Player Matchup

Raijin
Raijin
DirtyCombo69
Raijin
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 173L
1,374 Elo+
Party 2
Cliodhna
Cliodhna
H4V0K864
Cliodhna
Level 14
God Stats
2W - 1L
1,700 SR
Queue Stats
47W - 55L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Poniboyfyi
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 108L
1,377 Elo+
Party 2
Team Averages
Level 33
1,566 SR
1,392 Elo+

VS

Team Averages
Level 58
1,557 SR
1,483 Elo+
Ra
Ra
GONCHI1909
Ra
Level 23
God Stats
5W - 4L
1,626 SR
Queue Stats
69W - 46L
1,513 Elo+
Party 1
Cerberus
Cerberus
Nexature
Cerberus
Level 126
God Stats
2W - 1L
1,545 SR
Queue Stats
54W - 66L
1,461 Elo+
Solo
Ullr
Ullr
adriansch26
Ullr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 43L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 5 / 0
8,840
737
8,546
9,444
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
H4V0K864
Cliodhna
10
0 / 6 / 3
7,248
604
3,893
8,887
2,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Poniboyfyi
Cthulhu
11
0 / 7 / 3
7,159
597
6,556
12,889
5,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
8,950
746
9,615
8,310
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Nexature
Cerberus
13
8 / 0 / 9
9,236
770
7,373
9,127
8,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 2 / 10
8,866
739
7,781
7,733
2,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
5
0
0.8
W
6
2
8
5
L
Cliodhna
H4V0K864
Cliodhna
0
6
3
0.25
W
Cerberus
Nexature
Cerberus
8
0
9
12.5
L
Cthulhu
Poniboyfyi
Cthulhu
0
7
3
0.21
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,995
Damage
24,769
31,220
Taken
25,170
10,497
Mitigated
14,509
1,709
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,546
588
0
731
9,444
2,483
0
4,565
4,506
32,322
0
W
9,615
469
1,686
3,682
8,310
2,900
751
4,992
2,901
39,777
0
L
Cliodhna
H4V0K864
Cliodhna
3,893
523
0
147
8,887
2,428
0
5,373
3,202
0
16,066
W
Cerberus
Nexature
Cerberus
7,373
997
0
3,117
9,127
8,814
758
4,275
4,702
14,017
0
L
Cthulhu
Poniboyfyi
Cthulhu
6,556
1,365
53
778
12,889
5,586
0
6,248
6,052
24,036
0
W
7,781
3,124
0
356
7,733
2,795
625
5,316
2,127
0
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,247
Gold Earned
27,052
124
Minions Killed
151
5
Camps Cleared
6
606,098
Distance Traveled
670,845
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,840
737
60
5
3
191,601
1
W
Ra
8,950
746
75
6
2
224,127
2
L
Cliodhna
7,248
604
31
3
0
195,034
0
W
Cerberus
9,236
770
16
1
1
241,075
4
L
Cthulhu
7,159
597
33
3
2
219,463
2
W
Ullr
8,866
739
60
5
3
205,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role