Player Matchup

Cabrakan
Cabrakan
DigitalVORT3X
Cabrakan
Level 65
God Stats
4W - 10L
1,540 SR
Queue Stats
116W - 174L
1,394 Elo+
Solo
Thor
Thor
Twial98
Thor
Level 9
God Stats
1W - 0L
1,671 SR
Queue Stats
11W - 13L
1,182 Elo+
Solo
Scylla
Scylla
Vinius1768
Scylla
Level 27
God Stats
12W - 19L
1,437 SR
Queue Stats
117W - 108L
1,459 Elo+
Solo
Team Averages
Level 34
1,549 SR
1,345 Elo+

VS

Team Averages
Level 64
1,670 SR
1,401 Elo+
Chaac
Chaac
A1-ACED
Chaac
Level 25
God Stats
1W - 1L
1,868 SR
Queue Stats
30W - 46L
1,341 Elo+
Solo
Cliodhna
Cliodhna
Bloody_Skull_91
Cliodhna
Level 44
God Stats
2W - 4L
1,334 SR
Queue Stats
58W - 75L
1,435 Elo+
Party 1
Eset
Eset
rasta-rocket--19
Eset
Level 123
God Stats
3W - 3L
1,809 SR
Queue Stats
113W - 141L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DigitalVORT3X
Cabrakan
15
8 / 6 / 11
11,318
755
7,054
15,815
8,288
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Twial98
Thor
16
9 / 0 / 13
11,821
788
13,910
13,367
6,518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Vinius1768
Scylla
16
5 / 1 / 15
10,824
722
12,259
8,897
2,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A1-ACED
Chaac
12
1 / 9 / 4
9,162
611
10,847
17,579
12,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
13
3 / 7 / 2
9,720
648
7,237
11,436
6,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 4
9,327
622
8,339
10,703
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
22
Kills
6
7
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
A1-ACED
Chaac
1
9
4
0.33
L
Cliodhna
3
7
2
0.57
W
Cabrakan
DigitalVORT3X
Cabrakan
8
6
11
2.25
W
Thor
Twial98
Thor
9
0
13
15.5
W
Scylla
Vinius1768
Scylla
5
1
15
12.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
26,423
38,079
Taken
39,718
17,337
Mitigated
22,580
8,305
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
A1-ACED
Chaac
10,847
2,870
0
3,303
17,579
12,764
0
9,952
7,627
0
39,756
L
Cliodhna
7,237
254
0
0
11,436
6,204
0
6,660
4,776
0
13,743
W
Cabrakan
DigitalVORT3X
Cabrakan
7,054
1,466
614
2,999
15,815
8,288
685
3,796
11,319
28,976
0
W
Thor
Twial98
Thor
13,910
2,032
0
1,284
13,367
6,518
1,336
1,785
11,098
0
41,397
W
Scylla
Vinius1768
Scylla
12,259
1,674
0
3,408
8,897
2,531
1,032
2,777
5,772
47,241
0
L
8,339
1,100
688
645
10,703
3,612
0
3,048
7,655
33,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,963
Gold Earned
28,209
172
Minions Killed
149
8
Camps Cleared
5
798,542
Distance Traveled
789,594
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,162
611
69
5
1
254,590
1
L
Cliodhna
9,720
648
20
1
2
273,029
3
W
Cabrakan
11,318
755
45
3
1
262,082
3
W
Thor
11,821
788
48
3
3
272,651
0
W
Scylla
10,824
722
79
5
4
263,809
4
L
Eset
9,327
622
60
4
2
261,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role