Player Matchup

Discordia
Discordia
CoHaines
Discordia
Level 128
God Stats
1W - 1L
1,846 SR
Queue Stats
30W - 29L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
HonayBadga
Danzaburou
Level 26
God Stats
3W - 1L
1,735 SR
Queue Stats
24W - 19L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Mhirr
Cthulhu
Level 18
God Stats
5W - 2L
1,610 SR
Queue Stats
13W - 17L
1,455 Elo+
Party 2
Team Averages
Level 57
1,730 SR
1,508 Elo+

VS

Team Averages
Level 107
1,558 SR
1,481 Elo+
Ares
Ares
Rapur
Ares
Level 152
God Stats
4W - 2L
1,820 SR
Queue Stats
51W - 30L
1,733 Elo+
Party 1
Nu Wa
Nu Wa
Sakuotaku
Nu Wa
Level 126
God Stats
1W - 1L
1,585 SR
Queue Stats
20W - 12L
1,638 Elo+
Party 1
Izanami
Izanami
ZanderHue
Izanami
Level 43
God Stats
1W - 0L
1,269 SR
Queue Stats
12W - 18L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoHaines
Discordia
13
2 / 3 / 1
8,407
647
11,741
9,020
3,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
HonayBadga
Danzaburou
11
0 / 4 / 2
7,472
575
6,094
9,099
3,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Mhirr
Cthulhu
11
1 / 6 / 1
7,448
573
5,715
15,141
12,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Rapur
Ares
13
4 / 1 / 8
9,701
746
10,328
15,444
15,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Sakuotaku
Nu Wa
14
4 / 2 / 8
9,068
698
6,986
8,363
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ZanderHue
Izanami
14
5 / 0 / 6
9,581
737
11,429
9,163
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
CoHaines
Discordia
2
3
1
0.83
L
Danzaburou
HonayBadga
Danzaburou
0
4
2
0.25
L
Cthulhu
Mhirr
Cthulhu
1
6
1
0.25
W
Ares
Rapur
Ares
4
1
8
8
W
Nu Wa
Sakuotaku
Nu Wa
4
2
8
4
W
Izanami
ZanderHue
Izanami
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
28,743
33,260
Taken
32,970
18,664
Mitigated
21,188
5,100
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CoHaines
Discordia
11,741
442
0
1,223
9,020
3,120
0
4,786
4,052
39,012
0
L
Danzaburou
HonayBadga
Danzaburou
6,094
1,908
695
935
9,099
3,514
0
6,778
2,107
0
24,398
L
Cthulhu
Mhirr
Cthulhu
5,715
607
378
1,869
15,141
12,030
0
5,412
9,247
17,666
0
W
Ares
Rapur
Ares
10,328
39
0
1,705
15,444
15,056
28
4,936
10,137
20,330
0
W
Nu Wa
Sakuotaku
Nu Wa
6,986
1,600
0
125
8,363
3,038
525
6,116
2,002
24,327
0
W
Izanami
ZanderHue
Izanami
11,429
8,258
0
3,629
9,163
3,094
2,513
5,770
3,018
0
55,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,327
Gold Earned
28,350
148
Minions Killed
159
6
Camps Cleared
5
658,911
Distance Traveled
703,521
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,407
647
75
6
3
229,218
1
L
Danzaburou
7,472
575
36
3
2
229,605
0
L
Cthulhu
7,448
573
37
3
1
200,088
0
W
Ares
9,701
746
14
1
1
246,025
3
W
Nu Wa
9,068
698
31
2
1
225,462
1
W
Izanami
9,581
737
114
9
3
232,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role