16,138
672
220
9
0
426,500
3
L
Ullr
10,763
448
91
4
0
333,352
0
L
Anubis
9,471
395
53
2
0
329,566
0
L
Mercury
10,608
442
94
4
0
499,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role