Player Matchup

Sylvanus
Sylvanus
MrJavs
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,507 Elo+
Party 2
Ymir
Ymir
SilberTKD
Ymir
Level 158
God Stats
4W - 1L
1,412 SR
Queue Stats
75W - 87L
1,484 Elo+
Party 2
Fafnir
Fafnir
ellechero13
Fafnir
Level 158
God Stats
1W - 0L
1,815 SR
Queue Stats
43W - 49L
1,623 Elo+
Party 2
Team Averages
Level 148
1,576 SR
1,538 Elo+

VS

Team Averages
Level 73
1,477 SR
1,475 Elo+
Khepri
Khepri
DivineMarauder
Khepri
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Party 1
Scylla
Scylla
JaySantiago00
Scylla
Level 71
God Stats
7W - 16L
1,430 SR
Queue Stats
165W - 304L
1,378 Elo+
Solo
Charybdis
Charybdis
Shadowedlucifer
Charybdis
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 15L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrJavs
Sylvanus
14
7 / 1 / 9
10,402
743
11,819
12,167
5,356
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
7 / 2 / 10
10,419
744
9,636
15,048
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
15
4 / 0 / 13
10,438
746
6,496
10,123
12,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
8,073
577
3,959
8,726
13,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 3
8,390
599
9,350
7,248
2,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
Shadowedlucifer
Charybdis
11
2 / 9 / 0
8,499
607
11,970
14,974
5,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
4
3
0.38
W
Sylvanus
MrJavs
Sylvanus
7
1
9
11.5
L
Charybdis
Shadowedlucifer
Charybdis
2
9
0
0.22
W
Ymir
7
2
10
6
W
Fafnir
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
25,279
37,338
Taken
30,948
23,923
Mitigated
22,173
19,639
Healing
2,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,959
90
0
436
8,726
13,636
0
8,367
359
8,588
0
L
9,350
403
0
1,050
7,248
2,879
0
6,619
629
37,771
0
W
Sylvanus
MrJavs
Sylvanus
11,819
5,607
6,332
5,691
12,167
5,356
1,493
4,878
7,289
38,646
0
L
Charybdis
Shadowedlucifer
Charybdis
11,970
8,318
0
811
14,974
5,658
0
13,453
1,521
0
27,855
W
Ymir
9,636
1,620
138
3,835
15,048
6,223
764
6,004
9,044
34,014
0
W
Fafnir
6,496
1,035
0
3,643
10,123
12,344
310
2,957
7,166
27,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
24,962
155
Minions Killed
122
7
Camps Cleared
5
665,790
Distance Traveled
593,488
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,073
577
8
1
0
185,419
0
L
Scylla
8,390
599
72
5
2
227,907
1
W
Sylvanus
10,402
743
66
5
2
217,499
0
L
Charybdis
8,499
607
42
3
3
180,162
1
W
Ymir
10,419
744
45
3
2
213,690
4
W
Fafnir
10,438
746
44
3
3
234,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role