Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
DeadWalker000
Charybdis
Level 148
God Stats
6W - 2L
1,806 SR
Queue Stats
42W - 27L
1,752 Elo+
Party 1
Cliodhna
Cliodhna
GrayMouser345
Cliodhna
Level 147
God Stats
6W - 1L
2,048 SR
Queue Stats
42W - 27L
1,752 Elo+
Party 1
Ymir
Ymir
juansosky
Ymir
Level 152
God Stats
1W - 1L
1,559 SR
Queue Stats
47W - 40L
1,671 Elo+
Party 3
Team Averages
Level 151
1,728 SR
1,669 Elo+

VS

Team Averages
Level 134
1,680 SR
1,629 Elo+
Thoth
Thoth
DiamondHandsWSB
Thoth
Level 157
God Stats
4W - 5L
1,592 SR
Queue Stats
108W - 80L
1,614 Elo+
Party 2
Fenrir
Fenrir
PeggedByLoki
Fenrir
Level 153
God Stats
2W - 1L
1,983 SR
Queue Stats
199W - 141L
1,619 Elo+
Party 2
Bacchus
Bacchus
SuckBlobchusPP
Bacchus
Level 70
God Stats
72W - 44L
1,530 SR
Queue Stats
179W - 124L
1,605 Elo+
Party 2
Charybdis
Charybdis
threepeet
Charybdis
Level 157
God Stats
4W - 2L
1,613 SR
Queue Stats
140W - 87L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 0 / 6
6,428
918
4,270
1,894
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DeadWalker000
Charybdis
13
4 / 0 / 5
7,197
1,028
5,847
3,406
1,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cliodhna
GrayMouser345
Cliodhna
11
7 / 0 / 5
7,042
1,006
6,062
2,708
983
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
2 / 0 / 8
6,612
945
2,930
4,862
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,733
819
2,107
4,509
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 4 / 0
5,023
718
1,854
6,221
2,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 4 / 0
5,095
728
318
5,385
4,623
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
threepeet
Charybdis
9
0 / 3 / 0
5,226
747
3,006
5,893
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
6
5
W
Charybdis
DeadWalker000
Charybdis
4
0
5
6.5
L
0
4
0
0
W
Cliodhna
GrayMouser345
Cliodhna
7
0
5
9.5
L
Fenrir
0
4
0
0
L
0
4
0
0
W
Ymir
2
0
8
6
L
Charybdis
threepeet
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
7,285
12,870
Taken
22,008
8,487
Mitigated
10,329
1,853
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,270
2,011
0
239
1,894
696
703
1,006
838
22,488
0
W
Charybdis
DeadWalker000
Charybdis
5,847
2,159
0
215
3,406
1,645
736
241
3,121
0
29,557
L
2,107
43
0
250
4,509
1,036
0
1,144
3,365
18,095
0
W
Cliodhna
GrayMouser345
Cliodhna
6,062
869
0
640
2,708
983
0
687
2,009
0
10,861
L
Fenrir
1,854
944
250
1,298
6,221
2,838
0
1,165
5,016
0
5,718
L
318
0
0
0
5,385
4,623
0
2,678
2,543
6,919
0
W
Ymir
2,930
762
0
759
4,862
5,163
286
520
4,287
6,828
0
L
Charybdis
threepeet
Charybdis
3,006
944
0
1,492
5,893
1,832
0
2,467
3,266
0
13,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
21,077
131
Minions Killed
92
5
Camps Cleared
7
596,871
Distance Traveled
458,995
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,428
918
48
7
0
144,932
4
W
Charybdis
7,197
1,028
58
8
2
137,204
0
L
Thoth
5,733
819
47
7
3
123,792
2
W
Cliodhna
7,042
1,006
14
2
2
175,126
0
L
Fenrir
5,023
718
10
1
2
102,705
0
L
Bacchus
5,095
728
11
2
0
128,709
2
W
Ymir
6,612
945
11
2
1
139,609
4
L
Charybdis
5,226
747
24
3
2
103,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role