Player Matchup

Khepri
Khepri
Aroueterra
Khepri
Level 16
God Stats
1W - 1L
1,340 SR
Queue Stats
7W - 15L
1,214 Elo+
Solo
Loki
Loki
BOBCAT1399
Loki
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,172 Elo+
Party 2
Charybdis
Charybdis
Checkmate696969
Charybdis
Level 17
God Stats
11W - 11L
1,440 SR
Queue Stats
37W - 34L
1,387 Elo+
Solo
Hercules
Hercules
InlaidKnot83010
Hercules
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
8W - 11L
1,172 Elo+
Party 2
Ra
Ra
pattogaray96
Ra
Level 16
God Stats
1W - 3L
1,281 SR
Queue Stats
78W - 59L
1,367 Elo+
Solo
Team Averages
Level 16
1,412 SR
1,263 Elo+

VS

Team Averages
Level 21
1,378 SR
1,288 Elo+
Hades
Hades
Deep_Tokin
Hades
Level 26
God Stats
66W - 59L
1,529 SR
Queue Stats
165W - 195L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
SaxceyTah
Nu Wa
Level 28
God Stats
1W - 2L
1,556 SR
Queue Stats
25W - 35L
1,321 Elo+
Party 3
Pele
Pele
Toy Joys
Pele
Level 11
God Stats
62W - 73L
1,331 SR
Queue Stats
99W - 151L
1,256 Elo+
Party 1
Ah Puch
Ah Puch
baddie__jay
Ah Puch
Level 28
God Stats
2W - 1L
1,410 SR
Queue Stats
21W - 30L
1,317 Elo+
Party 3
Thanatos
Thanatos
chaoticlus
Thanatos
Level 13
God Stats
0W - 5L
1,066 SR
Queue Stats
67W - 93L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aroueterra
Khepri
19
3 / 2 / 33
12,691
1,269
6,649
11,852
15,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 0 / 15
10,958
1,096
10,934
5,591
2,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Checkmate696969
Charybdis
20
26 / 0 / 13
14,970
1,497
42,090
8,052
3,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
16
2 / 6 / 9
8,784
878
8,222
12,068
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 1 / 26
11,195
1,120
14,431
9,521
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 6 / 2
9,047
905
9,446
17,221
7,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
SaxceyTah
Nu Wa
15
1 / 14 / 4
8,995
900
10,952
19,513
6,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
15
1 / 8 / 2
9,002
900
2,356
16,066
5,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Puch
baddie__jay
Ah Puch
15
1 / 4 / 5
9,254
925
10,336
16,232
5,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
chaoticlus
Thanatos
15
3 / 13 / 3
9,344
934
9,412
21,808
8,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
25
44
Kills
9
9
Deaths
45
96
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aroueterra
Khepri
3
2
33
9.75
W
7
0
15
14.5
W
Charybdis
Checkmate696969
Charybdis
26
0
13
32.5
L
Hades
3
6
2
0.67
W
Hercules
2
6
9
1.08
L
Nu Wa
SaxceyTah
Nu Wa
1
14
4
0.21
L
Pele
1
8
2
0.25
L
Ah Puch
baddie__jay
Ah Puch
1
4
5
0.88
L
Thanatos
chaoticlus
Thanatos
3
13
3
0.35
W
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,326
Damage
42,502
47,084
Taken
90,840
35,148
Mitigated
34,393
11,622
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aroueterra
Khepri
6,649
660
0
1,663
11,852
15,153
0
7,737
4,115
22,114
0
W
10,934
4,316
113
1,133
5,591
2,831
0
3,752
1,839
0
25,670
W
Charybdis
Checkmate696969
Charybdis
42,090
31,378
0
2,005
8,052
3,198
0
5,245
2,807
0
73,248
L
Hades
9,446
1,654
606
2,630
17,221
7,469
0
4,070
13,064
21,561
0
W
Hercules
8,222
4,639
0
2,857
12,068
10,021
0
6,894
5,174
0
10,706
L
Nu Wa
SaxceyTah
Nu Wa
10,952
3,601
0
237
19,513
6,581
0
4,965
14,548
32,874
0
L
Pele
2,356
530
757
822
16,066
5,876
0
3,932
12,038
0
18,312
L
Ah Puch
baddie__jay
Ah Puch
10,336
1,250
0
1,892
16,232
5,841
0
3,924
12,051
37,694
0
L
Thanatos
chaoticlus
Thanatos
9,412
3,842
0
2,927
21,808
8,626
0
4,189
17,355
0
13,377
W
14,431
2,054
2,188
1,663
9,521
3,945
0
7,106
2,415
38,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,598
Gold Earned
45,642
230
Minions Killed
176
3
Camps Cleared
2
839,339
Distance Traveled
827,320
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,691
1,269
46
5
1
189,637
0
W
Loki
10,958
1,096
36
4
0
148,920
0
W
Charybdis
14,970
1,497
82
8
0
170,516
0
L
Hades
9,047
905
34
3
0
146,139
0
W
Hercules
8,784
878
3
0
1
130,547
2
L
Nu Wa
8,995
900
42
4
0
157,296
0
L
Pele
9,002
900
26
3
2
159,624
0
L
Ah Puch
9,254
925
65
7
0
193,503
0
L
Thanatos
9,344
934
9
1
0
170,758
2
W
Ra
11,195
1,120
63
6
1
199,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role