Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Beazikre
Merlin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
I-Blood-Sosa-I
Gilgamesh
Level 29
God Stats
2W - 4L
1,380 SR
Queue Stats
87W - 100L
1,452 Elo+
Solo
Raijin
Raijin
Piva03
Raijin
Level 29
God Stats
7W - 9L
1,336 SR
Queue Stats
109W - 104L
1,430 Elo+
Solo
Artemis
Artemis
Reztone
Artemis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,407 Elo+

VS

Team Averages
Level 18
1,387 SR
1,381 Elo+
Thor
Thor
Crazedude818
Thor
Level 18
God Stats
3W - 5L
1,189 SR
Queue Stats
58W - 53L
1,415 Elo+
Solo
Neith
Neith
DerpyDuckz2
Neith
Level 7
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
DubstepLord
Hel
Level 17
God Stats
3W - 6L
1,692 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Izanami
Izanami
Goldenfreddy_77
Izanami
Level 26
God Stats
1W - 3L
1,291 SR
Queue Stats
6W - 9L
1,270 Elo+
Solo
Rama
Rama
Yurmomagain
Rama
Level 20
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 5L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
14 / 0 / 2
9,817
654
11,255
9,241
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Beazikre
Merlin
12
1 / 3 / 0
7,405
494
904
3,884
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
I-Blood-Sosa-I
Gilgamesh
12
7 / 2 / 4
7,712
514
6,307
9,027
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Piva03
Raijin
13
11 / 0 / 6
8,795
586
11,906
11,370
4,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Reztone
Artemis
10
1 / 3 / 9
7,073
472
5,155
5,734
1,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 0
7,554
504
8,710
10,547
3,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 6 / 2
4,926
328
1,346
6,711
2,653
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
0 / 7 / 3
5,359
357
3,125
9,184
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 11 / 0
6,562
437
3,570
12,377
1,853
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 9 / 2
5,476
365
2,409
8,817
2,233
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
34
Kills
8
8
Deaths
34
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
0
2
15
W
Merlin
Beazikre
Merlin
1
3
0
0.33
L
7
1
0
7
L
0
6
2
0.17
L
0
7
3
0.21
L
1
11
0
0.09
W
Gilgamesh
I-Blood-Sosa-I
Gilgamesh
7
2
4
4.5
W
Raijin
Piva03
Raijin
11
0
6
14
W
Artemis
Reztone
Artemis
1
3
9
1.83
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
19,160
39,256
Taken
47,636
18,260
Mitigated
12,886
15,127
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,255
6,577
0
4,136
9,241
3,269
2,915
143
9,098
0
66,295
W
Merlin
Beazikre
Merlin
904
107
0
1,084
3,884
1,181
1,414
0
3,884
34,875
0
L
8,710
1,938
0
2,212
10,547
3,441
0
2,242
8,305
0
42,178
L
1,346
489
0
328
6,711
2,653
0
3,278
3,433
0
4,694
L
3,125
540
2,606
2,134
9,184
2,706
201
3,368
5,816
13,584
0
L
3,570
2,219
0
232
12,377
1,853
518
995
11,382
0
37,129
W
Gilgamesh
I-Blood-Sosa-I
Gilgamesh
6,307
1,401
0
2,627
9,027
7,717
0
1,323
7,704
0
31,481
W
Raijin
Piva03
Raijin
11,906
1,882
81
5,982
11,370
4,402
861
1,193
10,177
47,757
0
W
Artemis
Reztone
Artemis
5,155
2,241
0
1,217
5,734
1,691
503
609
5,125
0
27,925
L
2,409
2,179
0
529
8,817
2,233
433
2,927
5,890
0
17,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,802
Gold Earned
29,877
384
Minions Killed
219
0
Camps Cleared
0
1,294,380
Distance Traveled
1,154,207
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,817
654
131
9
0
276,543
2
W
Merlin
7,405
494
76
5
0
191,502
1
L
Thor
7,554
504
81
5
0
262,750
0
L
Neith
4,926
328
3
0
0
196,861
2
L
Hel
5,359
357
17
1
0
224,865
1
L
Izanami
6,562
437
77
5
0
249,218
3
W
Gilgamesh
7,712
514
50
3
0
315,312
1
W
Raijin
8,795
586
71
5
0
256,187
1
W
Artemis
7,073
472
56
4
0
254,836
0
L
Rama
5,476
365
41
3
0
220,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role