Player Matchup

Discordia
Discordia
BakedBean007631
Discordia
Level 77
God Stats
1W - 4L
1,345 SR
Queue Stats
76W - 127L
1,310 Elo+
Party 1
Mercury
Mercury
Dr Feelgood xxx
Mercury
Level 127
God Stats
3W - 6L
1,475 SR
Queue Stats
74W - 89L
1,441 Elo+
Party 1
Cerberus
Cerberus
Shadow12345iz8
Cerberus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 62L
1,587 Elo+
Party 1
Horus
Horus
WorldlyDevotee6
Horus
Level 143
God Stats
1W - 2L
1,327 SR
Queue Stats
137W - 172L
1,406 Elo+
Party 1
Anhur
Anhur
ZBRADrizzle
Anhur
Level 145
God Stats
1W - 3L
1,512 SR
Queue Stats
125W - 157L
1,383 Elo+
Party 1
Team Averages
Level 118
1,432 SR
1,425 Elo+

VS

Team Averages
Level 100
1,516 SR
1,551 Elo+
Charybdis
Charybdis
Frostrious
Charybdis
Level 146
God Stats
1W - 0L
1,321 SR
Queue Stats
87W - 78L
1,557 Elo+
Party 2
Sol
Sol
Grizzly AKA God
Sol
Level 66
God Stats
5W - 7L
1,208 SR
Queue Stats
188W - 216L
1,390 Elo+
Solo
Cerberus
Cerberus
MythicalSkill
Cerberus
Level 124
God Stats
1W - 0L
1,840 SR
Queue Stats
6W - 3L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
Shadowvipe
Baron Samedi
Level 129
God Stats
1W - 0L
1,487 SR
Queue Stats
31W - 40L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
lilMcNuggetsS2
Gilgamesh
Level 33
God Stats
3W - 2L
1,722 SR
Queue Stats
22W - 12L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BakedBean007631
Discordia
15
4 / 2 / 5
9,247
925
10,096
5,877
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 3
6,577
658
3,755
9,099
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
12
1 / 6 / 8
7,643
764
6,780
17,892
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 4 / 5
7,140
714
5,728
11,786
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 6 / 5
7,621
762
7,672
8,416
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Frostrious
Charybdis
14
5 / 2 / 11
8,903
890
8,097
6,859
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 0 / 12
7,684
768
8,289
5,942
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MythicalSkill
Cerberus
12
2 / 2 / 18
8,682
868
8,928
13,214
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Shadowvipe
Baron Samedi
13
2 / 3 / 10
8,082
808
7,039
7,786
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
lilMcNuggetsS2
Gilgamesh
16
14 / 2 / 7
11,263
1,126
11,184
11,504
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
9
Kills
23
23
Deaths
9
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
BakedBean007631
Discordia
4
2
5
3.25
L
0
5
3
0.3
W
Charybdis
Frostrious
Charybdis
5
2
11
5.25
W
0
0
12
6
W
Cerberus
MythicalSkill
Cerberus
2
2
18
5.5
L
Cerberus
1
6
8
0.83
W
Baron Samedi
Shadowvipe
Baron Samedi
2
3
10
2.33
L
2
4
5
1.13
L
2
6
5
0.75
W
Gilgamesh
lilMcNuggetsS2
Gilgamesh
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
43,537
53,070
Taken
45,305
28,169
Mitigated
28,970
13,167
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BakedBean007631
Discordia
10,096
323
447
1,631
5,877
2,243
0
3,038
2,630
33,177
0
L
3,755
788
0
500
9,099
2,399
0
2,298
6,585
0
22,584
W
Charybdis
Frostrious
Charybdis
8,097
4,132
0
1,811
6,859
2,458
1,063
2,064
4,708
0
27,091
W
8,289
3,367
0
3,372
5,942
1,949
2,929
2,866
3,076
31,273
0
W
Cerberus
MythicalSkill
Cerberus
8,928
919
548
5,361
13,214
11,705
28
5,320
7,477
16,009
0
L
Cerberus
6,780
711
0
4,860
17,892
11,697
0
7,812
9,423
13,299
0
W
Baron Samedi
Shadowvipe
Baron Samedi
7,039
173
1,686
2,393
7,786
3,108
433
3,394
4,346
19,437
0
L
5,728
2,542
1,685
2,867
11,786
8,734
0
5,755
5,723
0
13,379
L
7,672
2,699
802
375
8,416
3,096
0
4,686
3,340
0
21,477
W
Gilgamesh
lilMcNuggetsS2
Gilgamesh
11,184
2,787
0
2,881
11,504
9,750
270
3,635
7,651
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,228
Gold Earned
44,614
197
Minions Killed
213
6
Camps Cleared
8
942,481
Distance Traveled
898,171
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,247
925
54
5
1
186,097
1
L
Mercury
6,577
658
40
4
2
220,268
1
W
Charybdis
8,903
890
50
5
1
166,602
1
W
Sol
7,684
768
66
7
3
188,428
0
W
Cerberus
8,682
868
38
4
0
159,239
0
L
Cerberus
7,643
764
34
3
0
191,359
3
W
Baron Samedi
8,082
808
38
4
1
177,036
0
L
Horus
7,140
714
30
3
0
182,930
0
L
Anhur
7,621
762
39
4
3
161,827
3
W
Gilgamesh
11,263
1,126
21
2
3
206,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role