Player Matchup

Hercules
Hercules
Brandy628
Hercules
Level 6
God Stats
4W - 1L
1,745 SR
Queue Stats
17W - 8L
1,519 Elo+
Solo
Merlin
Merlin
Extaböömz
Merlin
Level 27
God Stats
8W - 5L
1,622 SR
Queue Stats
30W - 28L
1,511 Elo+
Solo
Loki
Loki
JimmyJaffer
Loki
Level 7
God Stats
3W - 0L
1,719 SR
Queue Stats
27W - 16L
1,599 Elo+
Solo
Freya
Freya
SkyismLX
Freya
Level 29
God Stats
10W - 12L
1,358 SR
Queue Stats
178W - 157L
1,630 Elo+
Solo
Guan Yu
Guan Yu
SmitingBlunts
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,589 SR
1,552 Elo+

VS

Team Averages
Level 29
1,511 SR
1,459 Elo+
Gilgamesh
Gilgamesh
Bengas020
Gilgamesh
Level 22
God Stats
5W - 2L
1,770 SR
Queue Stats
12W - 8L
1,585 Elo+
Solo
Danzaburou
Danzaburou
Elriccu
Danzaburou
Level 46
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 7L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
EreanBlack
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
IntelBy
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 1
Da Ji
Da Ji
älyysnävryk
Da Ji
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
4W - 9L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brandy628
Hercules
15
5 / 1 / 4
9,789
576
13,956
14,830
12,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
5 / 1 / 10
10,236
602
7,817
5,977
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 8
10,662
627
10,610
13,519
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
SkyismLX
Freya
16
10 / 0 / 3
9,881
581
14,907
9,994
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
14
2 / 4 / 10
8,908
524
7,533
14,960
16,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bengas020
Gilgamesh
12
4 / 4 / 4
8,366
492
8,059
16,882
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Elriccu
Danzaburou
9
1 / 6 / 2
6,379
375
4,831
10,939
2,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
EreanBlack
Sun Wukong
12
2 / 6 / 1
7,373
434
8,078
16,849
15,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
IntelBy
Baron Samedi
11
1 / 7 / 2
7,063
415
5,542
10,787
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 9 / 2
6,579
387
4,460
12,479
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
31
Kills
9
9
Deaths
32
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bengas020
Gilgamesh
4
4
4
1.5
W
Hercules
Brandy628
Hercules
5
1
4
7
L
Danzaburou
Elriccu
Danzaburou
1
6
2
0.33
L
Sun Wukong
EreanBlack
Sun Wukong
2
6
1
0.42
W
Merlin
5
1
10
10
L
Baron Samedi
IntelBy
Baron Samedi
1
7
2
0.29
W
9
3
8
4.33
W
Freya
SkyismLX
Freya
10
0
3
11.5
W
Guan Yu
2
4
10
1.75
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,823
Damage
30,970
59,280
Taken
67,936
39,766
Mitigated
39,796
25,202
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bengas020
Gilgamesh
8,059
2,663
0
2,819
16,882
12,182
0
8,009
8,873
0
31,117
W
Hercules
Brandy628
Hercules
13,956
2,987
0
4,694
14,830
12,167
0
1,856
12,974
6,036
57,619
L
Danzaburou
Elriccu
Danzaburou
4,831
2,884
0
2,700
10,939
2,901
0
5,871
5,068
0
22,071
L
Sun Wukong
EreanBlack
Sun Wukong
8,078
2,139
0
2,607
16,849
15,956
0
2,440
14,409
3,272
26,460
W
Merlin
7,817
580
0
1,045
5,977
2,203
1,018
506
5,471
70,724
0
L
Baron Samedi
IntelBy
Baron Samedi
5,542
752
957
1,509
10,787
4,211
0
5,758
5,029
34,815
0
W
10,610
4,060
0
4,830
13,519
5,339
81
807
12,712
0
82,713
W
Freya
SkyismLX
Freya
14,907
5,580
0
6,534
9,994
3,785
784
1,128
8,866
63,081
0
W
Guan Yu
7,533
986
2,075
6,024
14,960
16,272
528
2,479
12,481
0
35,869
L
4,460
1,092
0
1,786
12,479
4,546
0
3,003
9,476
0
31,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
35,760
536
Minions Killed
266
0
Camps Cleared
0
1,619,859
Distance Traveled
1,482,695
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,366
492
47
3
0
335,390
8
W
Hercules
9,789
576
124
7
0
315,388
0
L
Danzaburou
6,379
375
45
3
0
297,617
0
L
Sun Wukong
7,373
434
40
2
0
297,305
0
W
Merlin
10,236
602
140
8
0
327,986
3
L
Baron Samedi
7,063
415
59
3
0
280,192
0
W
Loki
10,662
627
127
7
0
363,151
2
W
Freya
9,881
581
93
5
0
297,598
2
W
Guan Yu
8,908
524
52
3
0
315,736
0
L
Da Ji
6,579
387
75
4
0
272,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role