Player Matchup

Ra
Ra
CheerfulLamb845
Ra
Level 23
God Stats
7W - 5L
1,621 SR
Queue Stats
120W - 107L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
GBUX96
Kuzenbo
Level 12
God Stats
4W - 5L
1,529 SR
Queue Stats
28W - 43L
1,360 Elo+
Solo
Serqet
Serqet
Maicolito
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,518 Elo+
Solo
Ares
Ares
StrawBuckle7304
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TheFail_Gamer
Guan Yu
Level 4
God Stats
1W - 3L
1,330 SR
Queue Stats
2W - 8L
1,130 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,394 Elo+

VS

Team Averages
Level 21
1,452 SR
1,427 Elo+
Vamana
Vamana
Arthur254
Vamana
Level 25
God Stats
1W - 3L
1,094 SR
Queue Stats
74W - 100L
1,332 Elo+
Party 1
Pele
Pele
Bruunaa
Pele
Level 27
God Stats
5W - 7L
1,381 SR
Queue Stats
74W - 101L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
IsMitoow
Kukulkan
Level 20
God Stats
15W - 8L
1,578 SR
Queue Stats
85W - 65L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
LeSMITEandro
Jormungandr
Level 15
God Stats
9W - 9L
1,612 SR
Queue Stats
28W - 37L
1,399 Elo+
Solo
Ymir
Ymir
Ragnar1Glob
Ymir
Level 19
God Stats
60W - 34L
1,596 SR
Queue Stats
85W - 66L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
10,538
958
11,071
10,920
3,698
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
GBUX96
Kuzenbo
15
1 / 6 / 1
9,671
879
8,269
21,304
25,738
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Maicolito
Serqet
15
4 / 12 / 0
10,457
951
14,479
24,642
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 10 / 0
9,029
821
2,860
19,685
9,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
15
0 / 2 / 3
9,136
831
2,326
6,707
3,598
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arthur254
Vamana
18
3 / 1 / 23
11,265
1,024
12,078
10,468
5,767
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
Bruunaa
Pele
17
2 / 3 / 7
9,559
869
4,400
4,305
1,408
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
IsMitoow
Kukulkan
20
20 / 0 / 12
14,395
1,309
30,482
9,091
3,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LeSMITEandro
Jormungandr
20
4 / 0 / 27
12,557
1,142
19,758
9,995
11,723
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 1 / 19
11,887
1,081
10,979
12,812
7,711
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
123
5
Kills
35
35
Deaths
5
8
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Vamana
Arthur254
Vamana
3
1
23
14.5
W
Pele
Bruunaa
Pele
2
3
7
1.83
L
0
5
4
0.4
L
Kuzenbo
GBUX96
Kuzenbo
1
6
1
0.25
W
Kukulkan
IsMitoow
Kukulkan
20
0
12
26
W
Jormungandr
LeSMITEandro
Jormungandr
4
0
27
17.5
L
Serqet
Maicolito
Serqet
4
12
0
0.33
W
6
1
19
15.5
L
0
10
0
0
L
Guan Yu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,005
Damage
77,697
83,258
Taken
46,671
51,678
Mitigated
30,105
4,222
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Arthur254
Vamana
12,078
6,553
0
1,575
10,468
5,767
0
3,178
6,870
0
18,835
W
Pele
Bruunaa
Pele
4,400
1,574
0
61
4,305
1,408
0
540
2,607
0
10,600
L
11,071
1,079
1,308
1,399
10,920
3,698
0
8,582
2,338
51,352
0
L
Kuzenbo
GBUX96
Kuzenbo
8,269
3,934
0
115
21,304
25,738
0
14,766
6,538
19,187
0
W
Kukulkan
IsMitoow
Kukulkan
30,482
8,024
0
1,856
9,091
3,496
0
3,385
5,190
52,803
0
W
Jormungandr
LeSMITEandro
Jormungandr
19,758
6,386
0
214
9,995
11,723
0
6,249
3,746
48,771
0
L
Serqet
Maicolito
Serqet
14,479
4,312
0
140
24,642
9,210
0
18,472
6,170
0
20,029
W
10,979
2,809
171
1,258
12,812
7,711
0
8,848
3,736
37,136
0
L
2,860
824
0
0
19,685
9,434
0
15,330
4,355
11,465
0
L
Guan Yu
2,326
868
170
1,090
6,707
3,598
0
4,069
2,638
0
5,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
59,663
148
Minions Killed
224
4
Camps Cleared
5
789,369
Distance Traveled
953,639
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,265
1,024
13
1
2
268,965
1
W
Pele
9,559
869
8
1
0
70,946
0
L
Ra
10,538
958
98
9
0
170,879
0
L
Kuzenbo
9,671
879
13
1
0
190,184
2
W
Kukulkan
14,395
1,309
69
6
2
219,815
0
W
Jormungandr
12,557
1,142
66
6
1
202,198
0
L
Serqet
10,457
951
13
1
3
212,015
1
W
Ymir
11,887
1,081
68
6
0
191,715
0
L
Ares
9,029
821
15
1
0
134,982
0
L
Guan Yu
9,136
831
9
1
1
81,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role