Player Matchup

Thor
Thor
ClumsyHobbs
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Hynboi13
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Shakurafz27
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Zeus
Zeus
Soundwave20
Zeus
Level 10
God Stats
4W - 6L
1,284 SR
Queue Stats
27W - 39L
1,264 Elo+
Solo
Ganesha
Ganesha
canedsoup
Ganesha
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Team Averages
Level 4
1,457 SR
1,453 Elo+

VS

Team Averages
Level 54
1,540 SR
1,463 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
RazeDiucachica
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Loki
Loki
TlJ_KingMushu
Loki
Level 127
God Stats
1W - 0L
1,709 SR
Queue Stats
40W - 38L
1,478 Elo+
Party 1
Ra
Ra
Whosurdadey
Ra
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 14L
1,318 Elo+
Solo
Ymir
Ymir
xRiqui10x
Ymir
Level 20
God Stats
1W - 0L
1,490 SR
Queue Stats
47W - 35L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
4,219
422
1,021
6,795
2,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Hynboi13
Bellona
8
1 / 7 / 0
5,484
548
3,262
8,520
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Shakurafz27
Artemis
4
0 / 6 / 0
3,959
396
559
5,069
1,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 9 / 0
4,875
488
5,736
9,723
2,867
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
canedsoup
Ganesha
4
0 / 5 / 0
3,965
397
404
6,449
3,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 0 / 11
6,093
609
4,037
4,483
2,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
10 / 0 / 2
6,717
672
3,837
3,017
1,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 0 / 5
6,653
665
3,055
4,938
1,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 2 / 11
6,430
643
6,419
5,080
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
9 / 1 / 8
6,711
671
7,854
6,980
5,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
3
Kills
32
35
Deaths
3
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
11
10.5
L
0
8
1
0.06
L
Bellona
Hynboi13
Bellona
1
7
0
0.14
W
10
0
2
11
L
Artemis
Shakurafz27
Artemis
0
6
0
0
L
2
9
0
0.22
W
4
0
5
6.5
W
4
2
11
4.75
L
Ganesha
canedsoup
Ganesha
0
5
0
0
W
Ymir
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
25,202
36,556
Taken
24,498
15,212
Mitigated
12,723
1,737
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,037
487
0
589
4,483
2,674
977
1,230
3,253
15,175
0
L
1,021
168
0
247
6,795
2,180
43
3,743
2,860
0
10,734
L
Bellona
Hynboi13
Bellona
3,262
673
0
425
8,520
5,763
223
4,510
3,940
3,391
13,303
W
3,837
2,457
0
901
3,017
1,010
2,193
924
2,093
0
26,455
L
Artemis
Shakurafz27
Artemis
559
451
0
177
5,069
1,055
0
1,596
3,473
0
7,807
L
5,736
1,694
10
878
9,723
2,867
0
6,135
3,298
22,616
0
W
3,055
654
0
1,070
4,938
1,563
0
906
4,032
0
33,798
W
6,419
812
880
1,303
5,080
1,622
1,068
2,247
2,833
24,279
0
L
Ganesha
canedsoup
Ganesha
404
109
0
0
6,449
3,347
0
1,750
4,675
7,783
0
W
Ymir
7,854
1,486
0
1,379
6,980
5,854
963
1,636
5,344
26,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,502
Gold Earned
32,604
112
Minions Killed
235
0
Camps Cleared
0
869,067
Distance Traveled
980,333
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,093
609
22
2
0
219,583
1
L
Thor
4,219
422
22
2
0
166,970
0
L
Bellona
5,484
548
33
3
0
184,852
3
W
Neith
6,717
672
57
6
0
171,952
3
L
Artemis
3,959
396
13
1
0
174,611
0
L
Zeus
4,875
488
31
3
0
166,009
0
W
Loki
6,653
665
63
6
0
211,576
1
W
Ra
6,430
643
46
5
0
190,351
0
L
Ganesha
3,965
397
13
1
0
176,625
1
W
Ymir
6,711
671
47
5
0
186,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role